3D ANIMATION NC III
Ms. Sabrina Ann Monion
Animation Instructor
Required Resources
Hardware specifications with i7 processor, video card with
at least 1050 Tiand minimum 8 GB RAM
It is recommended to have two monitors during online
discussion and demonstration.
You should asohave a WEBCAM. The instructor
demonstrates the process on how to do a certain activity.
What is 3D Modeling and Animation
NCIII?
The 3D ANIMATION NCIII Qualification
consists of competencies that a person must
achieve to produce 3D animation. This is only for
90 hours equivalent to 4 months.
This course is designed to develop & enhance the
knowledge, skills, & attitudes of a 3D Artist in
accordance with animation industry standards. It
covers the basic & common competencies in
addition to the core competencies.
Light and
Render
Animation
Scene
Animate
Character
Set Character
Rigging
Apply Shader
and Texture on
3D Models
Create 3D
Models for
Animation
Units of Core Competencies
1 2 3 4 5
Unit Descriptor
This unit covers the
knowledge, skills and
attitude required to
interpret the technical
specifications and
techniques to produce
3D Models with UV
mapping for animation
productions.
Unit 01
Create 3D
Models
for
Animation
Unit 1-Learning Outcomes
LO1
LO2
LO3
LO4
LO5
Identify 3D Modeling Requirements
Identify and select 3D animation software
Create 3D Models and images
Unwrap Topology
Edit/Revise 3D Models
Unit 02
Apply
Shader &
Texture
on 3D
Models
This unit covers the
knowledge, skills and
attitude required to
create shader and
texture on 3D model
with basic lighting.
Unit Descriptor
Unit 2-Learning Outcomes
This unit covers the
knowledge, skills and
attitude required to
interpret the animation
specifications to produce
character and object rigs
for animation
production.
Unit 03
Set Character Rigging
Unit Descriptor
Unit 3
Learning Outcomes
LO1
LO2
LO3
LO4
LO5
Identify 3D Modeling characterization
Gather 3D model action references
Create joints for 3D model
Create blend or morph shapes
Bind skin to rigged joints
Unit 04
Animate
Character
This unit covers the knowledge, skills and attitude required
to interpret the technical specifications and techniques to
animate 3D objects and characters for animation
production.
Unit Descriptor
This unit covers the knowledge,
skills and attitude required to
produce the final rendered
output of animated 3D scenes.
Unit 05
Light & Render Animation
Scence
Unit 5
Learning Outcomes
Identify rendering
specifications
Assemble scene
elements
Add light sources to
the scene
Plan and establish
effective rendering
procedures
Perform full software
render of animation
scene or sequence
Post edit rendered
scenes