ANIMATION_IN_MULTIMEDIA with its classes .pptx

NidaaFlaih1 22 views 47 slides Aug 30, 2025
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About This Presentation

Animation in MM


Slide Content

MULTIMEDIA Animation LEVENT DURANLI Senior Lecturer LAÜ TV [email protected]

ANIMATION Preface Animation may be defined as the creation of moving pictures one frame at a time; the word is also used to mean the sequences produced in this way. Throughout the twentieth century, animation has been used for entertainment, advertising, instruction, art and propaganda on film, and latterly on video; it is now also widely employed on the World Wide Web and in multimedia presentations.

What is Animation Terminology Animation Techniques Index ANIMATION

What is Animation ANIMATION

ANIMATION What is the Animation? A nimate means 'to bring to life’

ANIMATION What is the Animation? It is a process to arrange the pictures or objects in a way that will create the illusion of they are moving and alive. Animation is the process that graphics or images are given a motion according to a certain scenario. A nimation is achieved by showing sequential images that minimally differ from each other in succession rapidly. T his is realized by utilizing the i ll u sion of recalling the previous image in human eye .( persistence of vision ) (Iconic memory)

ANIMATION What is the Animation?

ANIMATION What is the Animation?

ANIMATION What is the Animation?

Terminology ANIMATION

ANIMATION What is the Animation? Proper Definition for Animation: Animation is the process of creating a collection of sequential images and playing them back quickly to create an illusion of movement, according to a certain scenario.

ANIMATION Animator The one who deals with animation job.

ANIMATION Aspect Ratio The relationship between the width and height dimensions for any scene, frame or film format. Television ratio is 4:3 and widescreen ratio is 16:9.

ANIMATION 2D Animation and 3D Animation 2D : two dimensional animation 3D : tree dimensional animation .

ANIMATION 2D Animation and 3D Animation 2D animation Can be created by computer or hand- drawn .  3D animation Can only be created by computer .  

ANIMATION CGI C omputer G enarated I magenary

ANIMATION CAD C omputer A ided D esign

ANIMATION Background The background is the artwork, or decor, against which the animation takes place.

ANIMATION Background

ANIMATION Compositing Compositing is the action of incorporating all of a scene's elements to create the final result prior to rendering. For example, the compositing artist will import all the animation sequences, background, overlays and underlays in the scene and position them correctly. Finally, the animator will create all the computer-generated effects for the project. Shortly : To c ombine different image layers in one

ANIMATION Compositing

ANIMATION DPI Express the resolution. Dots per inch is the standard measure of resolution for computerized printers. It is sometimes applied to screens, in which case it should more accurately be referred to as  pixels per inch . Either way, the dot is the smallest discrete element making up the image

ANIMATION Frame rate The frame rate is the speed at which the frames are played. They are generally calculated by frame per second. For example, a scene could be played back at 12, 24, 25, 30 or 60 frames per second or any other number. The term applies equally to computer graphics, video cameras, film cameras, and motion capture systems. Frame rate is most often expressed in frames per second (fps)

ANIMATION Environment Factors that make up all details of the animation such as texture, light, shadow

ANIMATION Environment

ANIMATION Effects Elements that makes animation more realistic and adds more aesthetic vision to it.

ANIMATION Modeling V isualization of an object or character through the associated computer software .

ANIMATION Modeling

ANIMATION Render The final step when animating by computer. The process of calculating the final images  . Transforming the project into a movie or single-frame picture .

ANIMATION ALFA Channel (32 Bit) An image channel that carries transparency information. An image already has three channels: red, green and blue (RGB). The alpha channel is the fourth channel (A). T he transparency information, is stored in this fourth channel.

ANIMATION ALFA Channel (32 Bit ) No Alpha Channel

ANIMATION ALFA Channel (32 Bit ) Alpha Channel

Animation Techniques ANIMATION

ANIMATION Traditional ( hand drawn, c el etc .) Cut out Stop Motion Rotoscop e Animation Techniques

ANIMATION Traditional ( hand drawn, c el etc .) In this method, the animation is drawn by sequential frames. on a sheet of paper and transferred into film by using special equipment. Nowadays drawings and coloring can be done via computer software. However, even if it was made by the computer, this animation is called the traditional method because it is drawn by sequential frames. Animation Techniques

ANIMATION Animation Techniques Traditional (hand drawn)

ANIMATION Animation Techniques Traditional (cell)

ANIMATION Animation Techniques Traditional ( computer )

ANIMATION Cut out Cut Out animation is an animation created by moving the characters made of paper or fabric in frame-by-frame mode. Cut-out animation can be done by computer or traditionally using paper or fabric. Animation Techniques

ANIMATION Cut out Animation Techniques

ANIMATION Stop Motion In this technique, it is applied small changes to the object to be animated in each square, and the film is taken. It is the oldest known animation method. Animation Techniques

ANIMATION Stop Motion Animation Techniques

ANIMATION Rotoscope In this method, motion is produced by drawing on the actual video image. This method appears to be used both to produce visual effects and to produce animated films. Animation Techniques

ANIMATION Rotoscope Animation Techniques

ANIMATION Rotoscope Animation Techniques

Thanks for Watching ANIMATION

REFERENCES BOOKS Kazuki,N. (2010). Multimedia , Vokavar: Intechweb Chapman, N., Chapman, J. (2002). Digital Multimedia , Toronto: Wiley Li, Ze-Nian., Drew M., Liu, J. (2014). Fundamentals of Mutimedia , Springer Furt, B. (2008) Encyclopedia of Multimedia , (2 nd Edition), Springer Heiderich, T. (2007) Cinematography Techniques:The Different Types of Shots in Film, Videomaker White T., Animation From Pencils to Pixels, Oxford 2010 WEB Digital Multimedia: http://www.digitalmultimedia.org Common Video File Types: https://www.falmouth.ac.uk Camera Shot Types: https://www.bhphotovideo.com/explora/video https://www.videomaker.com/ ANIMATION