Design Guidelines for games
Cognitive OutcomesGame Type Primary
Characteristics
Secondary
Characteristics
Example Games
Recognize, Recall,
Interpret, Identify,
Classify,
Differentiate
LeveledGame Assessment
Learning Support
Reward
a
,
Penalty,Feedback,
Tutorial,Support,
Challenge
DragonBoxAlgebra,
We The Jury, Stack
the States
Organize, Plan,
Infer, Differentiate,
Classify, Execute,
Test
Problem Solving
Game
Learner Control
Learning Support
Control Over
Gameplay,Game
Choice,Tutorial,Sup
port, Challenge
Portal, Microsoft
Flight Simulator,
Terraforming Mars
Organize, Plan,
Hypothesize,
Exemplify, Produce,
Create
Open- world
Multiplayer Game
Interaction Learner Control
Narrative
Collaboration,
Competition, Other
Communication,
Control Over
Gameplay,Game
Choice,Narrative
Minecraft, Dungeons
and Dragons, World
of Warcraft
Recall, Interpret,
Identify, Organize,
Plan, Classify,
Execute, Test
Immersive Multiplayer
Game
Interaction Immersion
Narrative
Collaboration,
Competition, Other
Communication,Sen
sory Element, Digital
Immersion, Narrative
Pokémon Go, Diner
Duo VR, Prodigy