Physical education Slides- Teaching models.pdf

isabelle782166 12 views 8 slides Oct 20, 2024
Slide 1
Slide 1 of 8
Slide 1
1
Slide 2
2
Slide 3
3
Slide 4
4
Slide 5
5
Slide 6
6
Slide 7
7
Slide 8
8

About This Presentation

Physical education - Teaching models


Slide Content

THE UNIFIEDPLAY
MODEL
The name Unifiedplayrepresent the creative and
engaging nature of the model, which emphasizes game-
centred learning. The phrase "Fostering Skills,
Teamwork, and Reflection in Physical Education"
highlights the core components of the model,
emphasizing skill development, collaboration, and
reflective practices.
This Photo by Unknown author is licensed under CC BY-SA.
This Photo by Unknown author is licensed under CC BY-NC.

https://youtu.be/05sMSuQQk7I?si=yx4Rs
PFYCsAfbKaO
.

Game > (rules, skill
1, skill 2, tactics) >
Game
1. Game-Centred Approach :
• Begin with game play as students know it
to engage and motivate.
• Transition to structured skill and tactical
development activities to enhance
understanding and performance.
• Integrate skills and tactics learned into
game play to apply newfound knowledge in
a real game setting.
This Photo by Unknown author is licensed under CC BY.

GAME RULES
SKILL 1
SKILL 2
.
TACTICS
GAME

2. Season-Long Units (Sport Education):
• Students are assigned to teams that remain together for the
season, fostering teamwork and competition.

3. Cooperative Learning
Strategies:
• diverse groups are formed to facilitate collaboration and mutual support.
• specific roles are assigned within groups, rotating responsibilities for equitable
participation.
• cooperative activities are utilized to promote communication, collaboration, and
teamwork.

4. Teacher Facilitation(this is
what the teacher does)
• The teacher act as a facilitator, providing guidance and support rather than
direct instruction.
• Observe group dynamics and intervene as needed to ensure productive
collaboration.
• feedback and reinforcement to enhance learning and skill development is
provided

5. Assessment and Reflection:
• mix of assessments are implemented to measure skill acquisition, game
understanding, and collaboration.
• reflection on strengths and weaknesses, fostering continuous improvement
and personal growth is encouraged
Tags