rendering and lighting images and jupitar notebook module 4
shreyachatterjee1418
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13 slides
Feb 28, 2025
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Language: en
Added: Feb 28, 2025
Slides: 13 pages
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Module 4 Rendering
Types of rendering Arnold rendering Essentials of rendering engines Using the Render Settings Window Image & Video formats Resolution Intro to shaders camera projection Orthographic projection, Working with Maya camera and attributes shaders Editing Types of shaders.
Module 1 Topic (3) Baking light in unity limitations to light mapping Unity Lighting Jupitar
Module 1 Topic (3) Baking light in unity limitations to light mapping Unity Lighting
Baking light Requirement in unity Global Illumination (GI) Baked light mapping + Physical Based Rendering (PBR)
Lightmapping (Progressive Lightmapper ) Lightmapping is the process of pre-calculating the brightness of surfaces in a Scene , and storing the result in a Texture called a lightmap for later use.
Jupitar (Progressive Lightmapper ) Command mode shortcuts Esc: To go into command mode Enter: To go back to edit mode M: To convert a cell to a markdown cell Y: To convert a cell back to a code cell A: To insert a new cell above B: To insert a new cell below D + D: To delete cell Z: Undo the last operation F: To find and replace on your code Shift + Up/Down: To select multiple cells Space: Scroll notebook downwards Shift + Space: Scroll notebook upwards Edit mode shortcuts
Jupitar (Progressive Lightmapper ) Shift + Enter: To execute the code in the current cell and go to the next cell Alt + Enter: To execute the code in the current cell and insert a new cell below Shift + Tab: To get a brief documentation of the object that you have just typed in the coding cell Ctrl + Shift + -: To split the cell at the cursor
Jupitar (Progressive Lightmapper ) Shift + Enter: To execute the code in the current cell and go to the next cell Alt + Enter: To execute the code in the current cell and insert a new cell below Shift + Tab: To get a brief documentation of the object that you have just typed in the coding cell Ctrl + Shift + -: To split the cell at the cursor
Jupitar (Progressive Lightmapper ) Shift + Enter: To execute the code in the current cell and go to the next cell Alt + Enter: To execute the code in the current cell and insert a new cell below Shift + Tab: To get a brief documentation of the object that you have just typed in the coding cell Ctrl + Shift + -: To split the cell at the cursor
Jupitar (Progressive Lightmapper ) Shift + Enter: To execute the code in the current cell and go to the next cell Alt + Enter: To execute the code in the current cell and insert a new cell below Shift + Tab: To get a brief documentation of the object that you have just typed in the coding cell Ctrl + Shift + -: To split the cell at the cursor
Jupitar (Progressive Lightmapper ) Shift + Enter: To execute the code in the current cell and go to the next cell Alt + Enter: To execute the code in the current cell and insert a new cell below Shift + Tab: To get a brief documentation of the object that you have just typed in the coding cell Ctrl + Shift + -: To split the cell at the cursor