Research Policy in Degital Content Design and Development.pptx
SadiaAhammad
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16 slides
Aug 31, 2025
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About This Presentation
Resear Policy to Design Digital Content
Size: 50.82 KB
Language: en
Added: Aug 31, 2025
Slides: 16 pages
Slide Content
Research and Policy Research Material Design, Tools & Techniques in the Design Process Course: Digital Content Design and Development
Learning Objectives 1. Explain research material design in digital projects. 2. Identify tools for planning, creating, and evaluating content. 3. Apply effective design techniques. 4. Integrate feedback loops to improve content.
Introduction to Research Material Design Definition: Structured creation of resources to communicate research or ideas effectively. Role: Ensures accuracy, enhances engagement, supports usability. Example: E-learning cybersecurity course with articles, infographics, and quizzes.
Types of Research Materials Textual – Reports, manuals | Example: PDF app guide Visual – Infographics | Example: Data privacy infographic Multimedia – Videos | Example: AI explainer video Interactive – Prototypes | Example: Figma app prototype
Principles of Good Design Clarity – Avoid jargon Relevance – Align with goals Accessibility – Captions, alt text Accuracy – Cite sources Consistency – Maintain style Scalability – Adapt for multiple platforms
Steps in Designing Research Material 1. Define objectives 2. Know the audience 3. Select format 4. Organize information 5. Design for engagement 6. Test and refine
Tools for Planning & Organization Mind Mapping: XMind, MindMeister Project Management: Trello, Asana Reference Management: Zotero, Mendeley Example: MindMeister for mapping portfolio website sections.
Tools for Content Creation Text: Google Docs, MS Word Visuals: Canva, Photoshop, Figma Video: Adobe Premiere Pro, Camtasia Audio: Audacity, Adobe Audition Example: Canva for climate change infographics.
Prototyping & Wireframing Tools Figma, Adobe XD, InVision, Sketch Purpose: Visualize interfaces before development Example: Clickable prototype of news app in Figma.
Collaboration Tools Google Workspace – Real-time editing Microsoft Teams, Slack – Communication GitHub – Version control Example: Share design files for review.
Evaluation & Testing Tools Usability Testing: UserTesting, Maze Surveys: Google Forms, SurveyMonkey Analytics: Google Analytics, Hotjar Example: Hotjar to track clicks on learning platform.
Research Techniques Literature Review & Benchmarking User Interviews & Focus Groups Surveys & Questionnaires Competitor Analysis Example: Interviewing teachers for e-learning platform.
Content Design Techniques Storyboarding for narratives Wireframing for interfaces Style guides for branding Accessibility-first approach Example: Storyboard for tutorial video.
Prototyping Techniques Low-fidelity prototypes – Early validation High-fidelity prototypes – Usability testing Iterative design – Design → Test → Refine Example: Paper sketches for banking app.