TECHNOLOGY AND COMMUNICATION IN EDUCATION pdf

myworldofcreation202 1 views 14 slides Sep 22, 2025
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About This Presentation

GROUP WORK ON TOPICS SUCH AS :

1. EDUCATIONAL PODCASTS
2. FLIPPED CLASSROOM
3. BLENDED LEARNING
4. M LEARNING
5. WEB BASED LEARNING
6. CLOUD COMPUTING
7. COMPUTER SIMULATION


Slide Content

MOUNT TABOR TRAINING COLLEGE
PATHANAPURAM




ICT IN EDUCATION
OPTIONAL SUBJECT
ENGLISH


TECHNOLOGY AND COMMUNICATION IN EDUCATION
EDU 03



SUBMITTED BY:
ANJITHA B S

CONTENTS
1. EDUCATIONAL PODCASTS
2. FLIPPED CLASSROOM
3. BLENDED LEARNING
4. M LEARNING
5. WEB BASED LEARNING
6. CLOUD COMPUTING
7. COMPUTER SIMULATION

1. Educational Podcasts
Podcasts, as Khaleen Morris defines them, are ‘audio files that are published online’.
They are recorded with the intent of informing, educating, entertaining etc. An educational
podcast, by definition, is an audio recording created with the purpose of imparting a piece of
knowledge to listeners. Most podcasts are serialized and are made up of different episodes.
There is no ideal length for a podcast but usually 30 to 60 minutes is what normally heard.
Podcasts can include own voice, royalty-free music, music you created yourself, or any other
audio clips you feel suitable. For podcasts to reach the intended audience they need to be
distributed through a hosting platform such as Apple Podcasts, Google Podcasts, Stitcher, etc.
People can subscribe to podcasts and start receiving automatic updates each time a new
episode is released. Some educational podcasts are: Ted Talks Daily, Star Talk Radio, TED
Radio Hour, Lexicon Valley, Waking Up, Code Switch, Freakonomics, StoryCorps, The
Happiness Lab, Curiosity Daily etc
Science Podcasts
These are science podcasts for teachers, students, young learners, and science
aficionados. Some of these podcasts are hosted or co-hosted by (science) teachers and
educators and cover a wide range of science topics from deforestation to the secret of
Cheetah super speed. The purpose is to develop a deep love for science and make science
understanding accessible to everyone. Some examples are Teaching Science in 3D, Science
Friday, Science Vs, The Naked Scientists, The Show About Science, Wow in the World,
Brains On, Star Talk etc.
Benefits for Teachers:
1. Personalized Learning -Podcasts allow teachers to learn at their own pace, anytime,
and anywhere.
2. Professional Development-Teachers can access expert insights, research, and best
practices to enhance their teaching skills.
3. Diverse Perspectives: Podcasts provide a platform for diverse voices and perspectives,
broadening teachers' understanding of various subjects.

Role in Educational Technology:
1. Accessibility
2. Flexibility
3. Supplemental Resources
Impact on Teaching Practices:
1. Informed Instruction: Teachers can stay updated on latest research and
methodologies.
2. Innovative Approaches: Podcasts inspire teachers to try new teaching strategies and
technologies.
3. Collaboration: Teachers can share and discuss podcast ideas with colleagues,
fostering a sense of community.
In today’s fast-paced world, educational podcasts stand as a modern bridge between
information and learners, making education more inclusive, dynamic, and future-oriented.

2. FLIPPED CLASSROOM

A flipped classroom is a teaching model in which students is first introduced to new
concepts outside the classroom through videos, readings, or online materials; and then uses
classroom time for active learning activities such as discussions, problem-solving, and
collaborative projects. This makes learning more interactive and effective.

Key Features

1. Pre-class Learning: Students study the lecture material at home through digital
resources.
2. Active Classroom Sessions: Time in class is spent practicing, analyzing, and
applying concepts.
3. Role of Teacher: The teacher acts as a guide and facilitator rather than only a
lecturer.
4. Role of Students: Students take more responsibility for their learning and come
prepared to engage actively.

Benefits

1. Provides more opportunities for individualized teacher support.
2. Enhances critical thinking and problem-solving skills.
3. Encourages student collaboration and teamwork.
4. Allows students to learn at their own pace before coming to class.

When this model fails due to poor planning, lack of resources, or student non-cooperation, it
is termed as a Flopped Classroom.

Characteristics

 Reversal of roles - Learning happens at home, practice happens in class.
 Technology-enabled - Videos, online content and digital platforms are central.
 Active learning - Classroom activities focus on critical thinking and application.
 Teacher as facilitator - Teachers guide, support, and mentor rather than lecture.
 Student responsibility - Learners must prepare before class.
 Risk of failure - Without preparation, the classroom interaction collapses (flops).

Advantages

1. Promotes active and collaborative learning.
2. Improves critical thinking and problem-solving skills.
3. Classroom time is used more effectively for interaction and doubt clearance.

Limitations

1. Digital divide - Students without devices or internet cannot participate.
2. Lack of motivation - Students may not prepare before class.
3. Extra workload for teachers to prepare digital content.

Role in B.Ed. Curriculum and Teacher Education

 B.Ed. students should be introduced to modern pedagogical models like flipped
classrooms.
 Prepares future teachers to integrate ICT tools and blended learning.
 Encourages reflective teaching practices.



3. BLENDED LEARNING

Blended learning is an educational approach that integrates traditional face-to-face classroom
instruction with online learning activities and digital resources. It combines the best aspects
of both in-person and digital learning to create a more personalized and engaging educational
journey.

Key Characteristics
1. Combination of Instruction: Blended learning merges traditional, instructor-led
teaching with online educational materials and interactive platforms.
2. Flexibility and Personalization: Students gain more control over their learning, with
options to adjust the pace and access resources when and where they need them.
3. Integration of Digital Tools: Technology is used to supplement and enhance
traditional teaching, offering varied instructional methods like videos, simulations,
and online discussions.
4. Hybrid Approach:
It's often referred to as "hybrid learning" because it combines physical and online elements
into a single, cohesive learning experience.

Benefits
1. Enhanced Engagement
2. Improved Learning Outcomes
3. Caters to Different Learners
4. Increased Flexibility:

Models
1. Rotational Model - In this model, students rotate between different learning
modalities—one of which is always online learning—on a fixed schedule or at the
teacher's discretion. Teachers actively guide students through the rotation process.

Common Types of Rotational Models:
1. Station Rotation
Students rotate between learning stations within a classroom.
2. Lab Rotation
Similar to station rotation, but students rotate to a separate computer lab for online learning.
Useful when schools lack enough devices in classrooms.
3. Flipped Classroom
Students do online learning at home (e.g., watch lectures or complete pre-work).Classroom
time is used for interactive activities, such as discussions, group work, or problem-solving.
4. Individual Rotation
Each student has a customized rotation schedule. Not all students rotate to every station.
Rotation paths are often based on data or personalized learning plans.
2. A La Carte Model (self blend model) –

The A La Carte Model is one of the less common but highly flexible types of Blended
Learning, particularly suited for high school and higher education settings. It allows
students to take one or more courses entirely online, while still attending other
traditional face-to-face classes at a brick-and-mortar school.
3. Face to face driver model –
The Face-to-Face Driver Model is the most traditional blended model. In this setup,
the teacher delivers most instruction in person, while technology and online
components support or supplement the learning process.

Role of teachers in blended learning
1. Facilitator - facilitate student's personal development
2. Coach and Tutor - introducing learning content, assign various resources for students
to use for learning
3. Mentor
4. Learning Designer - design problem based opportunities
Disadvantages
1) Increased Workload:
Transitioning to blended learning can significantly increase the initial workload for educators,
requiring them to develop new materials, adapt to new technologies, and manage both online
and in-person learning environments.
2) Technical Challenges:
Educators need to be comfortable with the technology used in blended learning, including learning
management systems, online communication tools, and various digital resources. They may also need
to provide technical support to students.
3) Maintaining Engagement:
Keeping students motivated and engaged in the online portion of blended learning can be a
challenge. Educators need to find ways to foster interaction and collaboration in both online
and in-person settings.
4) Assessment Challenges:
Ensuring academic integrity and preventing plagiarism can be more difficult in a blended
learning environment, especially with the ease of accessing online resources.
5) Motivation and Engagement:
Some students may struggle with the self-directed nature of online learning and may need
additional support to stay motivated and engaged.

4. M- LEARNING
Mobile Learning (M-Learning) refers to the use of portable digital devices such as
smart phones, tablets, and laptops to access educational resources and participate in learning
activities anytime and anywhere. Unlike traditional classroom learning or even conventional
e-learning, M-Learning emphasizes flexibility, personalization, interactivity, and
accessibility, making it a transformative force in modern education.
Key Features
 Portability: Learners can study on the move, without being bound to a specific place.
 Flexibility: Encourages self-paced, location-independent study.
 Interactive Design: Multimedia tools such as videos, quizzes, games, and apps
enhance engagement.
Advantages
 Anytime, Anywhere Access: Removes time and location barriers.
 Personalized Learning: AI-powered platforms adapt to pace and learning style.
 Micro learning: Short, focused lessons boost retention and recall.
 Accessibility & Inclusion: Provides opportunities for learners in remote areas and
supports differently-abled students.
For Teachers:
 Efficient Resource Sharing: Materials can be distributed easily.
 Real-Time Feedback: Student progress can be monitored instantly.
 Innovative Teaching: Supports videos, quizzes, AR/VR, and simulations.
 Global Connectivity: Connects teachers with international communities and
resources.
Research-Based Impact
 A systematic review of 355 studies (2014–2023) revealed that M-Learning
significantly improves motivation, engagement, and learning outcomes.
 A 2025 study found that Mobile Problem-Based Learning (m-PBL) enhanced critical
thinking and problem-solving skills among undergraduates.

Role in Educational Technology
 Blended Learning Models: Bridges traditional methods with digital tools.
 Corporate & Lifelong Learning: Supports professional development and skill
upgradation.
 Innovative Pedagogies: Encourages gamification, micro-learning, AR/VR, and cloud-
based classrooms.
Challenges of M-Learning
 Digital Divide: Unequal access to devices and internet widens educational inequality.
 Connectivity Issues: Rural and underdeveloped regions face technological barriers.
 Device Dependency: Over-reliance on gadgets may reduce deep learning.
 Privacy & Security: Concerns about data protection and online safety remain
pressing.
Future Prospects of M-Learning
 Artificial Intelligence (AI): Deeper personalization and adaptive assessments.
 Augmented & Virtual Reality (AR/VR): Immersive experiences for experiential
learning.
 Global Expansion: Crucial for bridging gaps in developing nations.
 Sustainability: Promotes eco-friendly, paperless education and cost-effectiveness.

5. Web-based learning
Web-based learning (also called online learning or e-learning) is an educational
approach that uses the internet and digital platforms to deliver instructional content, facilitate
interaction, and support learning activities. The online education, virtual education, internet
based education, education via computer mediated communication, tele-learning, distance
learning, collaboration etc are considered to be the web based learning.
Key Features
.* Accessibility and Flexibility * Learner-Centered Approach
* Interactive and Multimedia-Based * Asynchronous and Synchronous Modes

Advantages
1. Learning is available 24/7.
2. Promotes self-directed learning.
3. Cost-effective (saves on travel, accommodation, and printed materials).
4. Encourages global collaboration with teachers and peers.
5. Materials can be updated quickly.

Limitations
1. Requires stable internet connectivity.
2. Limited face-to-face interaction.
3. Learners need strong self-discipline.
4. May cause digital divide issues (not all students have equal access).

Application of Web-Based Learning in Education
* Distance Education.
* Blended Learning
* Flipped Classroom
* Collaborative Learning

Web-Based Learning in B.Ed Curriculum
 Integration with Teaching Methodology: Student-teachers are trained to incorporate
digital tools, e-resources, and online teaching strategies in lesson planning.
 Action Research and Projects: B.Ed trainees can collect data, conduct surveys, and
collaborate online for research purposes.
 Continuous Professional Development: Encourages future teachers to keep learning
through MOOCs, webinars, and online workshops even after completing the degree.

Examples of Web-Based Learning Platforms
Coursera, edX, Udemy, Khan Academy – Online courses and certifications, Google
Classroom, Moodle, Duolingo etc.

6. CLOUD COMPUTING
Cloud computing delivers computing services over the internet (“the cloud”),
allowing users to access and utilize resources like servers, storage, databases, software, and
applications without managing physical infrastructure.
Key Characteristics:
1. On-demand self-service 2. Broad network access
3. Resource pooling 4. Rapid elasticity
Benefits:
1. Scalability: Cloud computing resources can be scaled up or down based on demand.
2. Cost-effectiveness: Users only pay for what they use, reducing capital and
operational expenses.
3. Increased agility: Cloud computing enables faster deployment and provisioning of
resources.
4. Reliability: Cloud providers offer high uptime and redundancy, ensuring reliable
access to resources.
Examples
1. AWS (Amazon Web Services): A comprehensive cloud platform offering IaaS, PaaS,
and SaaS services.
2. Microsoft Azure: A cloud computing platform providing IaaS, PaaS, and SaaS
services.
3. Google Cloud Platform: Offers IaaS, PaaS, and SaaS services for computing, storage,
and machine learning.
Advantages
 Cost-effective (no need for heavy infrastructure investment)
 Flexible and scalable
 Accessible from anywhere

Disadvantages
 Internet dependency
 Security concerns (data breaches, privacy issues)
 Vendor lock-in (difficulty moving from one provider to another)
7. Computer Simulation
The process of designing and experimenting with computerized models of real or
hypothetical systems to understand their functioning, predict outcomes, or train learners in
decision-making.
Characteristics of Computer Simulation
1. Model Representation – Constructs a virtual model of a real-life system or process.
2. Interactivity – Learners can manipulate variables and observe results.
3. Cost-effectiveness – Reduces expenditure on real-life resources, labs, or fieldwork.
Importance in Education
1. Safe Learning Environment – Students can learn without fear of accidents or
mistakes.
2. Practical Experience – Learners get to “do” things, not just read or listen.
3. Cost-Effective – Schools can save money because expensive equipment or materials
are not always needed.
4. Repetition and Practice – Students can repeat a task many times until they fully
understand it.
5. Active Learning – It promotes curiosity and discovery by allowing students to
experiment.
Advantages
1. Enhances student motivation and interest.
2. Makes abstract or difficult concepts easier to understand.
3. Encourages problem-solving and critical thinking.

Limitations
1. It cannot completely replace real-life experience.
2. Requires proper infrastructure like computers and software.
3. Some students or teachers may find it difficult if they are not familiar with
technology.

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