The-KLM-Model-Unlocking-Human-Computer-Interaction.pptx

Hamzakhalid708089 31 views 8 slides Jun 12, 2024
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About This Presentation

Human Computer Interaction KLM Model or Algorithm to developed or build human and computer interaction


Slide Content

The KLM Model: Unlocking Human-Computer Interaction The KLM (Keystroke-Level Model) is a powerful tool in the field of human-computer interaction that helps designers and researchers understand the time required to perform basic tasks on a computer. by Hamza Khalid

The Full Form of KLM KLM stands for "Keystroke-Level Model," a technique developed by Card, Moran, and Newell in the 1980s to predict the time it takes for a user to perform a specific task on a computer.

Purpose of the KLM Model Task Analysis Breakdown a task into its basic steps and evaluate the time required for each step. Usability Evaluation Assess the efficiency of a user interface by predicting task completion times. Design Optimization Identify areas for improvement in the user interface to enhance productivity and user experience.

Advantages of the KLM Model Simplicity The KLM model is relatively straightforward to use and understand, making it accessible to designers and researchers. Accuracy The model has been extensively validated and can provide accurate predictions of task completion times. Versatility The KLM model can be applied to a wide range of user interface designs and tasks, from desktop applications to mobile apps.

Disadvantages of the KLM Model Limited Scope The KLM model focuses solely on the physical actions required to complete a task and does not consider cognitive or perceptual factors. Lack of Context The model does not account for the user's familiarity with the interface or the overall context of the task. Complexity Limitations The model may struggle to accurately predict the time required for complex or highly interactive tasks.

Applications of the KLM Model User Interface Design Evaluating the efficiency of user interface designs and identifying areas for improvement. Software Development Estimating the time required to complete specific tasks or features during the development process. Usability Testing Predicting task completion times and identifying potential usability issues in user studies. Training and Education Assessing the learning curve and efficiency of software or interface training programs.

Conclusion The KLM model is a powerful tool that helps designers, researchers, and developers understand and optimize the human-computer interaction. By breaking down tasks into their core components and predicting task completion times, the KLM model provides valuable insights that can lead to more efficient and user-friendly interfaces.

All Operators of KLM Model K (Keystroke): The time required to press a key on the keyboard. P (Pointing): The time required to point to a target on the screen using a mouse or other pointing device. H (Homing): The time required to move the hand from the keyboard to the mouse or other input device. D (Drawing): The time required to draw or manipulate an object on the screen. M (Mental): The time required to think and plan the next step in a task. R (Response): The time required for the system to respond to a user's input.