Vismay_flipkart deck very useful for understanding.pdf

sparshvyas2004 9 views 8 slides Sep 15, 2025
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About This Presentation

very useful deck


Slide Content

Who am I ?
As the first officer to crack the Martian Administrative Service exam, my mission: turn this red wasteland
into a liveable colony. Balancing life support and, surprisingly, making sure Martians get their chai on time!
Stakeholders
Governments
Conduct auctions for governments to bid on annual
leases of small Martian land sections, released in batches
to drive competition and exclusivity
Exploration and
Infrastructure Setup
Expansion of Home base and
onboarding more residents
Focus on self
sustainability
(Country governments)
(eg. SpaceX, Taj, etc.)
(You & me :))
lghttkirschts
Geopolitical Advantage
Exclusive Rights
Potential Government Contracts
Long-Term Revenue Streams
Early Entry into a High-Growth Market
Diversification of Investment Portfolio
Social Status and Prestige
Auction off various commercial licenses such as space
tourism, real estate required for commercialising Mars
Revenue sharing joint ventures
Release an IPO of Mars, with the stock trading on major
global exchanges, allowing the public to invest in the
future of Mars colonisation
Private
Corporations
General Public
IncentiveMethod of fund raising
Phase 1 Phase 2 Phase 3
Bite of the pieRed
Phased Execution

Budget Strategizing and prioritizing
Highest priority due to immediate
survival requirements
Life support
Systems
Energy
Infrastructure
Powers all other systems
Nuclear reactor setup is costly but essential
Solar deployment needed for redundancy
Habitat
Infrastructure
Transportation
Water
$175 Billion
Food
50%
Water
50%
$125 Billion
Solar
35%
Nuclear
50%
Wind
15%
$100 Billion
Surface
40%
Underground
60%
Aerial
10%
Hyperloop
15%
Surface Vehicles
30%
Spaceship
45%
$100 Billion
Aeroponic Farming
Greenhouses
Cultured/3D printed food
Algae bioreactors
Initial transportation is self sufficient and has enough
resources to sustain a small ecosystem within itself
Unmanned mission constructed a base camp and
has deposited resources to start construction of
phase 1 infrastructure
Mining, Melting
Recycling
Filtering
Storage
Food
Nuclear
Microreactor
Solar Wind
UndergroundSurface
Spaceships Rovers HyperloopDronesMobile Habitats
Interplanetary Intra-planetary
Surface
Assumption
Modular expansion
Exposed to radiation
Underground
Excavation
Radiation shielding
Dust storm protection
NuclearSolar Wind
Scalable Intermittente
energy sourceRadioactive Waste
High energy density
Dust accumulation
Focus on essential surface shelters
Begin excavation for underground habitat
Focus on basic mobility requirements,
drone for surveilling
Begin with Hyperloop construction
CO2
O2
Nutrition
Plants
Food
Plants are the best closed loop nutrition
system converting waste output into input
H2O
Propellent fuel
ConsumptionHygiene
Agriculture
CH4
H2 +O2
Phase 1 Phase 2 Phase 3

Problems
Physiological Psychological Environmental
Food
Bone Density Loss
Circadiam Rhtym
Early setup requires efficient allocation of scarce critical resources to
ensure survival, sustainability, and stop resource depletion
Lower mechanical load on bones in reduced gravity leads to
decreased bone mineral density
Slightly longer than Earth’s (24 hours, 39 minutes), can disrupt the
body’s circadian rhythm, leading to sleeping disorders
g
Mars = 0.38*g
Earth
O2 Isolation Confinement
Time
Importance
Home Sickness
Dust stormsH2O
Social Dynamics
Temperature
High Radiation
Physical separation from Earth, Limited living space Solar power generation, thermal management, and equipment
wear are all affected by Mars dust storms. They also reduce visibility
and navigation and pose breathing risks.

Interpersonal conflicts arise due to forced proximity with same
individuals Extreme temperatures can be fatal, fatigue material owing to thermal
expansion. They also raise base energy needed to maintain habitability

Homesickness can come from loneliness, separation from loved
ones

Space radiation can cause cancer, acute radiation illness, cataracts,
cardiovascular disease, and nervous system damage
Time to Critical Failure:
Minutes to Hours
Physiological > Psychological Physiological <Psychological
PHASE 1
Prioritised Prioritised
PHASE 2
Time to Critical Failure:
Weeks to Months Psychological problems become
more complex with time
Psychological
Physiological
Environmental

Solution 1:Companionship & Immersive Memory Playback
Humanoids and Robotic Pets for
Emotional Companionship
Upload
Memory
Train AI
Emotional Intelligence: Offering personalised emotional
support trained on memories of loved ones
Memory Playback: Ability to store & simulate past memories
Adaptive Behavior: Learns from user interactions, adjusting
behaviors based on emotional need
Humanoids can live as Mars astronauts on Earth. A normal day's experience might be uploaded to the
cloud and accessible by the Mars astronaut which he can experience at his convenience
How will it work ?
Pain Point solved
Assumptions
Loneliness Social DisconnectEmotional Support
Upload in
Humaniod
Continuous
Learning
Holographic
memories
Full body Haptic
suits
Integrated Brain
Computer Interface
A minimum stay of ~2yrs. on Mars due ot orbital constraints
Shorter communication time (currently 24 min one way as of nowmr
Basic infra built by unmanned missions to Mars
Memory Playback in Hyper-Realistic immersive VR environment
Immersive Pods

Solution 2:
Assumptions
M Tech adv. machines exist to produce O2, H2O etc. Production
related challenges would be mitigated in about 20 yr3
M Solving for early phase, colony will become more equipped with timA
M Radiation protection incorporated in Infra and wearables
Smart Textiles
Monitor
individual’s vitals
Wearable tech
Predict future demand of
resources per person
Enables to scale resource
infrastructure accordingly
Pain point solved
??Small-scale energy and life support systems will be set up to serve the first explorers. Water, Oxygen, and other resources are scarc?
??Each explorer will have different duties hence different amount of resources required based on calorie consumptio?
??Excess resource consumption or un-ethical use of resources becomes a major issue to solve for
Credits
Baseline
Why solve this?
Food
Water
Resource ScarcityFair DistributionHealth & Wellbeing
Energy
How will it work?Credit System
Volunteer for tasks
Daily energy credit allocation
to cover essential activities
The Energy/Food Credit System is designed to promote resource
conservation and ensure equitable distribution while incentivising
settlers to use resources efficiently
eg. waste management
Incentivizing daily exercise to
keep body and mind healthy
Dynamic allotment
of credits as per need
Exercise quota
Allocation of produced resources

Measuring Success of Colonisation
Potential Pitfalls & Workarounds
Activation
Adoption
Retention
NORTH STAR
METRIC
Revenue
Memory playback & humanoid companionship
Over dependence on virtual experiences,
creating reduced human engagement
Hoarding of credits
Inequitable Distribution of Credits
Include mandated community events or in-person
gatherings
Credit expiry or reinvestment options
where unused credits can be pooled into
community projects
Credit cap based on needs, ensuring
everyone has access to basic resources
Maintain mental balance by consulting with humans
regularly; give AI therapist’s input to help it learn
Limit VR memory playback to controlled periods
Humanoids may not grasp emotions well
Constant memory playback might distort perceptions
of reality, leading settlers to
dwell in nostalgia
Allocation of produced resources
Population
Growth Rate
# successful landings/# establishments of habitation units
Initial survival rate of first 100 days
Mental health and well-being scores
Return to Earth rate
Patents filed from Mars-based innovation
Export value of Mars-specific research (or commerce)
New construction rate
Birth rate in Mars conditions
Solution 1 Solution 2
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