XR for Industrial Innovation and Sustainable Production Lab_XRIISPLab

IngridWinklerPhD 26 views 25 slides Aug 14, 2024
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About This Presentation

Apresentação dos cases do Laboratório for Industrial Innovation and Sustainable Production Lab (XRIISPLab), do SENAI CIMATEC.


Slide Content

Education, Science, Technology and Innovation for the Industry

Extended Reality for Industrial Innovation and Sustainable Production Lab (XRIISP Lab) Dr. Ingrid Winkler Dr. Thiago Murari

Dr. Ingrid Winkler linkedin.com/in/ dr-ingrid-winkler Scientist and professor, she is the PI of XR for Industrial Innovation Lab, co-founded the Ford Virtual Prototyping and Experiences Lab (VP&X Lab) and founded and coordinated the HP Visual Computing and AI Lab (VIALAB); She leads the Institute for Science, Innovation and Technology in Industry 4.0 / INCITE INDÚSTRIA 4.0, a scientific cooperation network with 4 universities and more than 20 researchers investigating the Immersive and Additive UX topic; Dr. Winkler coordinates the Masters and Doctoral Program in Industrial Management and Technology ; She holds a CNPq (Brazilian Scientific Agency) Technological Development Productivity Fellowship and has published more than 100 papers, including articles, books, and book chapters, registered more than 30 intellectual property assets, including patents and software registrations, and supervised more than 50 doctoral, master's and undergraduate researchers; She has coordinated more than 20 RDI projects with EMBRAER, HP, SHELL, VALE, FORD, Petrobras , and startups.

32 Journal Papers 11 Book/ Book chapters 9 Patents and Software registrations We identify XR roadmaps for decision makers and researchers to accelerate digital transformation and achieve a more sustainable production Technology Transfer 11 projects Scientific Knowledge UN SDGs

“T he industrial metaverse is making consistent progress and is taking a different path” Winkler et al., 2024 https://www.nxtbook.com/smg/sae/24UPD05/index.php#/p/14

XR for Industrial Innovation and Sustainable Production human-centric Industry 5.0 Cases

Augmented Reality for Industrial Maintenance We developed a method for locating an event on an aircraft using AR, ultrasonic and deep learning USPTO granted Patent

Virtual Reality for Product Development Design Review We developed a method for designers and engineers collaborate on immersive design reviews

Conventional HMI Usability Testing VR- based HMI Usability Testing Usability testing using virtual reality- based prototypes Published Papers We developed a new method for usability testing for product validation and UX

Spatial Fabio Freitas's Gallery Usability testing using virtual reality-based prototypes/ t ransferred technology

Immersive virtual reality-based Car Clinics Conventional Physical car clinic ( illustrative picture ) VR- based car clinic ( illustrative picture , https://www.nim.org/en/compact/focustopics/real-or-virtual-car-clinics-method-test)

Immersive virtual reality-based Car Clinics We developed a new model for comparing the performance of physical and virtual stimuli   Published Papers Artifact developed

VR -based Physical Ergonomics Assessments Of Future Workstations Published Papers We developed a method based on VR and digital human modeling to anticipate the identification of ergonomic issues during the product's initial development phase. ( I llustrative Picture from Ottogalli et al., 2021)

Automotive designers modeling a new car Immersive Modeling and Design Conventional modeling

Immersive Modeling and Design Published Papers PoC - NVIDIA Omniverse-based collaborative design We compiled 14 guidelines for more intuitive VR authoring tools Artifact developed

360-video for VR- based Factory Tours   We are developing a method for narrative 360-degree storytelling to immersive factory ( illustrative Picture https://www.hitachicm.com/global/ en / corporate / production-quality / factory -tour/ )

Contribuições / Impacto Caracterizar o estado da arte sobre os temas de pesquisa. Mapear as oportunidades e desafios atuais para a aplicação de tecnologias imersivas na avaliação da efetividade de treinamentos. Especificar o modelo a ser desenvolvido. Identificar as tecnologias e recursos disponíveis para o projeto. Desenvolver um modelo de simulação-avaliação de treinamentos por meio de tecnologias imersivas. Demonstrar a validade do modelo desenvolvido. Transferir o modelo desenvolvido para os setores produtivos e industriais. Immersive technologies for Industry 5.0 trainings We are developing a VR-based evaluation model for Industry 4.0 risky trainings

Conventional non- immersive tours Virtual Reality- based Facility Tours Proposed Virtual reality Facility tours

Virtual Reality applied to remote work We are developing a model for evaluating VR-based collaborating remote teams Conventional Remote Meeting ( illustrative picture ) VR remote meeting ( illustrative picture , https://blogs.microsoft.com/blog/2022/10/11/microsoft-and-meta-partner-to-deliver-immersive-experiences-for-the-future-of-work-and-play/ )

Immersive Farm Tours and Sensorial Training We are developing a method for using immersive 360-video in sustainable tourism experiences and awareness for sustainable development and lifestyles in harmony with nature

We are enhancing our methodology for immersive usability and UX assessments by integrating biometric data, including facial, eye, and body tracking, along the Sense of Presence measurements What’s next

NTUniverse : Digital Twin

We welcome you to join our Workshop on " Leveraging immersive technologies for sustainable Industry 5.0 “: Dr. Ingrid Winkler (SENAI CIMATEC University, Brazil); Dr. Yiyu Cai (Nanyang Technological University, Singapore); Dr. Tiago Silva (NOVA University, Portugal); Fabio Alves (NVIDIA); Dr. Arlindo Galvão ( Goias Federal University, Brazil); Dr. Rui Silva ( Lusiada University, Portugal); Dr. Marcio Catapan (Paraná Federal University, Brazil); Dr. Paulo Ambrósio (Santa Cruz State University, Brazil) What’s next

Join us in October 2025 at SENAI CIMATEC for the 3 top Brazilian conferences in their fields: Symposium on VR and AR, Symposium on Games and Digital Entertainment Conference on Graphics, Patterns, and Images What’s next SVR/ SBGames / SIBGRAPI 2025

Thank you ! Dr. Ingrid Winkler linkedin.com/in/ dr - ingrid -Winkler [email protected]
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