YIC2023 - Program Introduction, Implementation_MOE.pptx

MUHAMMADHILMANBINNOR1 12 views 15 slides Jul 22, 2024
Slide 1
Slide 1 of 15
Slide 1
1
Slide 2
2
Slide 3
3
Slide 4
4
Slide 5
5
Slide 6
6
Slide 7
7
Slide 8
8
Slide 9
9
Slide 10
10
Slide 11
11
Slide 12
12
Slide 13
13
Slide 14
14
Slide 15
15

About This Presentation

manual for YIC participant


Slide Content

Help a person, Change the world. https://younginnovators.my/

Maker Culture provides the platform to develop life skills through making with technology Students today consume technology rather than create with technology. They indulge heavily in social media and computer games. Through making, they become creators. This STEM-based learning platform nurtures their inborn passion to learn and equips them with life skills. Technology will be core knowledge applicable to any career in the future. Artificial intelligence, Internet of Things, 3D printing, and other forthcoming technologies will play a role in every aspect of our children's lives The program provides opportunity for them to create and apply open-source technologies in various fields. Life skills will provide a competitive edge in a future dominated by machines In a consuming mode as opposed to creating mode, students lack opportunities to develop life skills – communication, collaboration, creativity, and critical thinking. This program provides the opportunity to invest in developing the projects of their interest. The experiential learning journey nurtures their life skills. To develop life skills through creation of technology-based projects PROGRAM OBJECTIVES

PROGRAM C OMPONENT Key Platform Learn Technology Complementing schools’ design technologies and coding curriculum Exposure to Industry 4.0 – cyber-physical Microcontroller with Mobile Apps programming Apply Technology Realising ideas and learnings Solve real-life problems with technologies Communicate A platform to apply English Present projects through pitching

PROGRAM OUTCOME Capacity building for teachers Coding, Embedded System and other related knowledge for Industry 4.0 Application of English 21st century teaching skills Enabling relevant clubs in schools Exposes students to coding, embedded system and other related knowledge for Industry 4.0 A platform for students to apply English Opportunity for students to apply Higher Order Thinking Skills (HOTS) Creation of innovative projects annually Sustainable results beyond the program Creating awareness amongst parents on the importance of digital making A knowledge that the teachers can take along with them whichever schools they go and continue to create an impact Senior students will be able to guide junior students through school clubs

STUDENTS PROJECT EXAMPLE Team SPSMP SM Sin Min Persendirian Kedah A device to monitor one’s oxygen level with alert system to notify family member Team Goal Diggers SMK Bintulu Sarawak A smart bin with composting function Team JS Innovators SMK Jit Sin Pulau Pinang A device that can track car plate ID to alert students on their parents arrival

Theme: “ To solve the world’s problem, start with one person.” Format: Tech solution built with open-source microcontroller a nd/ or open-source mobile application Rubric: Technical, Problem Solving, Learning Submission: Project showcase in Maker Fair Role Gets Student Kit & LMS - DM2** LMS - Competition Telegram group & Tech Support (Discord) Mentor Teacher Kit & LMS DM2** LMS - Competition Telegram group & Tech Support (Discord) TTT Sessions Mentor Kit & LMS DM2** LMS - Competition Telegram group & Tech Support (Discord) TTT Sessions **Only for sponsored school PROGRAM FRAMEWORK

A typical journey of YIC * Teachers Mentor Students Learning & Prototyping 2-Day TTT ( Physical)* State Maker Fair National Championship REGISTRATION Gold Awards Video Submission PREPARATION STATE-LEVEL COMPETITION NATIONAL-LEVEL COMPETITION *TTT is only for sponsored schools. Priority to be given to rural/urban poor schools`.

Arrangement for YIC2023 There are 13 beneficiary states in total Each state is limited to sponsorship of 22 team kits, 11 teacher kits, and 11 university mentor kits* Priority to be given to schools in rural & urban poor communities* New school Existing school Showcase minimum 3 teams minimum 1 team Kit for team* 2 kits - Kit for TTT* 1 teacher with kit, 1 mentor with kit 1 teacher , 1 mentor with kit

Theme for 2023 Participants Open to students 17 years old and below registered in secondary schools in Malaysia. Challenge This year we want you to focus on helping an everyday hero* within your community**. Identify a real problem that this person faces and design a solution that solves the problem that has a social impact***. Your solution must consist of open-source microcontroller (for example, Arduino, Raspberry Pi) and/or developed with open-source software (for example, App Inventor, IDE, Python). * An everyday hero is an ordinary person who has dedicated their life to helping others or does not hesitate to provide help to those in need. **A community is a group of people who share something in common. You can define a community by the shared attributes of the people in it and/or by the strength of the connections among them. E.g.: Your school, family, village, neighbourhood, sports clubs, religious group, gamer etc ***A significant, positive change that addresses a pressing social challenge within your community

Roles in YIC Role in YIC Students Teachers Mentors Responsibilities Participate in the competition Represent STEM-related club to learn technology Help club to coach junior members in the future Attend online sessions Recruit, coordinate & monitor students for competition Activate STEM-related club using the courseware provided Attend TTT workshops and 1 kit will be provided* Technical support for students Volunteer time and knowledge to 3 assigned schools Attend TTT workshops and 1 kit will be provided * Who Students Teachers in school YIC alumni University volunteers Chumbaka mentors Profile Have interest in learning technology Can commit to performing their best in both academic and competition Passionate about STEM and 21st century learning skills Desire for continuous learning Passionate about contributing to younger generation have experience in coding and microcontroller Benefits Co-curriculum points for program and competition Chance to receive an innovation grant to turn prototype into community adoption State Level Awards (State Maker Fair) & State Level Certificate (State Maker Fair) National Awards (Grand Finale)& National Level Certificate (National Camp) Hands-on training & courseware* Courseware can be used for club activities State Level Certificate (State Maker Fair) National Level Certificate (National Camp) State Level Certificate of Appreciation National Level C ertificate of Appreciation Hands-on training & courseware * CV/resume workshop Jedi (alumni only)

IMPORTANT DATES & TIMELINE Activity Date Promotion for Team Registration via website ( https://younginnovators.my /) Invitation to schools by Telegram, fax, email, etc. Team registration deadline: 30 June 2023 1 April 2023 - 30 June 2023 Physical Train-the-Trainers State Level Technical training with teachers and university mentors & sponsored kit distribution 15 April 2023 - 31 May 2023 Learning & Prototyping Online Inspire session with Alumni, Past Recipients, Biz Leaders, Engineers Self paced learning via LMS: Intro to Arduino with IDE Intro to App Inventor Intro to Sketchup Access to Digital Maker 2 1 May 2023 - 30 July 2023 Physical State Level Challenge Team selection via LMS project presentation Hosted by partner university 1 August 2023 - 15 September 2023 Gold Award Video Submissions - Shortlisting of Top 15 16 September 2023 - 25 September 2023 SDYIC National Championship 1 7 - 19 November 2023 *Dates are subject to changes

APPENDIX

Registered participants LMS login for competition details, event announcement & learning modules

Modules Available on LMS (Self pace learning)

YIC Secretariat Contact List across Malaysia https://younginnovators.my/contact-us/
Tags