Animation & Animation Techniques

nbhavsar506 8,305 views 21 slides Jan 20, 2016
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About This Presentation

This presentation contains following topics -
What is Animation?
History?
Types of Animation
Advantages & Disadvantages
Uses

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Slide Content

ANIMATION TECHNIQUES Presented By : Narendra P. Bhavsar Sayali U. Mayekar Roll No : 03 and 22

CONTENT Definition : Animation History of Animation Software used for Animation History of Animation Uses of Animation Advantages & Disadvantages of Animation

WHATS IS ANIMATION? Animation  is the process of making the illusion of motion and change by means of the rapid display of a sequence of static images that minimally differ from each other. A simulation of movement created by displaying a series of pictures, or frames. These pictures can be hand drawn, computer generated, or pictures of 3D objects. 

HISTORY OF ANIMATION The phenakistoscope was an early animation device invented in 1831.

Continue… John Barnes Linnett  patented the first  flip book  in 1868 as the  kineograph .

SOFTWARES USED IN ANIMATION Adobe Photoshop Toon Boom Anime Studio Adobe Flash Adobe After Effects Adobe Premiere Pro Autodesk 3DS Max Cinemas 4D, etc.

TYPES OF ANIMATION Traditional Animation Traditional animation is an animation technique where each frame is drawn by hand. The technique was the dominant form of animation in cinema until the rise of computer animation.

2D VECTOR BASED ANIMATION 2D animation figures are created or edited on the computer using 2D bitmap graphics or created and edited using 2D vector graphics. 2D animation has many applications, including Analog Computer Animation, Flash Animation and PowerPoint Animation.

Example :

3D ANIMATION 3D Animation is digitally Modeled and Manipulated by an Animator . It is also referred to as CGI animation, is made by generating images using computer graphics that create a series of images that forms an animation. Characters in 3D animations are digitally modeled on screen, and then fitted with a ‘skeleton’ that allows animators to animate the models for their use.

Continue… Toy Story (1995) was the first feature-length computer animation film. Example : 3D Mesh 3D Model

MOTION GRAPHICS It’s the art of creatively moving graphic elements or texts, usually for Commercial or Promotional purposes. Example : Animated Logos, Explainer Videos, App Commercials, Television Promos or Film opening titles. It is basically points in 3D and 2D space that is shown as texts, images or visual effects.

Continue… Motion Graphics are simply flat-based images or 3D objects that are given the illusion of motion, accompanied with music or sound effects.

STOP MOTION ANIMATION Stop Motion is done by taking a photo of an object, and then moving it just a little bit and taking another photo.  The process is repeated and when the photos are played back one after another they give the illusion of movement. This is similar to traditional animation but it uses real life materials instead of drawings.

Continue… The process of Stop-Motion animation is very long, as each object has to be carefully moved inch by inch. We can Use Material Like Clay, Puppets, Cut-Outs, Lego, Silhouette, etc.

Examples LEGO Animation Claymation Silhouette Animation C U T O U T

USES OF ANIMATION Primarily for Entertainment in Movies, TV Shows, and Video Games. Used in Educational Videos and Advertisements both on TV and on the Internet. Used in the process of R&D to create simulations of how a machine or process would work.

ADVANTAGE OF ANIMATION Skill and Ability Improvement Interactivity Flexibility and Safety Motivation Practicality Consistent

DISADVANTAGES OF ANIMATION Some information of real-life learning will be lost. Require extensive memory and storage space. Cannot depict actuality like video.

CONCLUSION Animation is nothing but a simulation of movement created by displaying a series of pictures, or frames. Types of Animation are – Traditional Animation 2D Vector Based Animation 3D Animation Motion Graphics Stop Motion Uses of Animation Advantage & Disadvantages of Animation

RESOURCES Google.Com Wikipedia.Org Adobe.com