Augmented Reality and Virtual Reality-Cross platform theory-intro
vijaykrishanmoorthy
31 views
5 slides
May 22, 2024
Slide 1 of 5
1
2
3
4
5
About This Presentation
Introduction about cross platform theory
Size: 305.48 KB
Language: en
Added: May 22, 2024
Slides: 5 pages
Slide Content
Cross Platform Theory in AR / VR
Introduction Immersive development - AR & VR Depends on the perspective of the Designer and Developer. As AR focuses more on real world settings and VR is completely virtual, it is mandatory to focus more on development constraints. ( AR is 25% Virtual and 75% real & VR is 25% real and 75% virtual )
How does AR & VR works? AR uses C omputer Vision, Mapping & Tracking to show the appropriate content to the end user. VR simulates the vision . Eliminates the contact with the physical world .
Mixed Reality ( Immersive Application Development) Mixed Reality is a hybrid of Augmented Reality and Virtual Reality . In Mixed Reality , a computer-generated or digitally created graphics is blended with real-world view . it furthermore helps in anchoring and interacting with objects virtually placed in actual world environment . Both AR and VR works in different environments, it is mandatory to focus more on platform centric issues so that the application must results in MR. AR development platforms - Unity, ARCore, HoloLink, Vuforia, EasryAR, SparkAR, Apple ARKit VR development platforms - Unity, UnReal Engine, VRTK, OpenVR, Amazon Sumerian, CryEngine,OculusMedium, GearVR
Why Cross Platform development is needed? Lower Development Cost. Unified look and feel across multiple platforms. Effective resource management. Opportunities to reach wider audience. Simplified Process. Portability. Adaptable to alternative hardware platforms.