Augmented Reality (AR) and Virtual Reality (VR) Applications Presented By: Ahmad Usman Roll no : 21101001-065 Department : Software Engineering
Introduction to AR/VR Augmented reality (AR) overlays digital information onto the real world, while virtual reality (VR) creates fully immersive, simulated experiences. These technologies are rapidly evolving, offering exciting possibilities for various industries.
Sustainable ICT Practices in AR/VR 1 Energy Efficiency Optimizing AR/VR application design and using energy-efficient hardware can significantly reduce energy consumption. 2 Cloud Computing Leveraging cloud infrastructure allows for shared resources and efficient utilization, reducing the need for individual data centers. 3 Virtualization Running multiple applications on a single server reduces hardware requirements and energy consumption. 4 Data Optimization Minimizing data transfer and storage requirements through efficient data management and compression can improve energy efficiency.
Renewable Energy Solutions for AR/VR Data Centers Solar Energy Installing solar panels on data center rooftops or nearby land can generate clean energy for power needs. Wind Energy Wind turbines, strategically placed, can harvest wind energy and contribute to the data center's power supply. Hydropower Utilizing hydroelectric power plants can provide a sustainable source of energy for data centers, especially those located near rivers or dams.
E-Waste Management in the AR/VR Industry Extended Producer Responsibility Manufacturers should take responsibility for the entire lifecycle of their products, including recycling and disposal. Take-Back Programs Offering convenient options for consumers to return old devices for proper recycling helps manage e-waste. Material Recovery and Reuse Extracting valuable components and materials from e-waste for reuse in new products reduces the need for mining virgin materials. Responsible Disposal Ensure e-waste is handled and disposed of properly, minimizing the environmental impact.
Environmental Impact of AR/VR Devices 1 Resource Extraction Mining precious metals and rare earth elements for AR/VR devices has environmental consequences. 2 Manufacturing Production processes, including energy consumption and chemical usage, contribute to greenhouse gas emissions. 3 Use and Disposal Energy consumption during device use and the potential for e-waste generation pose environmental risks.
Sustainable Lifecycle of AR/VR Technologies Design for Sustainability Designing AR/VR devices with a focus on durability, repairability, and material efficiency. Manufacturing with Low Impact Adopting sustainable manufacturing practices, reducing energy consumption, and minimizing waste generation. Extended Product Life Offering repair services, software updates, and modular design for extending the lifespan of devices. Responsible End of Life Implementing robust recycling and reuse programs to minimize waste and recover valuable materials.
Initiatives for Environmentally Friendly AR/VR Green AR/VR Standards Developing industry-wide standards for sustainability in AR/VR design and production. Eco-Labels Promoting the use of eco-labels to identify environmentally friendly AR/VR products. Sustainability Certifications Providing independent certifications for companies that meet sustainability criteria in their AR/VR practices. Government Regulations Enacting regulations to promote sustainable practices and minimize the environmental impact of AR/VR.
The Future of Sustainable AR/VR Ecosystems Biodegradable Materials Exploring the use of biodegradable materials in AR/VR devices to reduce e-waste. Energy Harvesting Developing AR/VR devices that can harvest energy from ambient sources like sunlight or body heat. Global Collaboration Encouraging collaboration between industry stakeholders, governments, and researchers to promote sustainable AR/VR. Open Source Software Promoting open-source software development for AR/VR to foster innovation and collaboration.