Presented my final year Game Project, Riko: The Adventurer
Size: 25.93 MB
Language: en
Added: Feb 08, 2019
Slides: 19 pages
Slide Content
Final Year Project Presentation on Riko: The Adventurer SUPERVISED BY: Sakhawat Hossain Saimon Lecturer Department of CSE Metropolitan University, Sylhet PRESENTED BY: Nusrat Jahan Shanta CSE 34 th ID: 143-115-016 PRESENTED TO: Respected Faculty Members of Department of CSE Metropolitan University, Sylhet
Presentation Flow What is Riko: The Adventurer? Inspiration Game Design & Concept Main Character Game Play Features User Interface Block Diagram of Data Saving A Glimpse of This Game Conclusion
What is RiKo: The Adventurer? A 2D Top-Down RPG Game made with Unity3D Other Tools Used: Adobe Photoshop CC 2017 Microsoft Visual Studio (C#) Platforms:
Inspiration Roguelike Games Soul Knight +
Game Design & Concept Why I chose this project? Game Assets: Images (Thousands of Images) Audio Clips Game Theme
Main Character Default Character Alternative Characters 300 1000
PC ( Windows ) ( PC) Mobile (Android) Game Play Game Controls Player can move in 8 directions Player can shoot Player can switch weapons
Game Play (Continued) PC ( Windows ) Mobile (Android)
Features Animations Clips (100+) Sound Clips Multiple Player Characters 4 Different Dungeons for players to play
Character Menu Shop System Screen Shaking Features (Continued)
Multiple Achievable Weapons with different bullets Features (Continued) Each have different Bullets Different Damage Points Different Push Forces Different Speed of the Bullets
Different Types of Multiple Enemies Different Health Different Damage Point Different Push Force Different Movement Speed Features (Continued) Multiple Enemies
Features (Continued) NPC
Features (Continued) Player & Enemy Health Bar Other Interactive Objects Popup texts, Toast Messages
User Interface User Interface Select or Unlock Character 2. Paused Menu, Death Menu, Quit Menu