Over view Objectives: To develop a classic Hangman game using C++ that allows users to guess a hidden word by suggesting letters within a limited number of guesses. Explanantion: Hangman is a popular word-guessing game that involves players trying to identify a word by guessing one letter at a time. Incorrect guesses lead to the drawing of a hangman, and the game is won if the word is guessed correctly before the hangman is fully drawn.
Flow chart Start: Begin the program. Get Word to Guess: Prompt the first player to input the word to be guessed. Initialize Variables: Initialize necessary variables (guessedLetters, incorrectAttempts, maxAttempts). Game Loop: Repeat the following steps until the game ends: Display Game State: Show the current state of the word and the hangman figure. STEPS:
Flow chart Get Letter Guess: Prompt the second player to guess a letter. Check Guess: Verify if the guessed letter is in the word. If correct, update guessedLetters. If incorrect, increment incorrectAttempts. Check if Max Attempts Reached: If incorrectAttempts equals maxAttempts, end the game. Check if Word Guessed: If the entire word is guessed, end the game. End: The game concludes with either a win or loss message. STEPS:
Code Structure Main Function and Game Loop: >main(): The entry point of the program which calls the playHangman() function to start the game. >playHangman(): Contains the main game loop which handles the flow of the game. Word and Guess Management: >getGuessingWord(): Prompts the first player to input the word to be guessed. >getLetterGuess: Prompts the second player to input a letter guess and ensures it hasn't been guessed before.
Code Structure Game Display Functions: >displayWord: Displays the current state of the word with guessed letters and underscores for missing letters. >displayHangman: Visual representation of the hangman based on the number of incorrect attempts. Game Logic Functions: >isWordGuessed: Checks if the entire word has been correctly guessed by comparing each letter with the guessed letters. >Handling Win/Loss: Within the game loop, checks if the word is fully guessed
Summary : The Hangman game in C++ effectively demonstrates fundamental programming concepts like user input, conditional statements, loops, and functions. It handles word selection, guess validation, and visual representation smoothly, providing an engaging and interactive experience. Overall, this project showcases the practical application of C++ in creating a classic word-guessing game Conclusion:
Queries: Any Questions? For any info and code email us: @[email protected]