Graphics programming tomorrow - are humans still needed? Will AI take graphics programmers jobs?

contact14711 14 views 18 slides Feb 28, 2025
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About This Presentation

AI is it a threat or a help? Discussing the pros and cons of AI in the world of graphics programming - also the shift as we move towards real-time ray-tracing and realistic interactive virtual worlds (look and behave the same as the real-world).


Slide Content

xbdev.net
AI and the Futureof Graphics
Programming
Exploring the Impact of AI on Graphics Programming

xbdev.net
Introduction
•Explore how AI is transforming
graphics programming.
•Examine state-of-the-art ray tracing
techniques.
•Understand why human creativity
remains essential.
Look at the changes programmers are going to have to accept –not just any programmers, but
graphics programmers
Is AI a Programmers Friend?

xbdev.net
Will AI Replace Graphics
Programmers?

xbdev.net
Why AI Will Replace Graphics Programmers
•Automation of Shader& Rendering
Code -Generates optimized shader
code.
•Procedural Content Generation -
Automates textures, lighting, and
models.
•Neural Rendering & AI Upscaling -
Reduces manual optimization (e.g.,
DLSS).

xbdev.net
Why AI Will Replace Graphics Programmers
(continued)
•AI-Driven Material & Lighting Models -Simulates realistic materials.
•Optimization & Performance Tuning -Automates hardware-specific
optimizations.

xbdev.net
How Programming Graphics
Will Change

xbdev.net
How Programming Graphics Will Change
•Less Low-Level Programming -Shiftto high-level AI-driven pipelines.
•AI-Assisted Ray Tracing -Uses AI for denoisingand sampling.
•Adaptive Rendering -Dynamically adjusts scene complexity.
AI Will Be A New Tool

xbdev.net
How Programming Graphics Will Change
(continued)
•Generative Art & Assets -Automates asset creation.
•AI-Augmented Game Engines -Integrates AI for lighting, physics, etc.

xbdev.net
Ray Tracing & State of the Art

xbdev.net
Ray Tracing & State of the Art
•Current Techniques -Real-time ray tracing (RTX, path tracing, etc.).
•AI in Ray Tracing -Uses AI for noise reduction and global illumination.
•Performance vs. Quality -Achieves photorealism at lower cost.

xbdev.net
Ray Tracing & State of the Art (continued)
•Emerging Research -Deep learning models predict light transport.

xbdev.net
Future of Graphics
Programming in the AI Era

xbdev.net
Future of Graphics Programming in the AI Era
•AI as a Co-Developer -Assists in writing efficient rendering code.
•Hybrid Approaches -Merges AI with traditional algorithms.
•Less Need for Manual Optimization -Dynamically handles
bottlenecks.

xbdev.net
Future of Graphics Programming in the AI Era
(continued)
•Higher Abstraction Levels -Focus on scene logic rather than low-level
code.
•New Career Paths -Transition to AI-enhanced workflows.

xbdev.net
Why Graphics Programmers
Are Still Indispensable

xbdev.net
Why Graphics Programmers Are Still
Indispensable
•Creative Problem-Solving & Innovation -AI cannot invent new
techniques.
•Optimization for Unique Scenarios -Custom solutions for edge cases.
•Understanding Artistic Vision -Intuition for aesthetics remains
human.

xbdev.net
Why Graphics Programmers Are Still
Indispensable (continued)
•Debugging & Troubleshooting -Human oversight is required.
•Hardware-Specific Adaptations -Ensuring cross-platform
performance.
•Pushing Boundaries -Humans drive breakthroughs beyond existing
data.

xbdev.net
Summary
•AI is automatingmany aspects of graphics
programming.
•Techniques like ray tracing are enhanced by
AI, improving quality and performance.
•Yet, humancreativity, debugging, and
innovation remain indispensable.