IBC2023 IPShowcase: A Practical Media-over-IP Network Design Considering Debuggability and Extensibility
KojiOyama
15 views
24 slides
May 21, 2024
Slide 1 of 24
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
About This Presentation
One of the biggest issues when implementing SMPTE ST-2110-based broadcasting facilities is the shortage of MoIP network design engineers who understand both broadcasting and IP network technologies. Over the past years, I have been designing MoIP networks myself, while also continuing to teach o...
One of the biggest issues when implementing SMPTE ST-2110-based broadcasting facilities is the shortage of MoIP network design engineers who understand both broadcasting and IP network technologies. Over the past years, I have been designing MoIP networks myself, while also continuing to teach other engineers the techniques and know-how that I have obtained.
At the NAB2022, IBC2022, and NAB2023 IPShowcases, I have introduced the basics that network engineers should know, such as basic terms, elemental technologies, and case studies of issues. Then at this time, in order to make it more practical, I would like to focus on IP addressing and debugging methods, which a network engineer should consider in design phase. Therefore, the main target audience for this presentation is broadcast engineers who have some experience and basic knowledge of MoIP network design and implementation.
It is rare for a single large broadcasting facility to be designed from scratch, and most facilities are often converted to a MoIP network in stages starting from a portion of the facility. In case that you design such MoIP network facility, if you don't consider that the entire facility will eventually be all MoIP networked from the beginning and have a design with scalability and extensibility, you will have to use unexpected equipment later, and/or you will be forced to make major design changes. In particular, it is necessary to assign a unique IP address to each device and port within the facility. In anticipation of that, it is necessary to think about IP address rules to be assigned to some facilities from the beginning.
The more complex the MoIP network, the more unexpected it may happen. In that case, it is possible to grasp the situation by displaying the status at that time to some extent with network switches, but it may be difficult to grasp the chronological movement. Sometimes, it is necessary to use packet capture software such as WireShark to capture the IGMP and PIM packets that control the multicast streams and monitor what is happening. In order to be able to measure such things, we need to consider the debuggability from the initial design stage as well as the whole network and the connection of the equipment for monitoring it.
I would like this presentation to explain how it should be designed at the design stage through specific examples when you build a network with extensibility and debuggability as described above. I believe that best practice I will explain is very helpful not only for engineers and network architects experienced in MoIP network design, but also for project managers.
Size: 2.24 MB
Language: en
Added: May 21, 2024
Slides: 24 pages
Slide Content
Sponsored by: Contributors:
“Rosso” Koji Oyama
Xcelux Design Inc. [email protected]
A Practical Media-over-IP Network Design
Considering Debuggability and Extensibility