Introduction to graphics
Mrs.Sowmya Jyothi
Assistant Professor
Mangalore
Size: 1008.46 KB
Language: en
Added: Jun 08, 2021
Slides: 47 pages
Slide Content
Introduction to Computer Graphics and
Display Systems
The objective of this chapter is
Tounderstandthebasicsofcomputergraphics.
Tobeawareofapplicationsofcomputergraphics.
Toknowtheelementsofcomputergraphics.
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6. Visualization
The numerical and scientific data are converted to a visual form
for analysis and to study the behavior called visualization.
Producing graphical representation for scientific data sets are
called scientific visualization.
Business visualization is used to represent the data sets related
to commerce and industry.
The visualization can be either 2D or 3D.
For analyzing scientific, engineering, medical and business data or behavior where we have to deal with large amount of information, it is very tedious and ineffective process
to determine trends and relationships among them. But if it is converted into visual form, it becomes easier to understand. This process is termed as visualization.
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7.ImageProcessing
Computergraphicsisusedtocreateapicture.
Image processing applies techniques to modify or interpret
existing pictures. One can improve picture quality through image
processing techniques.
Toapplyimageprocessingmethods,theimagemustbedigitized
first.
Medicalapplicationsalsomakeextensiveuseofimageprocessing
techniquesforpictureenhancements,simulationsofoperations,
etc.
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8. Graphical User Interface
Nowadays software packages provide graphics user interface (GUI) for
the user to work easily.
A major component in GUI is a window.
Multiple windows can be opened at a time.
To activate any one of the window, the user needs just to check on that
window.
Menus and icons are used for fast selection of processing operations.
Icons are used as shortcut to perform functions. Icons take less screen
space. Some other interfaces like text box, buttons, and list are also
used.
GUI commonly used these days to make a software package more interactive. There are multiple
window system, icons, menus, which allows a computer setup to be utilized more efficiently.
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IMAGE REPRESENTATION
Imagerepresentationistheapproximationsofthereal
worlddisplayedinacomputer.
A picture in computer graphics is represented as a
collection of discrete picture elements termed as pixels.
A pixel is the smallest element of picture or object that can
be represented on the screen of a devicelike computer.
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BITMAP AND VECTOR –BASED GRAPHICS
Thereare two typesof computergraphics:
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Bitmap graphics:
It is pixel based graphics.
The position and color information about the image
are stored in pixels arranged in grid pattern.
The Image size is determined on the basis of image
resolution.
These images cannot be scaled easily.
Bitmapimagesareusedtorepresentphotorealistic
imageswhichinvolvecomplexcolorvariations
Vector graphics:
The images in vector graphics are basically
mathematically based images.
Vector based images have smooth edges and
therefore used to create curves and shapes.
These images are appropriate for precise illustrations
but not good for photorealistic images
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DISPLAYDEVICES
Inagraphicalsystem,videomonitoristheprimaryoutput
deviceandCathodeRayTube(CRT)isthemainelementof
avideomonitor.
There are various types of displays like CRT, LCD and Plasma.
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Advantages:
Inexpensive
Disadvantages:
Only four colors are possible
Quality of pictures is not as
good as with another method.
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BeamPenetrationMethod
Construction:
A shadow mask CRT has 3 phosphor color dots at each pixel position.
One phosphor dot emits: red light
Another emits: green light
Third emits: blue light
This type of CRT has 3 electron guns, one for each color dot and a
shadow mask grid just behind the phosphor coated screen.
Shadow mask grid is pierced with small round holes in a triangular
pattern.
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