When we talk of design maturity we usually mean the maturity of the organisations in which we operate.
There are a plethora of maturity models, scales, and assessments which we hope will encourage organisational leaders to create the conditions for good design practice to flourish. However, by focu...
When we talk of design maturity we usually mean the maturity of the organisations in which we operate.
There are a plethora of maturity models, scales, and assessments which we hope will encourage organisational leaders to create the conditions for good design practice to flourish. However, by focussing purely what we’d like others to do, we risk ignoring our role in all of this.
Drawing on her experience building and leading design communities in the UK Government, Katy explores what it really means to achieve design maturity. This talk is about how to achieve genuine co-creation and how opening ourselves up to include the perspectives of others allows us to build credibility and have greater impact.
Size: 61.81 MB
Language: en
Added: May 31, 2024
Slides: 43 pages
Slide Content
Design maturity : how to have impact Katy Arnold : Camp Digital 2024
Disclaimer
HM Land Registry 2021 Design is as much a mindset as a collection of skill sets.
NHS Digital 2021
Home Office 2020
Exploring maturity models
Danish Design Ladder, Kretzschmar 2003 “Design has pivotal role in the strategic management… ….intrinsically involved in the design process.
Sabine Junginger 2009 “…deeper impact and greater involvement of the organisation .”
Sean van Tyne 2010 “Organisations that manage and measure their user experience process gain revenue benefits…”
Jakob Nielsen 2006 Stage 1: Hostility Toward Usability, "A good user is a dead user.” “ Neanderthal attitudes”
Jakob Nielsen 2021 …complete ignorance … hostility towards the entire concept…
Tomer Sharon 2012 “whether to fight for UX research buy-in or flee by quitting fighting.”
Jared Spool 2019 ..when people who don’t think of themselves as designers begin to make smart design decisions .”
What maturity looks like Design is integral - not just product development Expertise at scale and in multiple places - including executive level Design process is informed understanding of users and their needs Sophisticated feedback loops directly into products and services Non-designers apply proven design methods and make informed design decisions Genuine collaboration and co-creation to solve organisational challenges
Maturity models are helpful tools help people (leadership) think about how design is being applied help shape decisions, structures and direction set the standard for what good looks like help organisations to change
Why is it still so hard?
How to build design maturity Do your best work Diverse in your practice Design for all Be respectful (you are not the hero) Be humble, pragmatic and adaptable Make friends, influence people and have impact
I was a UX hero
I was a UX hero
I was a UX hero
I was a UX hero
I was a UX hero
I was a UX hero
The culture was not to listen
I was a UX hero
How to build design maturity Do your best work Diverse in your practice Design for all Be respectful (you are not the hero) Be humble, pragmatic and adaptable Make friends, influence people and have impact
How to build design maturity Do your best work Diverse in your practice Design for all Be respectful (you are not the hero) Be humble, pragmatic and adaptable Make friends, influence people and have impact
Starting out as a leader
How to build design maturity Do your best work Diverse in your practice Design for all Be respectful (you are not the hero) Be humble, pragmatic and adaptable Make friends, influence people and have impact
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f https://ei8fdb.github.io/Build-Low-Cost-User-Research-Lab/ Credit: Bernard Tyers
How to build design maturity Do your best work Diverse in your practice Design for all Be respectful (you are not the hero) Be humble, pragmatic and adaptable Make friends, influence people and have impact
https://github.com/UKHomeOffice/posters/
How to build design maturity Do your best work Diverse in your practice Design for all Be respectful (you are not the hero) Be humble, pragmatic and adaptable Make friends, influence people and have impact
Low engagement with user research or co-design activities Resistance to embracing users Prioritising other things over usability and accessibility Requesting design artefacts over insights and understanding Increasing resentment towards developers on the team Hard to get people to listen or take your ideas on board
How we talk about people “neanderthals” “hostility” “fight or flee” “frustration” “Dark ages”
How to build design maturity Do your best work Diverse in your practice Design for all Be respectful (you are not the hero) Be humble, pragmatic and adaptable Make friends, influence people and have impact
What happened to our empathy?
We can’t all be designers
This is also about you
How to build design maturity Do your best work Diverse in your practice Design for all Be respectful (you are not the hero) Be humble, pragmatic and adaptable Make friends, influence people and have impact
Trust
The Trust Equation Credibility + Reliability + Intimacy 5 + 5 + 5 Self-orientation 5 = 3 David H Maister, Charles H Green Robert M Galford (2001
Social Capital ‘…connections, social networks and the norms of reciprocity and trustworthiness that arises…’ Putnam, 2000
Listen
Active listening Ask questions that focus on their world Mirror words, tone and body language to build rapport Reflect back emotional content to show you care Avoid assumptions – check your understanding Summarise to show you’ve listened
How to build design maturity Do your best work Diverse in your practice Design for all Be respectful (you are not the hero) Be humble, pragmatic and adaptable Make friends, influence people and have impact
Thank you! Katy Arnold @katyarnie.bsky.social linkedin.com/in/katyarnie