NASA Space App Hackathon 2024 Team Orbidium - Orrery Web App Demo

dsilin 14 views 7 slides Oct 07, 2024
Slide 1
Slide 1 of 7
Slide 1
1
Slide 2
2
Slide 3
3
Slide 4
4
Slide 5
5
Slide 6
6
Slide 7
7

About This Presentation

NASA Space App Hackathon 2024 Team Orbidium - Orrery Web App Demo


Slide Content

ORBIDIUM
The high impact orrery for mobile and web
MACK
Flutter and Unity
HBSc.Computer Science
Flutter ML Developer
DENNIS
Backend
BSc Computer Science
MSc Astronautics
Software Engineer
BOJAN
Frontend
BSc Computer Science
MSc System on Chip
Software Engineer
GUNJAN
Data & Research
B.Tech Electronics
Engineering
Data Analyst
WINTTA
Business & Design
PhD Aerospace
Engineering
Rocket & Planetarium
enthusiast

)RU1$6$,QWHUQDWLRQDO6SDFH$SSV&KDOOHQJH

The Problem
Engagement
Challenges
Global space education struggles to engage
youth and foster interest in space careers.
Current programs lack the coordination and
reach necessary to inspire the next generation.
Need for Innovation and
Skills Development
There is a growing need for educational
programs that span all levels, integrating
space technology, data collection, and
innovation to build essential skills for future
space exploration.
Understanding novel
physical terms
The application we are building will feature
multiple interactive features (Unity-esque) for
the audience to understand both the specifics
and the high-level overview of mechanics and
Keplerian terms (a, e, i, Ω, ω, θ, ♈, ☊)
Impact on Future Space
Exploration
Without improved outreach and targeted
programs, the potential to inspire and develop
future space scientists and engineers is
underutilized, limiting advancements in space
exploration.01
02
03
04

Role: Researches and tracks celestial bodies.
Goals: Use real-time data for tracking and research
on asteroids and space debris.
Challenges: Limited interactive tools, balancing
research with limited resources.
Needs: Advanced tracking, real-time data, and
customizable simulations.
Information Sources: Scientific literature, space
agency data, interactive tools.
Interests: NEOs, NECs, PHAs, custom orbits.
Role: Teaches astronomy at school/planetarium.
Goals: Engage students with interactive learning;
simplify complex space concepts.
Challenges: Keeping students engaged; integrating
real-time data into lessons.
Needs: Intuitive, real-time tools aligned with STEM
curricula.
Information Sources: Research, workshops, online
resources, and collaboration.
Interests: Orbits, PHAs, exoplanets, and celestial
interactions.
Persona 01
Sarah Patel
ASTRONOMER
Persona 02Alex Carson
EDUCATOR

Competitive Analysis

Solution
(Demo)
●Using MPC data file converted into SQLite DB
●Plain JS for 2D rendering on HTML Canvas
●Used Claude AI to help with correct orbits
rendering
●Django Framework for frontend and backend
●All 1.4M asteroids available in database - but
only those rendered for the users:
○Inner planets (1:1 scale)
○Major mainbelt ones
○PHA > 1 km

Target audience
Educators: Teachers and instructors in schools, universities, and
research institutions looking for engaging, interactive tools to
teach astronomy and space science.
Planetariums and Science Centers: Facilities that provide
interactive educational exhibits to the public, seeking
cutting-edge tools to enhance visitor engagement and learning
experiences.
Museums and Entertainment Venues: Museums, game bars,
and other entertainment venues offering immersive, space-themed
experiences to their visitors.
Space Enthusiasts: Amateur astronomers, sci-fi writers, and
hobbyists who want to explore celestial phenomena with real-time
tracking and interactive simulations.

Future Project Timeline
OCT
Version 2 in
development
NOV
An interactive Flutter
and Unity app is
under development.
Incomplete progress
in integrating Unity
with Flutter.
Orbital elements
visualized
DEC
Celestial bodies,
ellipses, the plane of
reference, and angles
are all clearly
highlighted, and can
be shown/hidden by
clicking on planets.
Interactivity
Implemented
2025
Touchscreen button
elements and
keyboard controls
are added, allowing
navigation and
gravity simulation.
Litora
Lorem ipsum dolor
sit amet, consectetur
adipiscing.
2026
Quis Diam
Lorem ipsum dolor
sit amet, consectetur
adipiscing.
2027
App reaches
production
Earliest expected
time for this
cross-platform Unity
app to be released
for the mass market.

Current state of the
Unity/Flutter App
20%
Tags