Sepak Takraw Sports Lingo for Campus Journalism Activities.pptx
RonnieRitual2
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32 slides
Oct 09, 2025
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About This Presentation
This presentation is about sepak takraw used in campus Journalism activities
Size: 5 MB
Language: en
Added: Oct 09, 2025
Slides: 32 pages
Slide Content
SEPAK TAKRAW SPORTS LINGO
So what exactly is Sepaktakraw ? The name is a marriage of the Malay word “ Sepak ” (literally meaning “ kick ” or “ smash ”) and the Thai word “ Takraw ” (the original rattan ball used in the sport). Played on a rectangular court which is of similar size to a badminton court and with a net suspended in the middle, the fundamental rules are simple, with the objective being to deliver the ball over the net into your opponents’ court, and try to make it un-returnable. Players may use any part of their legs, head and torso to handle the ball, but not their arms or hands.
TAKRAW BALL Traditionally , the ball is made by weaving bamboo or rattan into a spherical shape. In 1982, Marathon Intertrade Co., Ltd. Revolutionised the sport by introducing woven synthetic (plastic) balls. Today , almost all players around the world are using synthetic takraw balls.
ASTAF/ISTAF Established in 1988 by visionaries within the Asian Sepaktakraw Federation (ASTAF), the International Sepaktakraw Federation (ISTAF) is the undisputed international governing body for the sport of Sepaktakraw , recognised as such by the Olympic Movement. Officially based in Thailand and with its Secretariat in Singapore, ISTAF has benefited both from a healthy continuity of leadership and from the incredible drive displayed by its executive.
REGU FORMAT The most popular form of Sepaktakraw , where opposing teams are represented by three (3) players on court, with two (2) substitutes .
PLAYERS Traditionally , the three players on the court are divided into three (3) specialist positions; the ‘ tekong ’ who serves the ball; the ‘feeder’ who sets the ball up and facilitates the attack; the ‘killer’ or striker , who spikes the ball set by the feeder .
The new ISTAF tournaments employ the Regu format, where teams play Matches comprising 5 Sets each, with the winner of a Match being the first of the two opposing teams to win 3 Sets. Each Set is played over 15 points, with a deuce being played to 17 points, with a difference of 2 points (this means the set will continue until one team takes a 2 point lead). SCORING
MATCH FORMAT Matches are played using a best of five (5) format, where teams compete to win three (3) sets. Once one team wins three (3) sets, the remaining sets (if any) are discarded.
SET FORMAT Each set is won by the side which scores fifteen (15) points with a minimum lead of two (2) points. In the event of a fourteen to fourteen tie (14-14), the set shall be won by the side which gets a lead of two (2) points, or when a side reaches seventeen (17) points (whichever occurs first). When the score is tied at 14-14, the Match Referee will announce “setting up to 17 points”. During the fifth set ( Regu and Double event) and third set (Team event), sides will change ends when one “ Regu ” reaches 8 points)
FORMATIONS Order of play is decided by the toss of a coin. The ceremony involves the referee and the two team captains. The winning captain chooses either the right to serve first, or the choice of court ("Serve or Side").
THE COURT
THE COURT Area of 13.4 m x 6.1 m free from all obstacles up to the height of 8m measured from the floor surface (sand and grass court not advisable). The width of the lines bounding the court should not be more than 0.04 m measured and drawn inwards from the edge of the court measurements. All the boundary lines should be drawn at least 3.0m away from all obstacles.
THE CENTER LINE The Centerline of 0.02 m should be drawn equally dividing the right and left court.
THE QUARTER CIRCLE At the corner of each at the Center Line, the quarter circle shall be drawn from the sideline to the Center Line with a radius of 0.9 m measured and drawn outwards from the edge of the 0.9 m radius.
THE SERVICE CIRCLE The Service Circle of 0.3 m radius shall be drawn on the left and on the right court, the center of which is 2.45 m from the back line of the court and 3.05 m from the sidelines, the 0.04 m line shall be measured and drawn outward from the edge of the 0.3 m radius.
BLOCK Blocking is a defensive skill used to counter a spike coming from close to the net. A block is usually made by jumping in the air and raising a leg and/or back to divert the ball back into the opponent's court. A block counts as one contact.
DIG The act of fielding hard-hit ball successfully, usually a spike or block, to regain control. Eg : The dig by Thailand came at a crucial point in the game.
DINK A soft hit ball, usually either a "dink serve" or a "dink spike".
FAULT A violation of one of the rules of the game.
FIRST BALL Term used to describe receiving the service by the opposing team.
KILLER A common usage to describe the Spiker or a successful spike ball.
QUARTER CIRCLE Place on court where the serving team's forwards (left and right inside players) should remain during the service until the ball has been kicked by the Server.
ROLL SPIKE A spike in which the player jumps with his back to the net, rotates in the air and kicks the ball over the opposite shoulder from the kicking foot with a flip like motion. The most dramatic and popular move in the game.
SERVICE OVER When the serving team fails to return the ball over the net or commits a fault. The opposing team becomes the serving team but a point is not awarded.
SERVING CIRCLE A circle located in both halves of the court where the Server is required to be positioned during the service.
SET A period of play which is concluded when one team reaches 15 points. A match consists of the best of three sets. The third set is played in a six-point tiebreak.
SET or SETTING A high pass by one player to a teammate or to self to enable a spike on the next move.
SERVICE The act of putting the ball into play by the Server.
SERVICE THROW A hand throw of the ball by one of the forwards to the Server.
SPIKE A powerfully hit shot directed into the opponent's court using either the foot or head.
SUNBACK SPIKE A spike in which the player jumps with his back to the net and kicks the ball over the same shoulder as the kicking foot. In soccer this is known as a "bicycle kick".