Staffing level estimation

30,538 views 13 slides Aug 06, 2018
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About This Presentation

About staffing level estimation


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Software Engineering Staffing Level Estimation Submitted by, M. Kavitha, II – M.Sc (CS&IT), Nadar Saraswathi College of Arts & Science, Theni.

Staffing level estimation : * The number of personnel required throughout a software development project is not constant. * Planning and analysis are performed by a small group of people, architectural design by a large, but still group and details design a large number of people. * Implementation and system testing require the largest number of people. * Maintenance may require numerous personnel but the number should decrease in a short time.

* In 1958, Norden research and development project. Cycles : A. Planning B. Design C. Prototype D. Product E. Modification

* A cycle of planning, design, prototype, development and use with the corresponding personnel. * Any particular point on the Rayleigh curve represents the number of full-time equivalent personnel at that instants in time (NOR58). * The Rayleigh curve is specified by two parameters, td the time at which the curve its maximum value. * Then K the total area under the curve which represents the total effort required for the project.

E = K / t 2 d t e – t2/2t2 d Fig 2 : The Rayleigh curve of effort vs. time

In 1976, Putnum reported that the personnel level of effort required throughout the life cycle. Fig 3 : Putnum’s interpretation of Rayleigh curve(PUT76)

A. Design and coding (15%) B. Test and validation (20 %) C. Extension (10%) D. Modification (25%) E. Maintenance (20%) F. Management (10%) * The planning requirements analysis and functional design in the project curve. * Boehm the Rayleigh is reasonably accurate estimator of personnel development cycle. * The development cycle from architectural design through implementation and system testing if the portion of the curve between 0.3td and 1.7td.

Where , PM - estimated number of programmer months for product development (excluding planning and analysis) TDEV - estimated development time. FSP – Full – time Software personnel.

* FSP required at any particular time t, where t is in the range 0.3td to 1.7td. * Then td is still the time of peak staff requirements but it is no longer interpreted as the elapsed development time. * The plot of the personnel requirement as a function of time for a 32-KDSI, 91-PM. COCOMO Rayleigh Design System test FSP t, months

Activity Effort Schedule 32 KDSI 128 KDSI 32 KDSI 128 KDSI Plans and requirements 6% 6% 12% 13% Architectural design 16% 16% 19% 19% Detailed design 24% 24% Combined value : Coding and unit test 38% 36% 55% 51% System test 22% 25% 26% 30% Table 1 : Distribution of effort for application programs

Activity Effort Schedule Personnel 32 KDSI 128 KDSI 32 KDSI 128 KDSI 32 KDSI 128 KDSI Plans and requirements 5PM 24PM 1.2MO 3.1MO 2.9FSP 8 FSP Architectural design 15PM 63MM 2.2MO 4.6MO 5.6FSP 14FSP Detailed design 22PM 90MM Combined Values : Implementation 34PM 141MM 7.7MO 12.2MO 7.3FSP 19FSP System test 20OM 90MM 7.2MO 7.2MO 5.6FSP 14FSP Table 2 : Distribution of effort, schedule and personnel

* Boehm also presents tables that specify the of effort and schedule in a software development project. * The total number of programmer months and total development time can be used estimate the actual number of programmer months and elapsed time for each activity. * An estimate of the number of full time software personnel required in each phase of software development and divided number of programmer month.

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