Engineering
Management
Module 1
Introduction to Systems Engineering
MSE607B
Systems Engineering
Introduction to Systems Engineering
Topics
•Importance of systems engineering in engineering
practice
•Subject of “systems” in general
•Origins of systems engineering
Learning Objectives
By the end of this module, you will be able to:
•Explain the need for creating systems and what
requirements they address
•Define some terms and characteristics of systems
•Evaluate systems based on their ability to fulfill specific
needs
•Discuss what activities management perform to
support the system engineering process
The Current Environment
Requirements are constantly changing
Greater emphasis on total systems
Structures become more complex
Life cycles of systems are extended; life cycles for
technologies are shorter
Utilize commercial off-the-shelf (COTS) equipment
Increasing globalization
Greater international competition
Increase in outsourcing
Decrease of available manufacturers
Higher overall life cycle costs
The Need for Systems Engineering
System engineering addresses various needs to be
more effective and efficient in:
•Development and acquisition of new systems
•Operation and support of systems already in use
Need to consider key concepts and definitions
Why Systems Engineering?
Mars Climate Orbiter
•Lost in September 1999
•Root cause of loss was failed
translation of English units into
metric units in a segment of
ground-based, navigation-
relation mission software
•"The problem here was not the
error, it was the failure of
NASA's systems engineering,
and the checks and balances in
our processes to detect the
error. That's why we lost the
spacecraft.“ – Dr. Edward Weiler
Definition of System
Generated from the Greek word systēma
•An “organized whole”
Merriam-Webster Dictionary
•A regularly interacting or interdependent group of items
forming a unified whole
Another definition
•Any set of interrelated components working together
with the common objective of fulfilling some designated
need
Additional Definitions
International Council on Systems Engineering
(INCOSE)
•An interdisciplinary approach and means to enable the
realization of successful systems
MIL-STD-499
•An interdisciplinary approach that encompasses the
entire technical effort to evolve and verify an integrated
and life cycle balanced set of people, products, and
process solutions that satisfy customer (stakeholder)
needs
Additional Definitions (cont.)
General Characteristics
•Complex combination of resources
•Contained within some form of hierarchy
•May be broken down into subsystems and related
components
•Allows for simpler approach and analysis of the system and
its functional requirements
•Must have a purpose
•Functional
•Able to respond to identified need
•Able to achieve its objective
•Cost-effective
•Must respond to an identified functional need
Origins of Systems Engineering
Foundation in the Natural and Physical Sciences
Driven by:
•Complex Systems
•Military, Space, Aerospace
•Longer Life Cycles
•Systems Failures
Origins of Systems Engineering
(cont.)
Example: Transportation
System
•Physical Features
•Main lanes, ramps,
connectors, and carpool lanes
•Operational controls
•Speed limits, regulatory
restrictions, and management
controls
•All components must work
together to achieve the
common objective
Multiple Disciplines
System Engineer
•Responsible for integration of multiple components into
one system
•Must have knowledge in:
•Mechanical
•Electrical
•Computer Science
•Civil
•Chemical Engineering
Cross-functional, multi-discipline engineers
Elements of a System
Primary Components
•Physical objects, concepts, processes, feelings, and
beliefs
System Boundary
•Encompasses components that can be directly
influenced or controlled
Environment
•Factors that have influence on the effectiveness of a
system, but cannot be controlled
Elements of a System (cont.)
Environment
System Boundary
Main Lanes
Access Roads
Guidance/Navigation
HOV
Enforcement
Operational Control
Ramps and Connectors
Weather/
Season
Vehicle
Characteristics
Driving
Population
Traffic Composition
Origins/Destinations
Example: Freeway System
Types of Systems
Natural Systems
•Came into being through natural processes
•Examples: River System and Energy System
Man-Made Systems
•Developed by human beings
Physical and Conceptual Systems
Static and Dynamic Systems
Closed and Open-Loop Systems
Costs of New System Development
Cost
Time
100%
80%
60%
40%
20%
0%
Conceptual
& Preliminary
Design
Detailed
Design &
Integration
Construction
or
Production
Use,
Refinement
& Disposal
Cost
Time
100%
80%
60%
40%
20%
0%
Conceptual
& Preliminary
Design
Detailed
Design &
Integration
Construction
or
Production
Use,
Refinement
& Disposal
Cost
Committed
Cost
Incurred
When Things Go Wrong
Easy to say “design was
bad”
What is the “right” way to
do it?
•Most systems have to be
modified in order to ensure
better performance
Systems engineering is
about learning from
experience
Three Laws of Systems Engineering
Everything interacts with everything else
•Anything done to the system creates impacts that ripple
throughout the system
Everything goes somewhere
•When working with a system, one deals with multiple
interfaces
•Account for interface and follow where it goes
There is no such thing as a free lunch
•Everything comes at a price
Who Does Systems Engineering?
Military/Govt Companies and Agencies
•Raytheon, Eaton, Parker, Boeing, Airbus, NASA
International Council on Systems Engineering
(INCOSE)
•Non-profit membership organization founded in 1990
International Centers for Telecommunication
Technology (ICTT)
•Specializes in solving its clients’ complex systems
problems
All Companies and Engineers
Characteristics of a System
Engineer
Big picture person
Focus on the objectives of the end user/stakeholder
Be able to take a broad perspective.
Leave nothing out and pay attention to details
Be able to consider and address all contingencies
A Mental Model for Systems
Engineering
Systems engineering is like
peeling an onion
•Outer Layers
•System description more abstract
and contains low level details
•Inner Layers
•System description less abstract
and contains more design
requirements and elements
What Systems Engineers Do
Key Foundations
•Systems Design
•Systems Analysis
Tools and Methods
Project Management
High Level Design
Planning, Modeling
Quality and Statistical
Analysis
Decision/Risk
Analysis
Simulation, Testing
Configuration Mgmt
Six Sigma, DFSS
Systems Engineering Process
Mechanization
(construction)
Systems
Approach
Problem Definition
(planning)
Analytical Solution
(design)
Verification
(operations)
Expertise on the Systems Team
Management
SE
Process
Domain/
Stakeholders
Technology
(Engineering
Disciplines)
Modeling,
Simulation,
Analysis
System Life Cycle
Includes entire spectrum of activity
•Identification of need through system design and
development
•Production and/or construction
•Operational use
•Sustaining maintenance and support
•System retirement
•Material disposal
System Life Cycle Stages
1.Development
2.Manufacturing
3.Deployment
4.Training
5.Operations, maintenance, support
6.Refinement
7.Retirement
Autos – 5 to 10 Years
B-52 Bomber – 50 Years
Systems Failures
Result from:
•Incorrect assumptions
•Oversights
•Mistakes
Example
•Columbia Space Shuttle
•Miscalculated seriousness of
damage inflicted on isolation
panels of orbiter during lift off
Systems Failure Example:
Firestone Tires on Ford Explorer
Low tire air pressure
175 deaths and 700 injuries
20 million tires replaced
Cost of $6 billion
Confluence of events in extreme conditions
Systems Failure Example:
Firestone Tires on Ford Explorer (cont.)
Failure Factor Design Mfg Operation Service
Tread Notch Stress●
Rubber ●
Inflation Specification●
Tire pressure ●
Temperature ●
Repair of Punctures ●
Years !!
Systems Engineering Process:
“V” Model
Development standard for IT systems of Federal
Republic of Germany
Standardizes activities and products in development
of IT systems
Guarantees
•Improvement in quality
•Curtailment of costs
•Improved communication between customers and
contractors
Understand User
Requirements, Develop
System Concept and
Validation Plan
Develop System
Performance Specification
and System
Validation Plan
Expand Performance
Specifications into CI
“Design-to” Specifications
and CI Verification Plan
Evolve “Design-to”
Specifications into
“Build-to” Documentation
and Inspection Plan
Fab, Assemble and
Code to “Build-to”
Documentation
Inspect
“Build-to”
Documentation
Assemble CIs and
Perform CI Verification
to CI “Design-to”
Specifications
Integrate System and
Perform System
Verification to
Performance Specifications
Demonstrate and
Validate System to
User Validation Plan
. . .
Time
Understand User
Requirements, Develop
System Concept and
Validation Plan
Develop System
Performance Specification
and System
Validation Plan
Expand Performance
Specifications into CI
“Design-to” Specifications
and CI Verification Plan
Evolve “Design-to”
Specifications into
“Build-to” Documentation
and Inspection Plan
Fab, Assemble and
Code to “Build-to”
Documentation
Inspect
“Build-to”
Documentation
Assemble CIs and
Perform CI Verification
to CI “Design-to”
Specifications
Integrate System and
Perform System
Verification to
Performance Specifications
Demonstrate and
Validate System to
User Validation Plan
. . .
Time
Design Engineering
Systems Engineering
Requirements,
Documents,
Specifications
Models
Interfaces
Risk,
The Ilities
How
Built Right?
Right System?
Quality
Reliability
Usability
Producibility
Systems Engineering Process:
“V” Model (Cont.)
Systems Engineering Process:
“Waterfall” Model (cont.)
Software development model
Standardized, documented
methodology
•Document system concept
•Identify and analyze requirements
•Break the system into pieces
•Design each piece
•Code the system components and test
individually
•Integrate the pieces and test the system
•Deploy the system and operate it
Widely used on large government
systems
Systems
Requirements
Software
Requirements
Preliminary
Design
Detailed
Design
Coding and
Debugging
Integration
and Testing
Operations and
Maintenance
Systems Engineering Process:
“Spiral” Model
Systems Engineering Process:
“Spiral” Model (Cont.)
Advantages
•Estimates (budget
and schedule) get
more realistic as work
progresses.
•More able to cope
with the (nearly
inevitable) changes
that software
development
generally entails
Disadvantages
•Estimates (budget
and schedule) are
harder at the outset
The Stakeholder
Internal or external customer
Member of a group who will be involved with
the system
•Users, purchasers, maintainers, administrators
Relevant Stakeholder
•Describes people or roles designated in the
plan for stakeholder involvement
Requirements
Key activity in system development
Define
•Needs and wants of the stakeholders
•What the system must do
Condition or capability
•To solve a problem
•To satisfy a contract, standard, specification
Most complex and crucial part in system
development
Bridge between application demands and solutions
Requirements (cont.)
Four Categories
•Input/Output
•Interface between the system and other systems/components
•Technology/System Wide
•Technology being used throughout the system and its
components
•Trade Offs
•Solution options and the selections made
•Qualification
•What demonstrates compliance of the system to the
requirements
Requirements (cont.)
Typical Requirements Analysis
•Identify source material
•Identify stakeholder needs
•Identify initial set of requirements (top-level functional,
non-functional, performance and interface
requirements)
•Establish design constraints
•Define effectiveness measures
•Capture issues/risks/decisions
Functional Models
Transforms inputs into outputs
Describes what happens
•Problem defined by the requirements analysis in
clearer detail
Identify and describe the desired functional behavior
of each system element or process
Typically performed without consideration of a
specific design solution
Functional Analysis
Define operational scenarios
Derive system behavior model
•Reflect control and function sequencing, data flow and
input/output definition
Derive functional and performance requirements
•Allocate to behavior model
Define functional failure modes and effects
Interfaces
Functions connect to other functions and systems via
interfaces
Standards of Interfaces
•Used in commercial applications
System failures often occur at an interface
Architectures
Gives the functionality,
connectivity, and structure
of the system
Used to identify the
interfaces
Provide the basis for the
system integration process
Operational
Concept
Functional
Architectu
re
Operational
Architecture
Interface
Architecture
Physical
Architectu
re
Qualification
Demonstrates that system requirements have been
met
Covers the system requirements
•System/subsystem specifications
•Associated interface requirements specifications
Verification of a system ensures that:
•Right system was built right
•Conformance to the system specifications
Validation of a system ensures that:
•Right system was built
•Stakeholder acceptance
Reliability
Construction of a model that represents the times-to-
failure of the entire system
•Based on the life distributions of the components from
which it is composed
Example
•Expressed in terms of means hours between failure
•System Reliability is 500 hrs Mean Time Between
Failure (MTBF)
•If MTBF changes to 300 hrs, then:
•More spare parts needed
•More service people needed
•More service tools and space needed
Risk Analysis
Analyzing and quantifying risk in:
•Technology
•Experience, Knowledge base
•Project Schedule
•Project Budget
Undesirable events are identified and then analyzed
separately
For each undesirable event, possible improvements
are formulated
Summary
Importance of systems engineering in engineering
practice
Subject of “systems” in general
Origins of systems engineering
Interactive Workshop
A system is a:
a)Group of dependent but related elements
comprising a unified whole
b)Group of independent but interrelated elements
comprising a unified whole
c)Group of elements
d)Group of components
“Systems Engineering” is:
a)The process of defining, developing and integrating
quality systems.
b)The process of defining and developing quality
systems.
c)The application of engineering to solutions of a
complete problem
d)The set of activities controlling overall design and
integration of interacting components to meet the
needs of stakeholders.
Interactive Workshop
Systems engineering requirements:
a)Stems from the Greek word requēma
b)Last activity in system development
c)Define the needs and wants of the stakeholders
d)Define the needs and wants of the engineers
Interactive Workshop
A “life cycle” is the entire spectrum of activity:
a)From system design and development through
retirement and material disposal.
b)From system operations through retirement and
material disposal.
c)From system design through operation and material
disposal.
d)From system development through material disposal.
Interactive Workshop
A “stakeholder” is a:
a)A person or group who studies systems
b)A member of a group involved with the system in
some way
c)A member of a group involved with Engineers in
some way
d)None of the above
Interactive Workshop