Introduction to wireless communication
Types of wireless communication networks
Wireless applications and services
Towards next generation an overview
Comparison between 3g, 4g and 5g
Conclusion
Ultimate goal is to communicate with any type
of information with anyone, at anytime, from
anywhere. This is possible with the aid of
WIRELESS TECHNOLOGY
1.CELLULAR NETWORK
Evolved from mobile telephone as voice
conversation and communication tools for private
and business uses
2.WIRELESS LOCAL AREA NETWORK
Emerged from computer network. It helps business
user to expand their service areas by using LAN
(faster data transport)
WIRELESS APPLICATION
Wireless applications are those which use
free space as the transmission medium
and do not involve cabling like fiber or
copper
Wireless solutions for business and
industry including:
- Department stores, and warehouse.
- Trucking and movement of goods
- Car rental billing and tracking
Wireless solutions for schools
- In the classroom
- Remote schools
- Mobile access for students and student
services
Wireless solutions for people on the go
- Real Estate Agents
- Stock Brokers
- Doctors
- Service personnel
- Airplane Pilots
Developed in 1980s and completed in early
1990’s
1G was old analog system and supported the
1
st
generation of analog cell phones speed up
to 2.4kbps
Advance mobile phone system (AMPS) was
first launched by the US and is a 1G mobile
system
Allows users to make voice calls in 1 country
Fielded in the late 1980s and finished in the
late 1990s
Planned for voice transmission with digital
signal and the speeds up to 64kbps
2G was the digital handsets that we are used
today, with 2.5G representing handsets with
data capabilities over GPRS
Developed in the late 1990s until present
day
Japan is the first country having
introduced 3G nationally, and in Japan
the transition to 3G is being largely
completed during 2005/2006
Services include:
Global roaming
Superior voice quality and video conference
Data always add–on services (e-mail, personal
organizer, etc.)
Information for web surfing, music, news,
corporate intranet, transportation service etc.
Purchasing – on-line shopping / banking, ticketing,
gambling, games, etc.
Transmission speeds from 125kbps to 2Mbps
In 2005, 3G is ready to live up to its
performance in computer networking
(WCDMA, WLAN and Bluetooth) and
mobile devices area (cell phone and GPS)
According to Nokia, 3G applications can be divided into:
Wireless Advertising
Mobile Information
Business Solutions
Mobile Transactions
Mobile Entertainment
Person-to-Person Communications
Bearer Entrance and Periodics
High input fees for the 3G service licenses
Great differences in the licensing terms
Current high debt of many telecommunication
companies, making it more of a challenge to build the
necessary infrastructure for 3G
Health aspects of the effects of electromagnetic waves
Expense and bulk of 3G phones
Lack of 2G mobile user buy-in for 3G wireless service
Lack of coverage because it is still new service
High prices of 3G mobile services in some countries
Where are we?
Where do we Want to go?
3G vs 4G
4G Process
Challenges
Hyper Lan- set of wireless Lan
1G-First Generation
Speech
2G-Second Generation
SMS , MMS
CDMA , GPRS , EDGE
Voice Mail
3G-Third Generation
Wireless Internet
Video Calling
Mobile TV
High transfer rate
Internet access any where
Ability to move around with the same IP address
Utilization of Smart antennas
High resolution Mobile TV
GSM/TDMA
Time Division Multiplexing based access
CDMA
Code Division Multiplexing based access
OFDM
Orthogonal Frequency Division Multiplexing
Technology 3G 4G
Data Transfer Rate 3.1MB /sec 100MB/sec
Internet services Broadband Ultra Broadband
Mobile -TV ResolutionLow High
Bandwidth 5 - 20 MHz 100 +MHz
Frequency 1.6- 2 GHZ 2 – 8 GHz
Network ArchitectureWide Area Network Hybrid Network
3G Vs 4G
-HSDPA (High Speed Download Packet Access)
-MIMO
WWI agreed peak rates of 100Mbit/s in mobile
situations1Gbit/s in nomadic/pedestrian situations
Service Evolution and Service Evolution and ConsensusConsensus
To operate large number of users
- Parent coverage
- Pico-cell coverage
Mobile IP
VoIP
Ability to move around with the same IP address
IP tunnels
Intelligent Internet
Presence Awareness Technology
Knowing who is on line and where
Radio Router
Bringing IP to the base station
Smart Antennas
Unique spatial metric for each transmission
Supporting heterogeneous multitude of
systems
Includes multiple networks:
▪Cellular telecommunication systems
▪Digital video broadband
▪Digital audio broadband
▪Wireless LAB, Bluethood-based networks
Open communication network: infrastructure
independent which can access to any services and
applications (now and in the future!)
Complete compatibility between wireless and
wired networks through gateways
Supporting statistical multiplexing of heterogeneous
data over-the-air
Latency, noisy environment, unpredictable discontinuities
and loss, etc.
High-speed wireless transmission over the air
High performance physical layer
▪20Mbps (2G: 28Kbps, 3G: 2Mbps)
Scarce bandwidth availability
▪Efficient frequency spectrum utilization
▪Efficient hand off
▪Dynamic bandwidth allocation
▪Advanced digital transmission technology (modulation, low power
devices, etc.)
IP Addressing
Mobile IPv6 protocol provides unbroken
connectivity between mobile nodes
Architecture
Horizontal communications between different
access technologies using gateways
Including local-area access technology (3G only
covers wide-area packet switched cellular
technology)
Hand off
Fast hand off due to high-speed transmission
High reliability
QoS framework
Interoperability between wireless and wired
networks
QoS classes: Conversational (most delay sensitive),
streaming, interactive, background (least delay
sensitive)
Fair bandwidth allocation
Class-based QoS over the air
Security and billing
Essential in e-commerce
More than just authentication and encryption (as in
3G)
End-to-end security mechanisms between the
Internet server (wired) and the mobile terminal
▪No translation and decomposition of the data at the
gateways
Usage fee
Volume based or time-based?
TCP performance in wireless / mobile
communications
Research shows unmodified standard TCP is not
well aligned with cellular boundaries
New protocols have been developed: Snoop, Split
connections, other end-to-end protocol families
▪Using Snoop agent the exchange of TCP packets and
ACKs are monitored and performs local retransmissions
as needed (OBS-like!)
▪Split-connections deals with wireless and wired network
inconsistencies (gateways, translations, etc.)
▪Two separate connections between fixed and mobile hosts
▪End-to-end protocols deal with retransmission timeout
causing the TCP window to shrink too often
Sufficient spectrum with associated sharing mechanisms.
Coverage with two technologies.
Caching technology in the network and terminals.
OFDM and MIMO.
IP mobility.
Multi-technology distributed architecture.
Fixed-mobile convergence (for indoor service).
Network selection mechanisms.
Life-Saving: Telemedicine
Video Conferencing
Telegeoprocessing: GIS,GPS
Better Usage of Multimedia Applications
Voice over Internet Protocol (VoIP) for IPv6
Paramedic assisting a
victim of a traffic
accident in a remote
location could access
medical records
(X-rays) and
establish a video
conference so that a
remotely based
surgeon could
provide ‘on-scene’
assistance.
A remote database will contain
the graphical representation of
streets, buildings and physical
characteristics of a large
metropolis.
Blocks of this database will be
transmitted in rapid sequence to a
vehicle, where a rendering
program will permit the
occupants to visualize the
environment ahead.
They may also ‘virtually’ see the
internal layout of buildings to
plan an emergency rescue or
engage hostile elements hidden in
the building
VoIP systems
controls and set-up
and tear-down the
audio codecs which
encode speech and
allow user to
transmission over an
IP network as digital
audio using audio
devices. This
technique is used by
Skype, Yahoo!, GMail
and some other
social network sites.
Mobile Intelligent Internet and multi media applications
Seamless Roaming, substantially high and selectable user
bandwidth, customized QoS, Intelligent and responsive user
interface
Mobile IP, Radio Routers, smart Antennas
Continued advances and challenges from 1G -> 4G
Modulation techniques, transreceiver advances, fast
manipulations, user interfaces, IP tunelling and firewalls
Spectrum usage, regulatory decisions, “one” standard,
authentication and security, multi disciplinary co-operation
Packing so much intelligence in smaller and smaller physical
space, esp. User Equipment (UE)
IP + WPAN + WLAN + WMAN + WWAN + any other
stragglers = 4G