Level IV (Advance) 3D Basics: Converting 2D objects to 3D, Extrude (direction, path, taper, expression), Bolean (Union, Intersection, Subtraction), Using 3D objects, Revolve, Loft, Sweep, 3D Modification, Slice, Helix 3D Modeling: Poly Solid, Presspull , Shell, Check, Separate, Clean, Face offset, Network Surface, Planar Surface, Surface Blend, Surface Patch, Surface Offset, Surface Fillet, Working with Meshes, Revolve Meshed surface, Edge surface Rendering: Material browser, Material attachment, Texture On/Off, Planar, Lightning, Shadows, Sun & Location, Cameras, Animation, Rendering, Render preset manager, Render size, Render in Cloud (A360) Course Contents