Bus model and cust dev jan 2013

10,468 views 117 slides Jan 30, 2013
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Slide Content

Business Models & Customer Development www.steveblank.com @ sgblank Teaching Points

Business Model Canvas Why? How?

Why? This Class Teaching Point

The Search for a Path 1602 - 1908

© 2012 Steve Blank

The MBA the Path to Business Execution

© 2012 Steve Blank

Business Schools Teaching Point

Business Schools Made the American Century Embraced entrepreneurship Myles Mace HBS 1947 , Stanford 1953 But as an activity you execute Now embracing search Teaching Point

What We Used to Believe

Startups are a Smaller Version of a Large Company

What We Now Know

Startups Search Companies Execute

Why? Startups are Not Smaller Versions of a Large Company Search versus Execution Teaching Point

Startups versus existing companies That startups begin with a series of unknowns ( mostly ) They Search That existing companies deal with execution of knowns ( mostly ) They Execute The insight is that management tools built to execute do not work in search Early stage ventures need their own tools Teaching Point

What’s a Startup?

© 2012 Steve Blank

Why? Why a definition of a startup? Teaching Point

What’s A Startup A temporary organization designed to search for a repeatable and scalable business model This is what the class is about It’s a definition filled with action Each word has meaning Temporary Search Repeatable Scalable Business Model Teaching Point

What We Used to Believe Strategy

Start With an Operating Plan and Financial Model

What We Now Know Strategy

Planning comes before the plan

Business Models

Why? Business Model versus Business Plan Teaching Point

Business Model versus Business Plan We are not saying never to a business plan We are saying, “ not first ” Plans are static Models are dynamic Planning comes before the plan Teaching Point

What We Used to Believe Process

Product Introduction Model Concept/ Seed Round Product Dev. Alpha/Beta Test Launch/ 1 st Ship

Tradition – Hire Marketing Concept/ Seed Round Product Dev. Alpha/Beta Test Launch/ 1 st Ship Create Marcom Materials - Create Positioning - Hire PR Agency - Early Buzz - Create Demand - Launch Event - “Branding” Marketing

Tradition – Hire Sales Concept/ Seed Round Product Dev. Alpha/Beta Test Launch/ 1 st Ship Create Marcom Materials - Create Positioning - Hire PR Agency - Early Buzz - Create Demand - Launch Event - “Branding” Build Sales Organization Marketing Sales Hire Sales VP Hire 1 st Sales Staff

Tradition – Hire Bus Development Concept Product Dev. Alpha/Beta Test Launch/ 1 st Ship Create Marcom Materials - Create Positioning - Hire PR Agency - Early Buzz - Create Demand - Launch Event - “Branding” Hire Sales VP Pick distribution Channel Build Sales Channel / Distribution Marketing Sales Hire First Bus Dev Do deals for FCS Business Development

Tradition – Hire Engineering Concept Product Dev. Alpha/Beta Test Launch/ 1 st Ship Create Marcom Materials - Create Positioning - Hire PR Agency - Early Buzz - Create Demand - Launch Event - “Branding” Hire Sales VP Pick distribution Channel Build Sales Channel / Distribution Marketing Sales Hire First Bus Dev Do deals for FCS Business Development Engineering Write MRD Waterfall Q/A Tech Pubs

Customer Problem : known Product Features : known Waterfall / Product Management Execution on Two “Knowns ” Requirements Design Implementation Verification Maintenance Source: Eric Ries http://startuplessonslearned.blogspot.com

What We Now Know Process

More startups fail from a lack of customers than from a failure of product development

Customer Development

Agile Development

+

Why? Customer & Agile Development versus Product Launch and Waterfall Teaching Point

Customer & Agile Development versus Product Launch and Waterfall Product Launch process assumes hypotheses are facts Waterfall development assumes you know: the customer problem Entire solution Teaching Point

What We Used to Believe Organization

Hire and Build a Functional Organization

What We Now Know Organization

Founders run a Customer Development Team No sales, marketing and business development

Why? Functional Organizations Teaching Point

Functional Organizations An easy trap for startups Large companies have VP’s of Sales, Marketing & Business Development I guess we should too Titles are the same, functions are radically different Teaching Point

How? Business Model Canvas Teaching Point

The Canvas in Class Forces students to articulate all 9 parts of a business model ( static ) Used to keep score of customer development progress ( dynamic ) Allows visualization of the entrepreneurial process 9 boxes provides a convenient tempo for weekly classes Different from Osterwalder's original intent - strategy Teaching Point

What’s a Business Model?

Value Proposition What Are You Building and For Who?

Customer Segments Who Are They? Why Would They Buy?

Multiple Customer Segments Teaching Point

Multiple Customer Segments Might have multiple segments of users Might have users and payers Might have 5 or 6 different customers Medical devices have doctors, hospitals, patient, insurance company, FDA, etc. For every customer segment you need: Value proposition Revenue model And may have unique channels, cust relationships, etc. Teaching Point

Product/Market Fit Value Proposition + Customer Segment Teaching Point

Product/Market Fit Does the Value Proposition MVP match the Customer Segment Archetype ? Teaching Point

Channels How does your Product Get to Customers?

Customer Relationships How do you Get, Keep and Grow Customers?

We define Customer Relationships as Get, Keep and Grow Different and more actionable than Osterwalder Teaching Point

Teaching Point

Revenue Streams How do you Make Money?

Key Resources What are your most important Assets?

Key Partners Who are your Partners and Suppliers?

Key Activities What’s Most Important for the Business?

Cost Structure What are the Costs and Expenses

How? Business Model Canvas Components Teaching Point

Canvas Components We overview all the 9 boxes in the first lecture Subsequent classes detail each of canvas components But that’s a sleight of hand What we are really doing is getting the students to talk to 100 customers in a quarter The class is not about the lectures It’s about the work the students do outside the building Teaching Point

But, Realize They’re Hypotheses

9 Guesses Guess Guess Guess Guess Guess Guess Guess Guess Guess

How? Customer Development Teaching Point

Customer Development While so far the class looked like an easy business model canvas class … The class is actually all about Customer Development ! Drawing the canvas hypotheses are easy Testing them is really, really hard Just like a startup Teaching Point

Customer Development Test the Problem, Then the Solution

How? Test the problem, then the solution Teaching Point

Test the Problem then the Solution Customer development is about hypothesis testing It’s why scientists do great in this class What are you testing? All the nice, neat assumptions in the business model canvas First, you test basic assumptions Then, you test the solution itself Customer discovery and validation is a fairly rigorous process Teaching Point

Customer Development The Minimum Viable Product

How? Build the minimum viable product Teaching Point

Build the minimum viable product This is easy if you use Agile development You build your product iteratively and incrementally The goal is feedback, learning, insight, orders, etc. with the minimum feature set Teaching Point

Customer Development The Pivot

How? The Pivot Teaching Point

The Pivot A core concept of Customer Development In the past a failure to make “the plan” meant a failure of an individual to execute In the past we fixed problems and changed strategies by firing executives Now we first fire the plan A pivot is a substantive change in one or more business model canvas components An iteration is a minor change in one or more business model canvas components Teaching Point

Customer Development Done By the Founders

Customer Development Canvas to Keep Score

How? Keeping Score with the Canvas Teaching Point

Keeping Score with the Canvas A core concept of the class Weekly updates of the canvas allow the teaching team to visually see customer development process Visualize the canvas extending in the Z-axis That axis represents the customer development process over time Teaching Point

Customer Development Details

Customer Development is how you search for the model

Customer Development Physical vs. Web/Mobile Products and Channels

Why Do We Do This?

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