CS6611 Mobile Application Development Lab Manual-2018-19
gobinathsubramania
7,302 views
64 slides
Jan 25, 2019
Slide 1 of 64
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
About This Presentation
Mobile Application Development Lab Manual
Size: 604.53 KB
Language: en
Added: Jan 25, 2019
Slides: 64 pages
Slide Content
Builders Engineering College
LAB MANUAL
Subject Code : CS6611
Subject Name : MOBILE APPLICATION DEVELOPMENT
LABORATORY
Year : III
Sem : VI
Prepared by
Mr. S. GOBINATH, AP/CSE
Builders Engineering College CS6611- MOBILE APPLICATION DEVELOPMENT LABORATORY L T P C
0 0 3 2
OBJECTIVES:
The student should be made to:
• Know the components and structure of mobile application development frameworks
for Android and windows OS based mobiles.
• Understand how to work with various mobile application development frameworks.
• Learn the basic and important design concepts and issues of development of mobile
applications.
• Understand the capabilities and limitations of mobile devices.
LIST OF EXPERIMENTS:
1. Develop an application that uses GUI components, Font and Colours.
2. Develop an application that uses Layout Managers and event listeners.
3. Develop a native calculator application.
4. Write an application that draws basic graphical primitives on the screen.
5. Develop an application that makes use of database.
6. Develop an application that makes use of RSS Feed.
7. Implement an application that implements Multi threading.
8. Develop a native application that uses GPS location information.
9. Implement an application that writes data to the SD card.
10. Implement an application that creates an alert upon receiving a message.
11. Write a mobile application that creates alarm clock.
TOTAL: 45
PERIODS
OUTCOMES:
At the end of the course, the student should be able to:
• Design and Implement various mobile applications using emulators.
• Deploy applications to hand-held devices.
LIST OF EQUIPMENT FOR A BATCH OF 30 STUDENTS
Standalone desktops with Windows or Android or iOS or Equivalent Mobile Application
Development Tools with appropriate emulators and debuggers – 30 Nos.
Builders Engineering College 1
Ex.No: 1 Develop an application that uses GUI components, Font and Colours
Date:
Aim:
To develop an android application that uses GUI components, Font and Colours
using android studio.
Procedure:
1. Open eclipse or android studio and select new android project.
2. Give project name and select next.
3. Choose the android version. Choose the lowest android version(Android 2.2) and
select next.
4. Enter the package name. Package name must be two word separated by comma and
click finish.
5. Go to package explorer in the left hand side. Select the project.
6. Go to “res“ folder and select layout. Double click the activitymain.xml file.
7. Now you can see the Graphics layout window.
8. Click the activitymain.xml file and type the code.
9. Go to project explorer and select “src” folder. Now select mainactivity.java file
and type the code.
10. Go to activitymain.xml and right click. Select run as option and select run
configuration.
11. Android output is present in the android emulator.
Program: activitymain.xml
<?xml version="1.0" encoding="utf-8"?>
Result:
Thus the android application that uses GUI components, Font and Colours is
developed and tested using android studio.
Builders Engineering College 7
Ex.No: 2 Develop an application that uses Layout Managers and event listeners
Date:
Aim:
To develop an android application that uses Layout Managers and event listeners
using android studio.
Procedure:
1. Open eclipse or android studio and select new android project.
2. Give project name and select next.
3. Choose the android version. Choose the lowest android version(Android 2.2) and
select next.
4. Enter the package name. Package name must be two word separated by comma and
click finish.
5. Go to package explorer in the left hand side. Select the project.
6. Go to “res“ folder and select layout. Double click the activitymain.xml file.
7. Now you can see the Graphics layout window.
8. Click the activitymain.xml file and type the code.
9. Go to project explorer and select “src” folder. Now select mainactivity.java file
and type the code.
10. Go to activitymain.xml and right click. Select run as option and select run
configuration.
11. Android output is present in the android emulator.
@Override
public boolean onOptionsItemSelected(MenuItem item) {
int id = item.getItemId();
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
}
Builders Engineering College 12
Output:
Result:
Thus the android application that Layout Managers and event listeners is developed
and tested using android studio.
Builders Engineering College 13
Ex.No: 3 Develop a native calculator application
Date:
Aim:
To develop a native calculator application using android studio.
Procedure:
1. Open eclipse or android studio and select new android project.
2. Give project name and select next.
3. Choose the android version. Choose the lowest android version(Android 2.2) and
select next.
4. Enter the package name. Package name must be two word separated by comma and
click finish.
5. Go to package explorer in the left hand side. Select the project.
6. Go to “res“ folder and select layout. Double click the activitymain.xml file.
7. Now you can see the Graphics layout window.
8. Click the activitymain.xml file and type the code.
9. Go to project explorer and select “src” folder. Now select mainactivity.java file
and type the code.
10. Go to activitymain.xml and right click. Select run as option and select run
configuration.
11. Android output is present in the android emulator.
Program: activitymain.xml
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:paddingBottom="@dimen/activity_vertical_margin"
tools:context=".MainActivity">
@TargetApi(Build.VERSION_CODES.GINGERBREAD)
public void mResult() {
NumAf = 0;
Builders Engineering College 18
if(!Scr.getText().toString().trim().isEmpty())
NumAf = Float.parseFloat(Scr.getText().toString());
result = NumAf;
try {
switch (Operation) {
case "+":
result = NumAf + NumberBf;
break;
case "-":
result = NumberBf - NumAf;
break;
case "*":
result = NumAf * NumberBf;
break;
case "/":
result = NumberBf / NumAf;
break;
Result:
Thus the native calculator application is developed and tested using android studio.
Builders Engineering College 21
Ex.No: 4 Write an application that draws basic graphical
Date: primitives on the screen
Aim:
To write an application that draws basic graphical primitives on the screen using
android studio.
Procedure:
1. Open eclipse or android studio and select new android project.
2. Give project name and select next.
3. Choose the android version. Choose the lowest android version(Android 2.2) and
select next.
4. Enter the package name. Package name must be two word separated by comma and
click finish.
5. Go to package explorer in the left hand side. Select the project.
6. Go to “res“ folder and select layout. Double click the activitymain.xml file.
7. Now you can see the Graphics layout window.
8. Click the activitymain.xml file and type the code.
9. Go to project explorer and select “src” folder. Now select mainactivity.java and
create samplecanvas.java files and type the code.
10. Go to activitymain.xml and right click. Select run as option and select run
configuration.
11. Android output is present in the android emulator.
Program: activitymain.xml
<?xml version="1.0" encoding="utf-8"?>
<android.support.design.widget.CoordinatorLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fitsSystemWindows="true"
tools:context="com.sg.graphic.MainActivity">
Result:
Thus the application that draws basic graphical primitives on the screen is developed
and tested using android studio.
Builders Engineering College 25
Ex.No: 5 Develop an application that makes use of database
Date:
Aim:
To develop an application that makes use of database using android studio.
Procedure:
1. Open eclipse or android studio and select new android project.
2. Give project name and select next.
3. Choose the android version. Choose the lowest android version(Android 2.2) and
select next.
4. Enter the package name. Package name must be two word separated by comma and
click finish.
5. Go to package explorer in the left hand side. Select the project.
6. Go to “res“ folder and select layout. Double click the activitymain.xml file.
7. Now you can see the Graphics layout window.
8. Click the activitymain.xml file and type the code.
9. Go to project explorer and select “src” folder. Now select mainactivity.java file
and type the code.
10. Go to activitymain.xml and right click. Select run as option and select run
configuration.
11. Android output is present in the android emulator.
Program: activitymain.xml
<?xml version="1.0" encoding="utf-8"?>
<AbsoluteLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/myLayout"
android:stretchColumns="0"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<TextView android:text="@string/title"
android:layout_x="110dp"
android:layout_y="10dp"
android:layout_width="wrap_content"
android:layout_height="wrap_content"/>
<TextView android:text="@string/roll_no"
android:layout_x="30dp"
android:layout_y="50dp"
android:layout_width="wrap_content"
android:layout_height="wrap_content"/>
<EditText android:id="@+id/editRollno"
android:inputType="number"
Result:
Thus the application that makes use of database is developed and tested using
android studio.
Builders Engineering College 31
Ex.No: 6 Develop an application that makes use of RSS Feed
Date:
Aim:
To develop an application that makes use of RSS Feed using android studio.
Procedure:
1. Open eclipse or android studio and select new android project.
2. Give project name and select next.
3. Choose the android version. Choose the lowest android version(Android 2.2) and
select next.
4. Enter the package name. Package name must be two word separated by comma and
click finish.
5. Go to package explorer in the left hand side. Select the project.
6. Go to “res“ folder and select layout. Double click the activitymain.xml file.
7. Now you can see the Graphics layout window.
8. Click the activitymain.xml file and type the code also create supporting layout files.
9. Go to project explorer and select “src” folder. Now select mainactivity.java file
and type the code also create the supporting java codes.
10. Go to activitymain.xml and right click. Select run as option and select run
configuration.
11. Android output is present in the android emulator.
Program: activitymain.xml
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context="com.linuxpert.mitcourses.MainActivity">
Intent i = getIntent();
//gets the root intent
String title = i.getStringExtra("title");
//gets the String supplied with the tag title
String url = i.getStringExtra("link");
//gets the String supplied with the tag link
getRssData getRssData = new getRssData();
getRssData.execute(url);
public RssParseHandler() {
rssItems = new ArrayList<>();
}
public ArrayList<RssItem> getRssItems() {
return rssItems;
}
@Override
public void startElement(String uri, String localName, String qName, Attributes
attributes) throws SAXException {
if("item".equals(qName)){
currentItem = new RssItem(); //create a new RssItem to store data
} else if ("title".equals(qName)){
parsingTitle = true;
}
else if ("link".equals(qName)){
parsingLink = true;
}
//sets the current item to rss item when parsing item
//sets appropriate indicators to true when opening tags are processed
}
//adds the current item to list
//sets appropriate indicators to false when closing tags are processed
}
@Override
public void characters(char[] ch, int start, int length) throws SAXException {
if(parsingTitle){
if(currentItem!=null) {
currentItem.setTitle(new String(ch, start, length)); //sets title of the current item
}
} else if (parsingLink){
if (currentItem!=null){
currentItem.setLink(new String(ch, start, length)); //sets link of the current item
}
}
/*
* Here we used if(parsingTitle), if(parsingLink).
* These indicators indicate whether title or link is executed.
* It helps to avoid the handler from parsing other unwanted characters inside other rss
tags.
*/
}
}
Result:
Thus the application that makes use of RSS Feed is developed and tested using
android studio.
Builders Engineering College 44
Ex.No: 7 Implement an application that implements Multithreading
Date:
Aim:
To implement an application that implements Multithreading using android studio.
Procedure:
1. Open eclipse or android studio and select new android project.
2. Give project name and select next.
3. Choose the android version. Choose the lowest android version(Android 2.2) and
select next.
4. Enter the package name. Package name must be two word separated by comma and
click finish.
5. Go to package explorer in the left hand side. Select the project.
6. Go to “res“ folder and select layout. Double click the activitymain.xml file.
7. Now you can see the Graphics layout window.
8. Click the activitymain.xml file and type the code.
9. Go to project explorer and select “src” folder. Now select mainactivity.java file
and type the code.
10. Go to activitymain.xml and right click. Select run as option and select run
configuration.
11. Android output is present in the android emulator.
Program: activitymain.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
public class MainActivity extends Activity {
private ProgressBar progress;
private TextView text;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
progress = (ProgressBar) findViewById(R.id.progressBar1);
text = (TextView) findViewById(R.id.textView1);
}
public void startProgress(View view) {
// do something long
Runnable runnable = new Runnable() {
@Override
public void run() {
for (int i = 0; i <= 10; i++) {
final int value = i;
doFakeWork();
progress.post(new Runnable() {
@Override
public void run() {
text.setText("Loading");
progress.setProgress(value);
}
});
Result:
Thus the application that implements Multithreading is implemented and tested
using android studio.
Builders Engineering College 47
Ex.No: 8 Develop a native application that uses GPS location information
Date:
Aim:
To develop a native application that uses GPS location information using android
studio.
Procedure:
1. Open eclipse or android studio and select new android project.
2. Give project name and select next.
3. Choose the android version. Choose the lowest android version(Android 2.2) and
select next.
4. Enter the package name. Package name must be two word separated by comma and
click finish.
5. Go to package explorer in the left hand side. Select the project.
6. Go to “res“ folder and select layout. Double click the activitymain.xml file.
7. Now you can see the Graphics layout window.
8. Click the activitymain.xml file and type the code.
9. Go to project explorer and select “src” folder. Now select mainactivity.java file
and type the code.
10. Go to activitymain.xml and right click. Select run as option and select run
configuration.
11. Android output is present in the android emulator.
Program: activitymain.xml
<?xml version="1.0" encoding="utf-8"?>
public class GPStrace extends Service implements
LocationListener{
private final Context context;
boolean isGPSEnabled=false;
boolean canGetLocation=false;
boolean isNetworkEnabled=false;
Location location;
double latitude;
double longtitude;
private static final long MIN_DISTANCE_CHANGE_FOR_UPDATES=10;
private static final long MIN_TIME_BW_UPDATES=1000*60*1;
protected LocationManager locationManager;
public GPStrace(Context context)
{
this.context=context;
getLocation();
}
public Location getLocation()
{
try{
locationManager=(LocationManager)
context.getSystemService(LOCATION_SERVICE);
isGPSEnabled=locationManager.isProviderEnabled(LocationManag
er.GPS_PROVIDER);
application that draws
basic graphical primitives
on the screen in android
Develop
a native
calculator
application
Implement an application
that creates an alert
upon receiving a
message in android
Builders Engineering College 49
Develop
an
application that makes
use of RSS Feed
isNetworkEnabled=locationManager.isProviderEnabled(LocationM
anager.NETWORK_PROVIDER);
if(!isGPSEnabled && !isNetworkEnabled){
}else{
this.canGetLocation=true;
if(isNetworkEnabled){
Develop
an
application that makes
use of database
locationManager.requestLocationUpdates(
LocationManager.NETWORK_PROVIDER,
MIN_TIME_BW_UPDATES,
MIN_DISTANCE_CHANGE_FOR_UPDATES,this);
}
if(locationManager!=null){
Write a
mobile
application that creates
alarm clock in android
location=locationManager.getLastKnownLocation(LocationManager
.NETWORK_PROVIDER);
if(location !=null){
latitude=location.getLatitude();
longtitude=location.getLongitude();
FAMOUS QUOTES
}
}
}
if(isGPSEnabled){
if(location==null){
locationManager.requestLocationUpdates(LocationManager.GPS_PR
OVIDER,MIN_TIME_BW_UPDATES,
MIN_DISTANCE_CHANGE_FOR_UPDATES,
this);
if(locationManager!=null){
location=locationManager.getLastKnownLocation(LocationManager
.GPS_PROVIDER);
if(location!=null){
latitude=location.getLatitude();
longtitude=location.getLongitude();
}
Androidmaifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.sg.gps">
Result:
Thus the application native application that uses GPS location information is
developed and tested using android studio.
Builders Engineering College 51
Ex.No: 9 Implement an application that writes data to the SD card
Date:
Aim:
To implement an application that writes data to the SD card using android studio.
Procedure:
1. Open eclipse or android studio and select new android project.
2. Give project name and select next.
3. Choose the android version. Choose the lowest android version(Android 2.2) and
select next.
4. Enter the package name. Package name must be two word separated by comma and
click finish.
5. Go to package explorer in the left hand side. Select the project.
6. Go to “res“ folder and select layout. Double click the activitymain.xml file.
7. Now you can see the Graphics layout window.
8. Click the activitymain.xml file and type the code.
9. Go to project explorer and select “src” folder. Now select mainactivity.java file
and type the code.
10. Go to activitymain.xml and right click. Select run as option and select run
configuration.
11. Android output is present in the android emulator.
Program: activitymain.xml
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context="com.linuxpert.myfileapp.MainActivity">
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
txtWrite = (EditText)findViewById(R.id.txtWrite);
txtRead = (TextView)findViewById(R.id.txtRead);
btnWrite = (Button)findViewById(R.id.btnWrite);
btnRead = (Button)findViewById(R.id.btnRead);
btnWrite.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
String text = txtWrite.getText().toString();//read data from text field
try {
FileOutputStream ofStream = new FileOutputStream(new
File(getFilesDir(),"demo"));
/*
* file output stream which writes into a new file named demo with the path we
get from
* getFilesDir() function which corresponds to internal memory.
* - getCacheDir() - cache memory
*/
OutputStreamWriter osWriter = new OutputStreamWriter(ofStream);
//create a new writer from ofStream
osWriter.write(text);
//writes data into the file
osWriter.close();
ofStream.close();
//closing stream and writer
} catch (IOException e) {
e.printStackTrace();
}
}
});
btnRead.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
try {
FileInputStream ifStream = new FileInputStream(new File(getFilesDir(),"demo"));
/* creates input stream for reading from the file*/
BufferedReader bReader = new BufferedReader(new
InputStreamReader(ifStream));
/* Here we created a new InputStreamReader from the ifStream.
* (Like we created an OutputStreamWriter from ofStream).
* And we've created a BufferedReader from this InputStreamReader.
* The buffered reader is used to read data from a file as Strings.
*/
String read=""; //creating an empty string to save the read data from file.
String line;
/* Here we read the file line by line so String line is used to store the data
* of the current line the reader pointer is positioned at.
*/
while((line=bReader.readLine())!=null){
/*confirms the line is not null so as to execute loop.*/
Builders Engineering College 54
/*If it is null it means the pointer is at the end of file*/
read+=line+"\n";
}
bReader.close();
ifStream.close();
//closing stream and reader
txtRead.setText(read); //setting the text of the text view
} catch (IOException e) {
e.printStackTrace();
}
}
});
}
}
Output:
Result:
Thus the application that writes data to the SD card is implemented and tested using
android studio.
Builders Engineering College 55
Ex.No: 10 Implement an application that creates an alert upon
Date: receiving a message
Aim:
To implement an application that creates an alert upon receiving a message using
android studio.
Procedure:
1. Open eclipse or android studio and select new android project.
2. Give project name and select next.
3. Choose the android version. Choose the lowest android version(Android 2.2) and
select next.
4. Enter the package name. Package name must be two word separated by comma and
click finish.
5. Go to package explorer in the left hand side. Select the project.
6. Go to “res“ folder and select layout. Double click the activitymain.xml file.
7. Now you can see the Graphics layout window.
8. Click the activitymain.xml file and type the code.
9. Go to project explorer and select “src” folder. Now select mainactivity.java file
and type the code.
10. Go to activitymain.xml and right click. Select run as option and select run
configuration.
11. Android output is present in the android emulator.
Program: activitymain.xml
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity">
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
public void showDialog(View view){
AlertDialog alertDialog = new AlertDialog.Builder(MainActivity.this).create();
alertDialog.setTitle("Alert");
alertDialog.setMessage("Welcome to EBETi");
// Alert dialog button
alertDialog.setButton(AlertDialog.BUTTON_NEUTRAL, "OK",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
// Alert dialog action goes here
// onClick button code here
dialog.dismiss();// use dismiss to cancel alert dialog
}
});
alertDialog.show();
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_main, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
Builders Engineering College 57
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
//noinspection SimplifiableIfStatement
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
}
Output:
Result:
Thus the application that creates an alert upon receiving a message is implemented
and tested using android studio.
Builders Engineering College 58
Ex.No: 11 Write a mobile application that creates alarm clock
Date:
Aim:
To write a mobile application that creates alarm clock using android studio.
Procedure:
1. Open eclipse or android studio and select new android project.
2. Give project name and select next.
3. Choose the android version. Choose the lowest android version(Android 2.2) and
select next.
4. Enter the package name. Package name must be two word separated by comma and
click finish.
5. Go to package explorer in the left hand side. Select the project.
6. Go to “res“ folder and select layout. Double click the activitymain.xml file.
7. Now you can see the Graphics layout window.
8. Click the activitymain.xml file and type the code.
9. Go to project explorer and select “src” folder. Now select mainactivity.java file
and type the code.
10. Go to activitymain.xml and right click. Select run as option and select run
configuration.
11. Android output is present in the android emulator.
Program: activitymain.xml
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:paddingBottom="@dimen/activity_vertical_margin"
tools:context=".MyActivity">
public class AlarmReceiver extends WakefulBroadcastReceiver {
@Override
Builders Engineering College 61
public void onReceive(final Context context, Intent intent) {
//this will update the UI with message
AlarmActivity inst = AlarmActivity.instance();
inst.setAlarmText("Alarm! Wake up! Wake up!");
//this will sound the alarm tone
//this will sound the alarm once, if you wish to
//raise alarm in loop continuously then use MediaPlayer and setLooping(true)
Uri alarmUri = RingtoneManager.getDefaultUri(RingtoneManager.TYPE_ALARM);
if (alarmUri == null) {
alarmUri =
RingtoneManager.getDefaultUri(RingtoneManager.TYPE_NOTIFICATION);
}
Ringtone ringtone = RingtoneManager.getRingtone(context, alarmUri);
ringtone.play();
//this will send a notification message
ComponentName comp = new ComponentName(context.getPackageName(),
AlarmService.class.getName());
startWakefulService(context, (intent.setComponent(comp)));
setResultCode(Activity.RESULT_OK);
}
}