This is my own presentation for student innovation.
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SMART INDIA HACKATHON 2024
Problem Statement ID – 1586
Problem Statement Title- Student
Innovation
Theme- Smart Education
PS Category- Software
Team ID-
Team Name - Hexa Coders
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Student Innovation
Problem: Virtual learning often leads to low engagement, technical issues, and lack of structured settings.
Solution: Incorporate gamified quizzes, daily assessments, automated feedback, and grading for
accurate, real-time evaluations.
Supports: Remote and hybrid learning, providing data-driven insights for personalized teaching.
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Purposed Solution
The purpose is to build a smart education platform to enhance learning
with flexible, automated, and personalized assessments.
Hexa
Coders
TECHNICAL APPROACH
Technologies to be used
Languages: Python (backend), JavaScript (frontend)1.
Frameworks: Django, Django REST Framework (API)2.
Frontend: HTML, CSS, JavaScript (React/Vue.js for
interactivity)
3.
Database: PostgreSQL or SQLite4.
Hosting: Heroku, AWS, DigitalOcean5.
Tools: Bootstrap (responsive design), Docker
(containerization)
6.
Methodology and process for
implementation
Identify requirements for quizzes, assessments,
progress reports, and video submissions.
7.
Define project scope, target users, functionality, and
expected outcomes.
8.
System Architecture: Design interactions between
frontend, backend, and database.
9.
Database Design: Create ER diagrams for the
schema.
10.
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Hexa
Coders
Flow Chart
Hexa
Coders
FEASIBILITY AND VIABILITY
Analysis of the feasibility of the idea:
The idea is feasible with widely supported technologies like Django, Python, and JavaScript, and achievable
features, requiring experienced developers and a user-friendly design for students and educators.
1.
Potential challenges and risks:
Potential challenges include technical issues, user adoption, data security, scalability, and cost overruns.2.
Strategies for overcoming this challenges:
Overcome challenges with testing, user training, data security, scalability, and cost management through
budgeting and open-source tools.
3.
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IMPACT AND BENEFITS
Potential impact on the target audience:
The platform enhances student engagement and outcomes, eases teachers' workload with
automation, and supports institutions by enabling scalable remote and hybrid learning.
1.
Benefits of the solution:
The platform enhances educational accessibility, reduces costs and resource use, and promotes
sustainability by minimizing physical resources.
2.
5@SIH Idea submission- Template
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Hexa
Coders
RESEARCH AND REFERENCES
Hexa
Coders
Details / Links of the reference and research work
Online Learning: Meta-analysis of effectiveness. [Google Scholar]1.
Django: Official setup guides. [Django Documentation]2.
Gamification: Impact review. [Google Scholar]3.
Automated Grading: System effectiveness. [Google Scholar]4.
Data Analytics: Mining methods review. [Google Scholar]5.
Privacy & Security: Data protection solutions. [Google Scholar]6.
Sustainability: Digital tools for sustainable practices. [Google Scholar]7.
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