Interactive Multimedia

jhando 37,618 views 42 slides Sep 09, 2007
Slide 1
Slide 1 of 42
Slide 1
1
Slide 2
2
Slide 3
3
Slide 4
4
Slide 5
5
Slide 6
6
Slide 7
7
Slide 8
8
Slide 9
9
Slide 10
10
Slide 11
11
Slide 12
12
Slide 13
13
Slide 14
14
Slide 15
15
Slide 16
16
Slide 17
17
Slide 18
18
Slide 19
19
Slide 20
20
Slide 21
21
Slide 22
22
Slide 23
23
Slide 24
24
Slide 25
25
Slide 26
26
Slide 27
27
Slide 28
28
Slide 29
29
Slide 30
30
Slide 31
31
Slide 32
32
Slide 33
33
Slide 34
34
Slide 35
35
Slide 36
36
Slide 37
37
Slide 38
38
Slide 39
39
Slide 40
40
Slide 41
41
Slide 42
42

About This Presentation

No description available for this slideshow.


Slide Content

1
Planning Interactive
Multimedia

12 IPT Multimedia Systems -
Planning IM 2
What is Interactive
Multimedia?
Multimedia is the integration
of text, sound, graphics,
animation and video into a
single unit.

12 IPT Multimedia Systems -
Planning IM 3
What is Interactive
Multimedia?
Interactive means that the
user or audience has control
over the program or
presentation.

12 IPT Multimedia Systems -
Planning IM 4
Designing IM
Designing Interactive
Multimedia is critical in
making these elements
easy to use and
understand while at the
same time creating an
effective and useful
program.

12 IPT Multimedia Systems -
Planning IM 5
Appropriate uses of IM
Games
Education
Training
Information presentation
Simulation
Corporate presentation

12 IPT Multimedia Systems -
Planning IM 6
What is interface design?
The interface is what
connects the user to the
content and helps shape
the interactive
experience.
It is everything a user
sees, hears, touches and
feels.

12 IPT Multimedia Systems -
Planning IM 7
Getting started
Please consider:
–Is an interactive multimedia program
the best solution?
–who will use the program?
–where will the program be used?
–does anything like this idea already
exist?
–are the resources available to make the
program?

12 IPT Multimedia Systems -
Planning IM 8
Resources Required
To make an interactive multimedia (IM) program
you will need:
–A project management plan
–People with knowledge and skills to help you
–Tools - like Hardware, Software and Production
Equipment
–Subject matter and content to put into your
program
–Funding (for commercial programs)

12 IPT Multimedia Systems -
Planning IM 9
1. Determine the needs &
goals
What is the expected
outcome?
What do you want the user
to learn/know?
Tools
–set up a schedule of events
(timeline) and designate tasks

12 IPT Multimedia Systems -
Planning IM 10
2. Learn the Content
In some cases the
content of the
program may not be
familiar to you -
learn about the
content yourself or
use a subject matter
expert

12 IPT Multimedia Systems -
Planning IM 11
3. Generate Ideas
Brainstorming to generate
creative ideas.
Better to do this activity with a
group.

12 IPT Multimedia Systems -
Planning IM 12
3. Generate Ideas
Brainstorming produces a long
list of ideas - bad ones are
eliminated and some
plan/method of instruction
needs to be developed.

12 IPT Multimedia Systems -
Planning IM 13
4. Storyboard
Preparing textual &
pictorial displays of
EACH screen/scene
Each screen should be
roughly illustrated and
serve the purpose of
generating further ideas.

12 IPT Multimedia Systems -
Planning IM 14
5. Flowchart the Program
A series of diagrams describing the flow
of the program.
The flowchart will contain information
about what screen leads from one to
another, what happens if a particular
response is made, when does the
program end etc.

12 IPT Multimedia Systems -
Planning IM 15
6. Detailed Design
A paper based design stage
where detailed information
about the project and it’s
content is created.
Each frame is detailed
including graphics, text,
multimedia components,
navigation and actions

12 IPT Multimedia Systems -
Planning IM 16
7. Program It
Translate the
storyboard/flowchart into a
series of instructions on the
computer. i.e. Put the plan
into practice!
This should be a prototype
and is subjected to constant
testing and debugging.

12 IPT Multimedia Systems -
Planning IM 17
8. Produce Support Materials
User manuals
Technical manuals
Worksheets
CD Cover

12 IPT Multimedia Systems -
Planning IM 18
9. Evaluate & Revise
Get feedback from users
Fix bugs
Final production

12 IPT Multimedia Systems -
Planning IM 19
The Team
Almost all multimedia projects are
developed by a team rather than an
individual.

12 IPT Multimedia Systems -
Planning IM 20
The Team
The types of
specialists include
–Graphic Designers
–Programmers
–Producers (handle the
day to day
management of people
and finances)

12 IPT Multimedia Systems -
Planning IM 21
The Team
–Project Managers (oversee the
projects timeline and resources)
–Writers - creative and technical
–User Interface Designers
–Sound Designers
–Videographers
–Animators - 2-D and 3-D

22
Planning Interactive
Multimedia

12 IPT Multimedia Systems -
Planning IM 23
What is Interactive
Multimedia?
Multimedia is the integration

12 IPT Multimedia Systems -
Planning IM 24
What is Interactive
Multimedia?
Interactive means that the
user or audience has control

12 IPT Multimedia Systems -
Planning IM 25
Designing IM
Designing Interactive
Multimedia is critical in
making these elements
easy to use and
understand while at the
same time creating an
effective and useful
program.

12 IPT Multimedia Systems -
Planning IM 26
Appropriate uses of IM
Games
Education
Training
Information presentation
Simulation
Corporate presentation

12 IPT Multimedia Systems -
Planning IM 27
What is interface design?
The interface is what
connects the user to the
content and helps shape
the interactive
experience.
It is everything a user
sees, hears, touches and
feels.

12 IPT Multimedia Systems -
Planning IM 28
Getting started
Please consider:
–Is an interactive multimedia program
the best solution?
–who will use the program?
–where will the program be used?
–does anything like this idea already
exist?
–are the resources available to make the
program?

12 IPT Multimedia Systems -
Planning IM 29
Resources Required
To make an interactive multimedia (IM) program
you will need:
–A project management plan
–People with knowledge and skills to help you
–Tools - like Hardware, Software and Production
Equipment
–Subject matter and content to put into your
program
–Funding (for commercial programs)

12 IPT Multimedia Systems -
Planning IM 30
1. Determine the needs &
goals
What is the expected
outcome?
What do you want the user
to learn/know?
Tools
–set up a schedule of events
(timeline) and designate tasks

12 IPT Multimedia Systems -
Planning IM 31
2. Learn the Content
In some cases the
content of the
program may not be
familiar to you -
learn about the
content yourself or
use a subject matter
expert

12 IPT Multimedia Systems -
Planning IM 32
3. Generate Ideas
Brainstorming to generate
creative ideas.
Better to do this activity with a
group.

12 IPT Multimedia Systems -
Planning IM 33
3. Generate Ideas
Brainstorming produces a long
list of ideas - bad ones are
eliminated and some
plan/method of instruction
needs to be developed.

12 IPT Multimedia Systems -
Planning IM 34
4. Storyboard
Preparing textual &
pictorial displays of
EACH screen/scene
Each screen should be
roughly illustrated and
serve the purpose of
generating further ideas.

12 IPT Multimedia Systems -
Planning IM 35
5. Flowchart the Program
A series of diagrams describing the flow
of the program.
The flowchart will contain information
about what screen leads from one to
another, what happens if a particular
response is made, when does the
program end etc.

12 IPT Multimedia Systems -
Planning IM 36
6. Detailed Design
A paper based design stage
where detailed information
about the project and it’s
content is created.
Each frame is detailed
including graphics, text,
multimedia components,
navigation and actions

12 IPT Multimedia Systems -
Planning IM 37
7. Program It
Translate the
storyboard/flowchart into a
series of instructions on the
computer. i.e. Put the plan
into practice!
This should be a prototype
and is subjected to constant
testing and debugging.

12 IPT Multimedia Systems -
Planning IM 38
8. Produce Support Materials
User manuals
Technical manuals
Worksheets
CD Cover

12 IPT Multimedia Systems -
Planning IM 39
9. Evaluate & Revise
Get feedback from users
Fix bugs
Final production

12 IPT Multimedia Systems -
Planning IM 40
The Team
Almost all multimedia projects are
developed by a team rather than an
individual.

12 IPT Multimedia Systems -
Planning IM 41
The Team
The types of
specialists include
–Graphic Designers
–Programmers
–Producers (handle the
day to day
management of people
and finances)

12 IPT Multimedia Systems -
Planning IM 42
The Team
–Project Managers (oversee the
projects timeline and resources)
–Writers - creative and technical
–User Interface Designers
–Sound Designers
–Videographers
–Animators - 2-D and 3-D
Tags