Definition of Terms
Examples of Interactive Media
Potential of Multimedia in Education
Impacts of Multimedia in Education
Ways Multimedia Technology Is Used
in Education
Advantages
Disadvantages
INTERACTIVE
–offers multiple choices or scenarios
-the viewer chooses which sequences
or subjects to explore
-“interacts” with the viewer by
responding to these choices
MULTIMEDIA
-graphics, music, sound effects,
voice, video, and animation in the
same program or presentation
INTERACTIVE MEDIA
-products and services on computer-
based systems which respond to
user’s actions by presenting content
1.Interactive Television
2.Interactive Narrative
3.Interactive Advertising
4.Algorithmic Art
5.Videogames
6.Social Media
7.Virtual Reality
8.Augmented Reality
6.Personal
7.Strong foundation
8.Tool to make remembering longer,
easier
9.More information faster
10.Fun
1.It facilitates student-centered
learning.
2.It can address several learning
styles and modalities.
3.It activates student interaction,
experimentation and cooperative
learning.
4.Students often work on computer
projects as they never did in
paper-and-pencil projects.
5.It facilitates “storylines” or
thematic learning.
6.It promotes the constructivist view
of learning.
1.Lecture/Presentation
2.Collaborative Learning
3.Individualized Learning
4.Creating Reports or Presentations
5.Assessment
1.The ability to individualize
2.The ability to change outcomes
based on input
3.The learning style is individual and
exclusive
4.Learners take more productive role
1.Using instructional technologies
requires a great quantity of
resources
2.Learner control problems
“We are bombarded today by
such a quantity of images that we
can no longer distinguish direct
experience from what we have seen
for a few seconds on television. The
memory is littered with bits and
pieces of images, like a rubbish
dump.”
-ItaloCalvino, novelist