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thereby allowing them to easily navigate and respond to dynamic, fluid, and complex forces (both internal and external) that
significantly affect their well-being.
These are visible when learners are given opportunities to plan, create, and innovate projects or process individually and
collaboratively using ideas inspired by imagination, inquiry, experimentation, and purposeful play. As a skill for the 21st century,
this shall generally encompass all basic understandings in the subject of EPP/TLE. As a skill-based subject, a strong foundation for
the following of general principles (in order to execute) is a must. Moreover, the development/innovation of learned skills into more
complex and intricate skills align to the very purpose being aimed.
e.g.
● ICT- creating knowledge product using productivity tools, create database objects, creating portable bootable
devices, construction simple robotics system
• Agriculture - creating/producing food and non-food products from agricultural and fishery produce and by-
products such as food, fiber, soap lotion, shampoo and toothpaste, organic soil amendments, creative ornaments.
● Family and Consumer Science - applying handicraft design to furniture, linens, and apparels as well as
researching and developing new recipes from available ingredients.
● Industrial Arts - designing and illustrating plans, circuits and specifications for a project embedding innovative
function, mechanism or process applying fundamental concepts of industrial arts (ex. Voice command on/off to
some electrical devices, configuring electronic products.)
● applying electrical, digital functions to furniture and mechanical fixtures in construction. (ex. Voice command
on/off to some electrical devices, configuring electronic products.)
2. Critical Thinking and Problem-Solving
It is the ability to analyze evidence, patterns, relationships, making inferences using reasoning, judging, evaluating, and making
decisions or solving problems. It includes actively and skillfully conceptualizing, analyzing, synthesizing, and/or evaluating
information gathered from, or generated by, observation, experience, reflection, reasoning, or communication, as a guide to belief and
action, the ability to make inferences, calculating probabilities and making decisions.
e.g.
● Information and Communication Technology - analyzing information, filtering fake news, assessing the credibility
of the site use when conducting research