DRESSMAKING Dressmaking is defined as the craft of sewing clothes and dresses . An example of dressmaking is the art of sewing a beautiful dress from fabric. Dressmaking is the activity or job of making clothes for women or girls . Dressmakers help people enhance their body assets and hide their flaws . Just like makeup, clothes are the basic things that can help in enhancing whatever asset a person has and be able to hide whatever flaws that person wants to keep private.
DRESSMAKER A dressmaker, also known as a seamstress, is a person who makes custom clothing for women, such as dresses, blouses, and evening gowns . Dressmakers were historically known as mantua-makers, and are also known as a modiste or fabrician .
During the early 18th-century, the first fashion designers came to the fore as the leaders of fashion. In the 1720s, the queen's dressmaker Françoise Leclerc became sought-after by the women of the French aristocracy , and in the mid century, Marie Madeleine Duchapt , Mademoiselle Alexandre and Le Sieur Beaulard all gained national recognition and expanded their customer base from the French aristocracy to foreign aristocracy . Throughout the early decades of the 20th century, high fashion originated in Paris and, to a lesser extent, London . Fashion magazines from other countries sent editors to the Paris fashion shows. FASHION DESIGNING
In this quarter, you will learn how dressmaking becomes a sustainable source of living for the people. The evolution in fashion trends gradually change from time to time. People’s desire to own stunning and tremendous outfit began since the beginning. It seems an elusive dream for deprived individuals with economic predicament but an everyday fashion to affluent persons. This longing for attractive and fashionable outfit remains unvaried to everyone though season and mode of fashion change from time to time. Progression in clothing closely associated with social, economical and technological aspect and it is happening to everyone all over the world. QUARTER I
PLAN GARMENT DESIGN SLEEPING GARMENTS
A person’s clothing style can say a lot about them. In other words, how you dress and what you wear says a lot about your personality. The process of making a garment is an orderly and creative profession. It takes a variety of materials and involvement of many steps. Good outfit should have proportion, balance, harmony, emphasis and rhythm to express art principles.
The design of the garment has a big impact to wearers comfort to avoid hindering mobility. Appropriate design features enhance physiological comfort by reducing the build of heat and moisture around the skin.
Why is it important to know the principles and elements of design before making your own design of sleeping garments? What are the things to consider in making sleeping garment?
PRINCIPLES AND ELEMENTS OF DESIGN
Designs in our clothes add interest and beauty. Design in fabric refers to a pattern or figure that is printed on it. The personality of the wearer shows the kind of image she projects. Personalities differ depending on the kind of clothing people wear. Most introvert persons prefer clothes of simple yet classical cut with pastel or light colors. Extroverts, on the other hand are creative, artistic, expressive and energetic. Hence, they prefer clothing that is comfortable, attractive and fashionable. They can wear all kinds of clothing of varied style, colors and design with confidenc
There are two basic ways which design is applied : a . design by printing; and b . design by weaving
a. Design by Printing is the use of dye or ink on the surface of the fabric. They are called “prints”. They are often attractive because variety of colors can be combined. When designs are printed all over the fabric, it is called “all-over print”
b . Designs by Weaving are permanent because of the “color-fast dyes” as the fabric is woven. They maybe in solid or in combination colors woven to form special designs. Designs such as stripes use more colors of yarn and will always be straight because they form “grain line” on the fabric. When horizontal lines cross vertical lines to form rectangles or square, it is called as plaid . When the design is formed by mixing certain colors of nappy yarns to have speckled effects, it is called ‘’tweeds’’ a. dress with plaid design b . dress with tweed design
Designs by Weaving are permanent because of the “color-fast dyes” as the fabric is woven. They maybe in solid or in combination colors woven to form special designs. Designs such as stripes use more colors of yarn and will always be straight because they form “grain line” on the fabric. When horizontal lines cross vertical lines to form rectangles or square, it is called plaid. When the design is formed by mixing certain colors of nappy yarns to have speckled effects, it is called ‘’tweeds’’ a. dress with plaid design b . dress with tweed design
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Principles of design
1. Proportion It is the relationship in size between various parts and the whole. Fashion designing is a creative expression. Exact mathematical proportions are not required as long as what you design is visually pleasing and in accordance with the size, shape and height of the bearer.
1. Proportion
1. Proportion According to the some artists, normal humans are usually 7-8 times the height of their heads, meaning you can use the height of the head as a unit of measurement to give the “lay lines” for the parts of your body. Example for adult figure above labeled for 7.5 heads tall. Try to measure the proportion of your body.
1. Proportion
1. balance It is the arrangement of a design on a space resulting to sense of equilibrium. It is the equal distribution of weight from a central point or area. There are three kinds of visual balance. They are the formal or symmetrical balance, informal or asymmetrical balance and radial balance.
a . Formal or symmetrical balance It is the equal visual weight of each side of an imaginary central vertical line. It is achieved when each half of an object is exactly like the other. A jacket with two breast pockets and two hip pockets is formally.
a . Formal or symmetrical balance
b . inFormal or asymmetrical balance W hen the design is balanced, but each side is different in some way. It is achieved when the two halves of a whole are different, but seem to be equal in weight or emphasis. For example, a jacket with a breast pocket on one side can be balanced by a pocket on the hip of the opposite side
b. inFormal or asymmetrical balance
c . Radial balance It is achieved when all parts of the design are at equal distance from a central point. A man wearing a sun design on the front of his shirt may have this king of design
c . Radial balance
3 . emphasis It is achieved by the designer’s ability to create a center of interest by which the viewer’s eyes are directed to a specific area of a garment or body part.
3 . emphasis
4. rhythm It is the repetition of an accent to create an interesting design. Repeating an accent on different parts of the dress or one part of the dress will achieve a design that is harmonious and visually united.
4. rhythm
5 . harmony It is the pleasing and congruent arrangement of parts. It is the blending of all components of design. When the structural resuIts
5 . harmony
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COMPANY GROWTH SUCCESS STRATEGY Business growth is essential for any company that wants to remain competitive and successful in the long term. By expanding reach, increasing revenue streams, and developing new products or services, businesses can achieve sustainable growth that creates new opportunities for success. With the right strategy, resources, and team in place, businesses can achieve the growth they need to reach their full potential and thrive in today's competitive marketplace. LEVEL 4 Add text here. LEVEL 3 Add text here. LEVEL 2 Add text here. LEVEL 1 Add text here.