21ST-CENTURY-EDUCATION_GROUP1.pptxAHAJAJAJAJAJ

papajerhello28 0 views 49 slides Sep 27, 2025
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About This Presentation

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Slide Content

¡LUN

rg Le a

m EDUCATION — BE

Learning Outcomes:

« Define 21st Century education

+ Describe the 21st Century teacher and the
needed innovative tools for learning >

+ Examine the critical attributes of 2Ist Le
Century education

+ Explain education how 21st Century
concepts can be integrated in the

SS yy

| Concept

| This modern society is ushered in by a dramatic
= technological revolution. It is an increasingly diverse,
globalized and complex media saturated society.
According to Dr. Douglas Kellner, this technological
=m revolution bears a greater impact onsociety than the
transition from an oral to print culture. Emerging
technologies and resulting globalization Also provide
unlimited possibilities for inviting discovery and
developments. UN
QT

S ee:

It focus on a project - bas
curriculum for life that would | |
engage students

These is an innovation in
education from textbook-driven,
teacher-centered, paper and pencil | | |
schooling into a better
understanding of the concept of
knowledge and a new definition of

the educated person. 1

ISS
\ Schools

+ From "building" to "nerve
centers", with open walls
and are roofless

Weachers Learners _

= « Transform from being e become adaptive to L —
dispensers of information to changes
becoming facilitators of learning
& help students translate
information inte knowledge &
knowledcunto wisdom

Are _

« these changes have +
implications for teachers

a A

implication for
Teachers =

+ Teacher must discover student interest by helping
them see what and how they are learning

m + they instill curiosity, which is fundamental for |_|
lifelong learning

+ they must be flexible in how they teach

+ they must excite learners to become more

N 5 rs NY

2tst Century
Curriculum =

+ Critical Attributes that are interdisciplinary, project-
base research-driven

= + Connected to local, national and global communities, =
in which in students may collaborate with people

¢ The curriculum integrates higher order thinking skills,
multiple intelligences, technology and multimedia,

dl literacies and shentic assessments

Ss

21st Century
Curriculum =

+ It is self-directed students

+ Curriculum and instruction concept of differentiation

+ The instruction turns into thematic (Thematic approach is a way of
teaching and learning, whereby many areas of the curriculum, are
connected together and integrated within a theme.), project-based,
and integrated with skills and competencies -Learning not confined
though memorization of facts & Figures alone but connected to
prevent knowledge, personal experiences, interests and habits.

Y A WI

Zi

N

ÈS
| 2tst Century Learning.
Environment X

—H Classroom is not confined to a literal classroom building but a H
learning environment where students collaborate with their peers

we

Cooperative learning is also apparent

WZ

Mi a (+
N Environment “x. _

__ | | Process of creating a world-class 21" century learning_environment: I —

FRIENDLY 7
ad

ENERGY-EFFICIENT "GREEN" school e
\ = ZA

| Bist century Learning |

mania QS y
IDEAL Li NG

RNI ENVIRONMENT

| m me
> AX y
Au = ne À

A

YA Technology in the 21st

Century Pedagogy = ~

+ Technology are tools use to knowledge for ||.
personal and social change

+ Other resources in the school can be utilized by
students in creating opportunities for their
knowledge explorations

=
= NN

INNE

\ Understanding 21st .
Century Learners =

+ Learners referred to as "digital native" while educators as

e "digital immigrants" "digital native" usually react,

4 predominant senses: motion & touch, learn through
experience & learn differently

e "digital immigrants" often reflect, sequential and linear,
predominant senses: hearing & seeing, tend to
intellectualize and believe that learning is constant

Y A NTT

À

Understanding 21st
Century Learners =

« Based on the survey study by Henry J. Kaiser found
out that young people ages 8-18 spend on electronic
media with an average of 6 hours a day.

+ Computing devices such as cellphones Hand held
gaming devices, laptop TVs, and game console at
home

= <A 1/48

E

7

SSS

Understanding 21st - )
Century Learners =<

+ Effects: preschoolers easily navigate electronic multimedia
resources in which they learn basic knowledge as well as more
complex tasks

+ Study of Dr. Michael Wesch, though learners understand how to
access and utilize these tools: for entertainment purposes. It
Learners should be prepared and assisted to become media
literate as they function in an online collaborative research-based

environment
\ = ie

LSSss

productivity & leadership
LA
N He,

2tst Century Skills Outcome —
and the Demands in the Job :.
Market No ¢

+ 21st Century Skills are a set of abilities that students need
to develop to succeed in the information age

+ Learning Skills which comprises critical thinking, creative
thinking, collaborating and communicating

e Literacy Skills include information, media, & technology

e Life Skills includes flexibility, initiative, social skills,

=p Skills demanded in the job market includes

A

ISS

/| 2st Century Skills Outcomm

and the Demands in the Job >.

Market

« knowing a trade

« following direction

« getting along with others
+ working hard

« being professional, efficient, prompt, honest & fair

Ww

N MN

2tst Century Learning >
| implications X

— 21st century skills are relevant to all academic areas z=
Teachers should practice teaching cross-disciplinary skills in related
courses:

a. Integrating research methods

b. Articulating technical scientific concepts in verbal, written, and
graphic forms —
c. Presenting laboratory reports f

d. Use of emerging technologies, software programs and 7
multimedia applications

Y AH NTT

21st Century Learning :.
=F] implications “SS —

— The assessment tools should contain these skills: z=
« They may design or adopt learning standards that students
should acquire and master
« Students & teachers should use a variety of skills, multiple
technologies and new ways of analyzing 8 processing
information HH —
+ Students should take initiative, thinking creatively, planning out,
the process & working collaboratively in teams with other 7
students

Y # NT

Paradigm Shift for 21st .. u
Century IN

+ Before 21st Century Education 21st Century Education ——

\y Paradigm Shift for 21st © —

| Century X >

|| Before 21st Century Education

À ©

\ =

21st Century Education

|| Before 21st Century Education

\ =

21st Century Education

Paradigm shire for 21st vs —
DE Century NS

Paradigm shire for 21st vs
DE Century NS

+ Before 21st Century Education 21st Century Education

\ = WT

\y Paradigm shire for 21st vs —
| Century sy |

|| Before 21st Century Education 21st Century Education ——

\ = SiGe

Paradigm shire for 21st vs
DE Century NS

+ Before 21st Century Education 21st Century Education

\ = SM

\y Paradigm shire for 21st vs
| Century NS

+ Before 21st Century Education 21st Century Education

\ = WT

Paradigm shire for 21st vs
DE Century NS

+ Before 21st Century Education 21st Century Education

\ = NT

\y Paradigm shire for 21st vs —
| Century NS

+ Before 21st Century Education 21st Century Education

\ = SiGe

V Paradigm Shift for 2tst vs —

| Century SS y

|| Before 21st Century Education

/
=

21st Century Education

Eight attributes of 21st century 7
|| education and thier implication ”.

1. Integrated and interdisciplinary interfacing
various disciplines in an integrated manner rather

|] than compartmentalizing its subsequent parts.

IMPLICATION:

It implies the need to review the curriculum and

create strategies infusing different subjects toward 7-

enhancing the learning experiences of students.

= NT

Eight attributes of 21st century i
—+| education and thier implication
- | 2 Technologies and multimedia - Education in the AS
century makes optimum use of available information and
communication technology (ICT) as well as multimedia to

| improve teaching and learning process. =o
IMPLICATION:

It implies a need to acquire and use computers and
multimedia equipment and the design of a technology plan a

AN to enhance learning at its best.
Y A WW:
NTT

Eight attributes of 21st century i
—+| education and thier implication
3. Global Classroom - Education in the 21st century X
aims to produce global citizens by exposing student to |
the issues and concerns in the local, national and global

— [| societies. EE
IMPLICATION:

It implies the need to include current global issues/concerns,
such as peace and respect for cultural diversity, climate (1

Ax. change and global warming in classroom discussions. „1
Y Y NITY
\ ye
RNA A 17/4448

Eight attributes of 21st century 7
|| education and thier implication |”

4. Creating/Adapting to constant personal and social
change and lifelong learning Transferring and applying
|| knowledge to a new context or real-life situations. | |
IMPLICATION:
It implies that teachers should facilitate students learning A
even beyond academics and it should not end with /) ~

Ax requirement compliance and passing tbe exams. „1
Y A NITY
\ Se
SIM, TF a=

Eight attributes of 2tst century 7
|| education and thier implication +

5. Student centered Education in the 21st centun A |
|| focused on student as learners while addressing thier | |
needs.
IMPLICATION:
It allows students choice and autonomy, use open-ended | —
questioning techniques, engage in explicit instruction, 7-
pt |

encourage students to collaborate d for group projects.
ww \ 77
WY
N WI,

Eight attributes of 21st century
|| education and thier implication +

|| 6. 21st century skills - Education in the 21st centu 4
|| demonstrates the skills needed in becoming |
productive members of society.

IMPLICATION:

It implies the teachers should possess these skills first before
their students. =

Eight attributes of 21st century i
—+| education and thier implication
|| 7. Project based and research Driven - 21st century:
education emphasizes data, information and evidence ~
based decision making through students activities that
=P exchange active learning. Ep
IMPLICATION:

It implies the need for knowledge and skills in research, such
as self-directed activities, learning projects, investigatory

(N projects, capstones and other research based output. fi
S ANA
WN |

Eight attributes of 21st century
| education and thier implication ‘

8. Relevant, Rigorous and Real world - Education in” =

| | the 21st century is meaningful as it connects to real-life |

experiences of learners.
IMPLICATION:

It implies the use of current and relevant information linked | —

to real-life situations and context.

Na

N

Ss

CENTURY TEACHER

e Multi literate
¢ Multi specialists
¢ Multi skilled
+ Self directed
e Lifelong learner

Ww

«+ Flexible

+ Creative problem solver EE

e Critical thinker

«Has a passion for excellent
teaching

+ High emotional quotient(EQ) 7

Bu},

generated,selected,organized,

d

AN

LEARNING

1. Affinity Groups - these are groups or communities
that unite individuals with common interest.
2. Blogs -web or “blogs” are interactive websites

COMMON 2 ist CENTURY ‘
TECHNOLOGY TOOLS FOR



. E-portfolio - it refers to students works that are |

igitally.
LA

stored and revised =

1

<A 1/48

| COMMON 21st CENTUR
4 TECHNOLOGY TOOLS FOR
LEARNING x

4. Podcast -these are digitalized audio files that are
stored on the internet and downloaded to listeners
computers or most likelyto MP3 players.

. Hypertext -these are electronic texts that provide |
multiple links and allow users to trace ideas in
immediate and idiosyncratic directions.

N = N À

INNE

| COMMON 21st CENTURY i
4 TECHNOLOGY TOOLS FOR
LEARNING x

6. Web 2.0. - this refers to a second generation of web-
based communities that demonstrate the participatory
literacies that student need for the 21st century Om
7. Myspace - it is a social networking website that offers
an interactive user/submitted network of friends, personal
profiles, blogs, groups, photos, music,and videos

(internationally.
N À

HIS
vi COMMON 21st c NTUR

A] TECHNOLOGY TOOLS FOR
LEARNING

8. Second life - it is an internet-based 3-D virtual world that
__| | uses avatars (digital representations) to explore, socialize, —

participate in individual or group activities, create and trade
items, (virtual property) and services

9.Semantic Web - it is an extention of the current web that =|
puts data into a common format so that instead of humans Zu
working with individual search engines to locate information "JN

N nV Ga

COMMON 215t CENTURY ‘
|] TECHNOLOGY TOOLS FOR
LEARNING
10. Webkinz -it is an internet simulation wherein
| | children learn pet care and other skills
|| Tl. Wiki. It refers to software that fosters collaboration | |
and communication online. Wikis enable students to
create, comment upon, and revise collaborative
projects.

NS = N À

COMMON 21st CENTURY r
A] TECHNOLOGY TOOLS FOR |
LEARNING
12. Youtube - It is a popular website for video sharing
where users can upload, view and share video footage, |
Li including movie clips, TV clips, and music videos, even |
student-produced videos.
13. Google Docs. It allows students to collaborate with
other people and the document materials that need to

f be compiled, processed, transacted and nz
N Ny

NÉS

\ | COMMON 21st CENTURY à

A] TECHNOLOGY TOOLS FOR
LEARNING =

14. Prezi. It allows individuals to use pre-made,

creative presentation templates.

|| 15. Easybib. It allows individuals to generate ||.

citations in any given format.

N = nz’

| | COMMON 25st CENTURY
A] TECHNOLOGY TOOLS FOR
LEARNING

16. Social media platforms (Facebook, Twitter,
Edmodo, Schoology, Instagram, etc.). These are
=p means to communicate and share ideas among users.
17. Smartboards and audience response systems.
These are replacement for traditional chalkboards or
whiteboards in classrooms.

AN

Sc =

Liss
COMMON 21st CENTURY r

A] TECHNOLOGY TOOLS FOR
LEARNING

18. ReadWriteThink.org. It is a repository of standards-
based literacy lessons that offer teachers instructional
| ideas for Internet integration. —
19. WebQuest Page It provides Webquests on an array
of topics across content areas with a template for
creating one's own.

O mi A

\ COMMON 21st CENTURY
A] TECHNOLOGY TOOLS FOR
LEARNING

| 20. Literacy Web It is an online portal that includes
a large number of new literacy's resources for new
literacies for teachers.

=
N = NN

NS

| _ THANK YOU .

|