* PHYSICAL ENVIRONMENT
CREATING AN EMOTIONAL ENVIRONMENT
* WARM-UP
GETTING PEOPLE FULLY INVOLVED FROM THE START
PRESENTATION (ENCOUNTER)
* OBSERVATION OF REAL WORLDS PHENOM
*
WHOLE BRAIN, WHOLE BODY MOVEMENT
*
VARIETY TO APPEAL TO LEARNING STYLES
* REAL-WORLD, CONTEXTUAL LEARNING EXPERIENCES
*
PARTNER AND TEAM BASED LEARNING PROJECTS
PERFORMANCE (APPLICATION)
* A PREDETERMINED REAL WORLD APPLICATION
FOLLOWED THROUGH REINFORCEMENT ACTIVITIES
* PEER SUPPORT ACTIVITIES
*
ON-GOING COACHING
* PERFORMANCE EVALUATION AND FEEDBACK
* REAL-LIFE SITUATIONS
--STUDENTS MUST SHOW ACQUISITION OF KNOWLEDGE --