Best_10_Educational_Apps_Presentation.pptx

oogunmakinju 20 views 13 slides Oct 04, 2024
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About This Presentation

This presentation highlights the top 10 educational apps selected for their effectiveness in enhancing classroom instruction. Each app is evaluated based on several key factors, including curriculum connection, authenticity, feedback, differentiation, ease of use, privacy, higher-order thinking oppo...


Slide Content

Best 10 Educational Apps for Teaching and Learning A review based on the EDT 6200 standards OMOLARA GRACE OGUNMAKINJU EDT 6200 FALL 2024

Introduction This presentation reviews 10 educational apps selected based on their curriculum connection, authenticity, feedback, differentiation, user friendliness, and student motivation. Each app has been evaluated against these criteria to ensure it supports effective teaching and learning.

Kahoot! Link: https://kahoot.com Classroom Uses: Engages students with quizzes and games. Feedback: Provides instant feedback via leaderboards. Higher-Order Thinking: Promotes quick recall and critical thinking. Ease of Use: Very intuitive and easy to navigate. Privacy: Data is protected, accounts required. Curriculum Connection : Easily tailored to any curriculum. Instructions: Clear and simple to follow.

Google Classroom Link: https://classroom.google.com Classroom Uses: Helps manage assignments and communicate. F eedback: Allows detailed feedback on assignments. Higher-Order Thinking: Promotes collaboration and peer review. Ease of Use: Simple interface for both students and teachers. Privacy: Strong data protection. Curriculum Connection: Perfect for organizing coursework aligned with standards. Instructions: Extensive help resources available.

Quizlet Link: https://quizlet.com Classroom Uses : Flashcards and games for reviewing material. Feedback: Tracks progress and offers feedback. Higher-Order Thinking : Encourages comprehension and synthesis. Ease of Use: User-friendly for creating and accessing sets. Privacy: Data is protected, accounts required. Curriculum Connection : Aligns with curriculum standards. Instructions: Detailed guides available.

Seesaw Link: https://seesaw. com Classroom Uses: Allows students to create digital portfolios. Feedback: Teachers provide feedback on student posts. Higher-Order Thinking: Encourages creativity and reflection. Ease of Use: Simple for both teachers and students. Privacy: Data is securely stored. Curriculum Connection: Supports standards documentation. Instructions: Simple, visual instructions.

Epic! Link: https://www.getepic.com Classroom Uses: Provides a library of books and audiobooks. Feedback: Tracks reading progress with reports. Higher-Order Thinking: Encourages comprehension and analysis. Ease of Use: Very intuitive, easy for young students. Privacy: Compliant with privacy laws. Curriculum Connection: Aligns with reading and literacy goals. Instructions: Clear and simple instructions.

Tynker Link: https://www.tynker.com Classroom Uses: Teaches coding through games and projects. Feedback: Provides real-time feedback on coding. Higher-Order Thinking: Promotes computational thinking. Ease of Use: User-friendly coding environment. Privacy: Strong data protection. Curriculum Connection: Supports STEM standards. Instructions: Comprehensive tutorials available.

Duolingo Link: https://www.duolingo.com Classroom Uses: Language learning via gamified lessons. Feedback: Provides real-time feedback on language exercises. Higher-Order Thinking: Encourages pattern recognition and problem-solving. Ease of Use: Game-like and intuitive. Privacy: User data is protected. Curriculum Connection: Aligns with language learning goals. Instructions: Easy to follow instructions.

Prodigy Math Link: https://www.prodigygame.com Classroom Uses: Gamified platform for practicing math. Feedback: Reports on student performance. Higher-Order Thinking: Develops problem-solving skills. Ease of Use: Engaging and intuitive for students. Privacy: Compliant with data protection laws. Curriculum Connection: Aligns with math standards. Instructions: Age-appropriate guidance provided.

Book Creator Link: https://bookcreator.com Classroom Uses: Allows students to create digital books. Feedback: Teachers provide feedback on books. Higher-Order Thinking: Encourages creative thinking and narrative development. Ease of Use: Accessible interface for students. Privacy: Data is protected. Curriculum Connection: Supports literacy and writing standards. Instructions: Clear guidance on creating books.

Explain Everything Link: https://explaineverything.com Classroom Uses: Interactive whiteboard for collaboration. Feedback: Allows teachers to give feedback on presentations. Higher-Order Thinking: Promotes problem-solving and presentation skills. Ease of Use: Intuitive interface for real-time collaboration. Privacy: Compliant with education privacy standards. Curriculum Connection: Supports visual learning and presentations. Instructions: Extensive help resources.

Conclusion These 10 educational apps were selected for their effectiveness in reinforcing curriculum standards, promoting higher-order thinking, providing student feedback, and being user-friendly. They enhance teaching and learning by integrating technology into the classroom in meaningful ways.