Chapter 3 The Role of Multimedia in Education

52,926 views 36 slides Jan 31, 2013
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About This Presentation

briefly explains on types of presentation and focuses on few functions of PowerPoint and the internet


Slide Content

CHAPTER 3CHAPTER 3
THE ROLE OF MULTIMEDIA
IN EDUCATION
TECHNOLOGY IN ELT
MURNI SALINA
B.Sc. Ed (TESL) UTM, Skudai M’sia

DEFINITION OF MULTIMEDIA
From the words ‘multi’ and
‘media/medium’
Multi – refers to many or multiple
Media/medium – is a tool, vehicle or agent
to present or convey something
Multimedia is all about communicating in
several ways

MULTIMEDIA ELEMENTS
AUDIO
VIDEO
ANIMATION
INTERACTIVE
GRAPHIC
TEXT
MULTIMEDIA
SYSTEM

THE ROLE OF MULTIMEDIA
PRESENTATION IN EDUCATION
Teachers to develop simple effective
presentation for small group, a class or
web-based presentation
Students to develop a presentation based
on a task assigned or research

THE ROLE OF MULTIMEDIA
PRESENTATION IN EDUCATION
They can lecture better using slide
presentations.
They can annotate existing files live while
lecturing.
They are freed from physical proximity to
the blackboard.
Technology enhances collaboration
among teachers.

WHY USE MULTIMEDIA
TECHNOLOGY?
User friendly interface
Meaningful and ease of use
Interactivity
Self-paced interaction
Cost effectiveness with greater efficiency

MULTIMEDIA HARDWARE AND
SOFTWARE
HARDWARE
Input devices
Output devices
SOFTWARE
Text
Graphic
Audio
Video
Animation

INTERACTIVITY OF
MULTIMEDIA

INTERACTIVITY OF MULTIMEDIA
Linear presentationNon-linear presentation
Scene 1 Scene 2 Scene 3 Scene 3
start continuous end
Main Page
Home video
hypertext hypermedia

Types of Multimedia Presentation
3 categories of multimedia presentation :-
linear
Presents information in sequence from the
beginning till the end
Navigation controls allow users to move
forward or to the previous page

Types of Multimedia Presentation
Start Scene 1
Scene 3 EndScene 2
Linear presentation

Types of Multimedia Presentation
Non-linear simple
Centralised information presentation
Consists a menu which connects between
information
Navigation controls allow users to reach
information in the first slide, second and so on.

Types of Multimedia Presentation
Main Menu
Third slide
Fourth slide
Start
First slide
Exit
Second slide
Non-linear simple

Types of Multimedia Presentation
Non-linear complex
All slides are connected directly.
Users’ navigations in any slides can be moved
freely.
Each slides has connections directly and are
allowed to return to any slides.

Types of Multimedia Presentation
Main Menu
Second slide Third slide
First slide
Fourth slide
Start
Exit
Non-linear complex

Criteria of MS Powerpoint
Create & customize slide master- can edit
slide master such inserting logo,pictures,
etc.
Extract Narration
Create web presentation
"internal hyperlinks" that connect one
slide to another, complete with "action"
and "return" buttons.

Criteria of MS Powerpoint
set up "custom shows," - allow to specify
which slides of a presentation should be
shown, and in what order... without having
to "hide" or rearrange slides via slide
sorter view.
set slide timings, create automatically
repeating slide shows, and even record
narration.

Criteria of MS Powerpoint
able to "annotate" slides during a
presentation, with electronic "pencils,"
"felt-tipped pens," or "highlighters"... and
save your annotations

MEDIUM OF DELIVERY
Standalone
application
An application that is
accessed from storage
devices
Such as
Floppy-disk
Hard disk
CD ROM
DVD ROM
Web-based
application
An application that is
accessed with a web
browser over a network
Such as
The internet
The intranet

WHERE TO USE MULTIMEDIA
SYSTEM?
Business and
industries
others
Education and
training
administration
communication
entertainment
home
medical
MULTIMEDIA
IN VARIOUS
FIELDS

THE USE OF INTERNET
In education

FOUR BASIC FUNCTIONS OF THE
INTERNET
Grey (1999) has identified four ways in
which the internet can function as an
educational tool in the classroom and
these four ways are also applicable in
ESL/EFL classrooms.

1.Search for and receive
2.Publish and provide
3.Talk to and reply
4.Collaborate and learn
FOUR BASIC FUNCTIONS OF THE
INTERNET

Search for and receive
Comprises activities that are based on
using the internet as a huge virtual
library.
In these activities students search for
and retrieve information from this library.
FOUR BASIC FUNCTIONS OF THE
INTERNET

Publish and provide
These activities involve not the retrieval,
but the publication of information.
This publishing is done on web pages,
which are the basic places where
information is stored on the internet.
FOUR BASIC FUNCTIONS OF THE
INTERNET

Talk to and reply
These are conversational activities that
take place via the internet through email
correspondence and in ‘chat’ rooms.
This category could also include
internet phone conversations.
FOUR BASIC FUNCTIONS OF THE
INTERNET

Collaborate and learn
This category includes joint projects
that involve students in two or more
classrooms that might be thousands of
miles apart.
This fourth way of integrating the
internet usually involves one or more of
the other three ways.
FOUR BASIC FUNCTIONS OF THE
INTERNET

MULTIMEDIA DEVELOPMENT
User interface principles
Provide an organize structure
Provide a simple design
Keep the user interface visible
Provide informative feedback
Keep the user interface flexible
Minimize memory load
Provide shortcuts for frequent users

MULTIMEDIA DEVELOPMENT
Development team
Project manager
Designer
Content specialist
Writer
Video specialist
Audio specialist
Programmer
Producer

MULTIMEDIA PRODUCTION
PLANNING
PRODUCTION
DESIGN
DEVELOPMENT
TESTING
PUBLISHING

1. PLANNING
The business model, schedule, media
plan and focus group is determined

2. PRODUCTION
Material and assets for building the
application is produced and managed
Involves with planning and scheduling the
resources for the application

3. DESIGN
Effort responsible for creating a detailed
blueprint for the multimedia application
Such as conceptual overview, storyboard,
layout, interface design and information
design

4. DEVELOPMENT
All the content is created and processed
All the content and media used in the
application is integrated to become one
complete application

5. TESTING
To ensure the application is free from bug
and will be accepted by the user
Of there a bug, the application should be
revised and be tested again until the
application is free from bug

6. PUBLISHING
Once the application is tested and
revised, it could be burned into a CD-ROM
or published on the internet as a website