COMPSAC 2024 D&I Panel: Charting a Course for Equity: Strategies for Overcoming Challenges and Promoting Inclusion in the Metaverse
hironoriwashizaki
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Jul 04, 2024
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About This Presentation
Hironori Washizaki, "Charting a Course for Equity: Strategies for Overcoming Challenges and Promoting Inclusion in the Metaverse", IEEE COMPSAC 2024 D&I Panel, 2024.
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The professional home for the engineering and technology community worldwide
ieee.org
The professional home for the engineering and technology community worldwide
Charting a Course for Equity: Strategies for
Overcoming Challenges and Promoting
Inclusion in the Metaverse
Hironori Washizaki
1
The professional home for the engineering and technology community worldwide
2
Strategies and Related Research in D&I for Real-World
●IEEE-CS strategy (‘25 President)
○Protection and safety:D&I guideline, AI ethics standards
○Acceleration and empowerment:D&I funds, Student and Young
Professional (SYP), Women in Engineering (WIE), STEM education
●IPSJ SIG Software Engineering strategy (‘21-’24 Chair)
○Diversity WG:Study diversity such as gender and disorder in software
development and education
●Research: Software engineering, AI, and human aspects
○SE for AI:Reliable and responsible AI systems design, pattern languages
for AI engineering and governance
○AI for SE:AI-empowered software development
○Human aspects:User experience, gender aspects in SE, metaverse and
STEM education, SmartSE: IoT/AI/DX professional education
The professional home for the engineering and technology community worldwide
3
Megatrends in IEEE Future Direction 2023 and IEEE-CS Tech Predictions 2024
https://www.computer.org/resources/2024-top-technology-predictions/
GenAI for D&I
Bias mitigation
Ethical AI and governance
…
Security and privacy
Inclusive design
…
Sustainability, digital twin
Education
Cross-disciplinary
…
The professional home for the engineering and technology community worldwide
Full D&I
(Independent/isolate
d metaverse)
Full D&I in digital twin
(e.g., augmentation and
reflection)
Limited D&I
Unsafe in both
Limited access
Less connected
Safe only in digital
Limited impact to
real-world experiences
Real-world
Metaverse
Limited D&I Full D&I
●Different transition paths from limited D&I to full D&I in both worlds
●Common and different techniques and practices for metaverse and real-world
○E.g., Ideal/fictional avatar works well for avatar-based learning tasks, but
not for unrelated tasks [Ratan, HICSS’16]
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D&I in Metaverse and Real-World: How can we get there?
R. Ratan et al., “Introducing Avatarification: An experimental examination of how avatars influence student motivation” HICSS2016