Course Outline Introduction to Networking Course overview and expectations. Importance of networking in IT . Networking Basics Definition and types of networks. Networking components: routers, switches, hubs. Common network protocols. OSI Model Introduction to the OSI model. Functions of each OSI layer. Examples of protocols at each layer.
Course Outline Network Infrastructure Understand the components and technologies used in network infrastructure. Network Topologies Overview of network topologies. Advantages and disadvantages. Physical vs. logical topologies. Networking Devices Routers , switches, hubs, and bridges. Functions and configurations. Troubleshooting common issues. Subnetting Basics of subnetting . Subnetting calculations. Subnetting practice exercises.
Course Outline Network Protocols Explore common network protocols and their functions. TCP/IP Fundamentals Overview of TCP/IP. IPv4 vs. IPv6. TCP and UDP differences . DHCP and DNS DHCP concepts and configuration. DNS concepts and resolution process. Troubleshooting DHCP and DNS issues . HTTP , HTTPS, FTP Understanding web protocols. Configuration and troubleshooting. Introduction to secure protocols.
Course Outline Network Security Introduce basic network security concepts and measures. Introduction to Network Security Importance of network security. Common network security threats. Security best practices. Firewalls and VPNs Firewall concepts and types. VPN basics and configurations. Implementing security policies. Wireless Security Wireless network vulnerabilities. WPA, WPA2, and WPA3. Configuring wireless security.
Course Outline Troubleshooting and Maintenance Learn the skills to troubleshoot and maintain network infrastructure. Network Troubleshooting Troubleshooting methodology. Common network issues and solutions. Use of network troubleshooting tools. Network Maintenance Regular maintenance tasks. Firmware updates and patches. Backup and recovery procedures. Practice Exam and Review Distribute practice exams. Review key concepts and troubleshoot problem areas.
Introduction to Networking In today's digital age, networking is the backbone of communication and information exchange. Networks enable computers, devices, and systems to connect and share resources, fostering collaboration and efficiency. Understanding Networking What is a computer network? At its core, a network is a collection of interconnected devices—computers, servers, routers, switches, and more—that communicate with each other. These connections can exist within a local environment, such as a home or office, or extend globally through the internet . Computers and Services are connected for the purpose of sharing resources More efficient than stand alone systems It is the foundation of communication
Introduction to Networking Computer networks vary in type based on various factors Location of connected systems Size Administrative control Centralized or Decentralized management Legacy and modern equipment
Network Building Blocks Regardless of the actual type of network, all networks have common components Node or Host Network Interface Card (NIC) Resources Files Applications Services Clients Servers Media Devices
Types of Networks Local Area Network (LAN): Definition : A LAN is a network that is limited to a small geographic area, such as within a single building or campus . WLAN: Wireless Local Area Network PAN: Personal Area Network SAN: Storage Area Network Wide Area Network (WAN): Definition : A WAN covers a broader geographical area and connects multiple LANs, often across cities or countries . MAN CAN SDWAN
Intranet Vs Extranet An intranet is a private network within an organization that uses internet protocols and technologies. Internal Communication, Collaboration and information sharing. Extranet Extends a portion of an organization's intranet to external entities. Enables secure collaboration beyond organizational boundaries.
Could-Based Network Definition: Cloud-based networks utilize cloud infrastructure to provide scalable and flexible networking solutions. Characteristics: Resources are hosted and managed in the cloud. Allows for on-demand scaling of network resources.
Cloud Computin g Cloud Computing provides a means by which we can access the applications as utilities, over the Internet. It allows us to create, configure, and customize applications online. With Cloud Computing users can access database resources via the internet from anywhere for as long as they need without worrying about any maintenance or management of actual resources.
What is Cloud? The term Cloud refers to a Network or Internet. In other words, we can say that Cloud is something, which is present at remote location Cloud can provide services over network. i.e., on public networks or on private networks, i.e., WAN, LAN or VPN. Applications such as e-mail, web conferencing, customer relationship management (CRM), all run in cloud.
What is Cloud Computing? Cloud Computing refers to manipulating, configuring, and accessing the applications online. It offers online data storage, infrastructure and application. Cloud Computing is both a combination of software and hardware based computing resources delivered as a network service.
Concepts of Cloud computing Certain services and underlying models operate in the background to enable the feasibility and accessibility of cloud computing for end users. The following outlines the operational models for cloud computing : 1. Deployment Models 2. Service Models
Deployment models Deployment models define the type of access to the cloud, i.e., how the cloud is located? Cloud can have any of the four types of access: Public, Private, Hybrid and Community.
PUBLIC CLOUD: The Public Cloud allows systems and services to be easily accessible to the general public. Public cloud may be less secure because of its openness, e.g., e-mail. PRIVATE CLOUD: The Private Cloud allows systems and services to be accessible within an organization. It offers increased security because of its private nature COMMUNITY CLOUD: The Community Cloud allows systems and services to be accessible by group of organizations. HYBRID CLOUD: The Hybrid Cloud is mixture of public and private cloud. However, the critical activities are performed using private cloud while the non-critical activities are performed using public cloud.
Service Models Service Models are the reference models on which the Cloud Computing is based. These can be categorized into three basic service models: 1. Infrastructure as a Service 2. Platform as a Service 3. Software as a Service
Infrastructure as a Service(IaaS) laas is the delivery of technology infrastructure as an on demand scalable service . laas provides access to fundamental resources such as physical machines, virtual machines, virtual storage, etc. Usually billed based on usage Usually multi tenant virtualized environment Can be coupled with Managed Services for OS and application support
Advantages ADVANTAGES DISADVANTAGES Lower computer costs Requires a constant Internet connection Improved performance Does not work well with low-speed connections Reduced software costs Features might be limited Instant software updates Can be slow Improved document format compatibility Stored data can be lost Unlimited storage capacity Stored data might not be secure Increased data reliability Universal document access Device independence
Host Requirements Connection: NICs are generally embedded onto the motherboard of all modern desktops and included with all laptops, but could be added via USB or PCI interfaces if required Contain a transceiver Matched with the media in use on the network Client The appropriate network client must be installed in order to communicate with the NOS running on the servers and in order to share resources with other networked computers Protocol Language that computers, servers, and other network devices use to communicate with one another
Numbering Systems Binary – 1010 1011 Base 2 Numbering system Decimal – 171 Base 10 numbering system Hexadecimal – AB Base 16 numbering system
Communication Types Communication over the network occurs in three ways Unicast One-to-One Multicast One-to-Many Broadcast One-to-all
Networks Models and Topologies The term NETWORK MODEL is used to describe the type of network as it relates to the methods of administration and types of systems. Peer-to-Peer(Workgroup) Decentralized security and administration Any types of devices can be used and share data Simple to setup and manage Client – Server (domain) Centralized security and administration Requires additional planning and ongoing administration Sharing is generally done by dedicated servers
Workgroup vs. Domain Peer-to-Peer (Workgroup) Client - Server (Domain) Security handled at each workstation Security is handled on domain controllers Requires accounts on each device or shared accounts Single sign-on (SSO) Security is limited Security is maximized Configuration management is local Configuration management is centralized Practical only for very small environments Scalable to enterprise level environments
Network Topologies Network topology refers to the arrangement of nodes and the interconnections between them in a computer network. Different network topologies are suitable for different scenarios, depending on factors such as the size of the network, the degree of fault tolerance required, and the cost considerations.
Bus Topology A Bus topology consists of a single cable-called a bus- connecting all nodes on a network without intervening connectivity devices
Advantages Works well for small networks. Relatively inexpensive to implement. Easy to expand joining two cables together. Used in small network . Disadvantages of Bus Topology Management costs can be high When cables fails then whole network fails. Cables has a limited length.
Star Topology A star network is designed with each node (file server, workstation, peripheral) connected directly to a central network hub or server.
Advantages of Star Topology Good option for modern networks Low startup costs Easy to manage Offers opportunities for expansion Most popular topology in use wide variety of equipment available Disadvantages of Star Topology Hub is a single point of failure Requires more cable than the bus Cost of installation is high.
Ring topology A ring network is one where all workstations and other devices are connected in a continuous loop. There is no central server.
Advantages of Ring topology Easier to manage ; easier to locate a defective node or cable problem Well-suited for transmitting signals over long distances on a LAN Handles high-volume network traffic Disadvantages Expensive Requires more cable and network equipment at the start Not used as widely as bus topology Fewer equipment options Fewer options for expansion to high-speed communication
Tree topology It has a root node and all other nodes are connected to it forming a hierarchy. It is also called Hierarchical Topology.
Advantages Of Tree Topology Extension of Bus and Star Topology. Expansion of nodes is possible and easy. Easily managed and maintained. Disadvantages Heavily cabled. Costly . If more nodes are added maintenance is difficult. Central hub fails, network fails.
Mesh Topology It is a point-to-point connection to other nodes or devices. Traffic is carried only between two devices or nodes to which it is connected.
Advantages Of Mesh Topology Each connection can carry its own data load. Fault is diagnosed easily. Provide security and privacy. Disadvantages Installation and configuration is difficult. Cabling cost is more. Bulk wiring is required.
Hybrid Topology It is the mixture of two or more topologies. Therefore it is called Hybrid topology. A hybrid topology combines characteristics of linear bus and star and/or ring topologies.
Advantages of hybrid topology Reliable as error detecting and trouble shooting is easy. Effective. Scalable as size can be increased easily. Flexible. Disadvantages Of Hybrid Topology Complex in design. Costly.
Wireless Topologies Wireless topologies refer to the arrangement or configuration of wireless devices and their connections in a wireless network. Unlike wired networks, where devices are physically connected through cables, wireless networks rely on radio waves or infrared signals for communication.
Ad-Hoc (Peer-to-Peer) Topology : In an ad-hoc topology, wireless devices communicate directly with each other without the need for a central access point (AP) or a network infrastructure. This type of topology is common in small networks or temporary setups, where devices need to communicate with each other on-the-fly.
Infrastructure Topology Infrastructure Topology: In an infrastructure topology, wireless devices communicate through a central access point (AP) or a wireless router. This is a common configuration for Wi-Fi networks. Devices connect to the access point, and the access point manages the communication between devices and provides a connection to the wired network.
Mesh Topology : A wireless mesh topology involves multiple wireless devices that are interconnected, and each device can relay data for other devices. Mesh networks are known for their redundancy and self-healing capabilities. If one node fails, data can find an alternative path through other nodes.
Point-to-Point Topology In a point-to-point topology, two wireless devices communicate directly with each other. This is often used for establishing a dedicated link between two locations, such as connecting two buildings wirelessly.
Point-to-Multipoint Topology : In a point-to-multipoint topology, one central wireless device (such as an access point) communicates with multiple remote devices. This is common in scenarios where a single device serves as a hub for connecting multiple devices in its vicinity.
Wireless Distribution System (WDS ): WDS is a topology where multiple wireless access points are connected to create an extended network. WDS is often used to expand the coverage area of a wireless network by linking multiple access points wirelessly.
Network Components Networking components refer to the various hardware and software elements that make up a computer network, enabling communication and data exchange between devices. These components work together to facilitate the flow of information within the network. Here are some key networking components:
Network Devices : Router : Connects multiple networks together and routes data between them. Switch: Connects devices within the same network, using MAC addresses to forward data to the appropriate device. Hub: A basic networking device that connects multiple devices in a network but operates at the physical layer without intelligence.
Unshielded Twisted Pair (UTP) Cable Twisted pair cabling comes in two varieties: shielded and unshielded. Unshielded twisted pair (UTP) is the most popular at is generally the best option for simple networks.
Unshielded Twisted Pair (UTP) Cable
Connectors RJ11
Connectors RJ45
Advantages Fastest copper-based medium available. • Less expensive than STP cables, costing less per meter than other types of LAN cabling. • Have an external diameter of ap roximately .43 cm, making it a smaller cable than STP cable and easier to work /during installation, as it doesn't fill the wiring cost as fast as other cables.
Disadvantages • Susceptible to radio frequency interference (RFI) and electromagnetic interference (EMI) such as is caused from the microwave. More prone to electronic noise and interference than other forms of cable
Categories of Unshielded Twisted Pair (UTP) Cable Category 5e (Cat5e): Suitable for 1000BASE-T (Gigabit) Ethernet and lower. Category 6 (Cat6) Supports higher data transfer rates and is suitable for 10GBASE-T (10-Gigabit) Ethernet at shorter distances. Category 6a (Cat6a) Enhanced version of Cat6, designed to support 10GBASE-T at longer distances. Category 7 (Cat7) Category 7 (Cat7): Provides improved performance and shielding, supporting even higher data rates and better protection against interference.
Shielded Twisted Pair (STP ) Cable a type of copper telephone wiring in which each of the two copper wires that are twisted together are coated with an insulating coating that functions as a ground for the wires. The extra covering in shielded twisted pair wiring protects the transmission line from electromagnetic interference leaking into or out of the cable.
Shielded Twisted Pair (STP) Cable
Shielded Twisted Pair (STP) Cable
Advantages Less susceptible to electrical interference caused by nearby equipment or wires. Less likely to cause interference themselves . Fasterspeed in carrying data.
Disadvantages • Physically larger. • More expensive than twisted pair wire • More difficult to connect to a terminating block
Coaxial cable • Coaxial cabling has a single copper conductor at its center. A plastic layer provides insulation between the center conductor and a braided metal shield. The metal shield helps to block any outside interference from fluorescent lights, motors and other computers.
Types of Coaxial Cables 1. Thick Coaxial 2. Thin Coaxial
Thick coaxial cable Specification Cable Type Maximum Length 10 Base5 Thick Coaxial 500 meters
Thin coaxial cable Specification Cable Type Maximum Length 10 Base2 Thin Coaxial 185 meters
Coaxial Cable Connector • The most common type of connector used with coaxial cables is the Bayone -Neill Concelman (BNC) connector. • Different types of adapters are available for BNC connectors, including a T connector, barrel connector, and terminator.
Coaxial Cables RG-6: Commonly used for cable television (CATV) and broadband internet. RG-59: Older standard often used for analog video signals.
Advantages • They are cheap to make • Cheap to install • Easy to modify • Good bandwith • Great channel capacity • noise immunity due to low rate
Disadvantages Disadvantages of coaxial • More expensive than twisted pairs • Not supported for some network standards ( eg . token ring ) • Its also very bulky and also has high attenuation so would have the need ;to iplement repeaters.
Fibre Optic cables •Consists of a center glass core surrounded by several layers of protective materials . •It transmits light rather than electronic signals
Advantages • System Performance . • Greatly increased bandwidth and capacity . • Immunity to Electrical Noise Freedom from short circuit and sparks
• Expensive to install and the equipment is expensive • Lack of standardization globally and some locally which makes companies hesitant to use it . • Cannot carry power like telephone and electrical signals can.
Single-mode Fiber (SMF): Designed for long-distance, high-bandwidth transmissions. Uses a single light path. Multimode Fiber (MMF): Suitable for shorter distances. Allows multiple light paths (modes) to propagate through the fiber. Fiber optic cables are commonly categorized by their core and cladding diameters, such as 9/125 µm (micrometers) for single-mode and 50/125 µm or 62.5/125 µm for multimode.
Wireless Network • Utilize radio waves and/or microwaves to maintain communication channels between computers. Wireless networking is a more modern alternative to wired networking that relies on copper and fibre optic cabling between network devices. • Rapidly gaining in popularity for both home and business networking. Wireless technology continues to improve, and the cost of wireless products continues to decrease . • Popular wireless local area networking (WLAN) products conform to the 802.11 "Wi-Fi" standards. The gear a person needs to build wireless networks Includes network adapters (NICs), Access points and routers
Advantages • Easy to add stations as there are no cables required . • Signals can be sent through doors and walls so the stations can be mobile so can move around . • There is less need for technical support in setting up due to their simple nature. • There are no cables to trip over so there are less health and safety issues to consider share resources like printers. Have shared access to a centralized storage.
Disadvantages Signals can suffer from other signals • To access the networks, you have to be within a certain range • The wireless networks can be quite slow . • It is easy for hackers to hack or catch the signal
Power over Ethernet ( PoE ) Cable Designed to carry electrical power alongside data on Ethernet cabling. Allows devices like IP cameras and VoIP phones to be powered over the Ethernet cable. Kbps – Kilobits per second – 100bits Mbps – Megabits per second – 1000bits Gbps –Gigabits per seconds 10000
Network Standards A networking standard is a set of specifications, guidelines, and other characteristics that are applied to networking components in order to provide interoperability and consistency. Standards will apply to virtually all parts of a particular technology Cables Connectors Segment lengths Transmission methods Signal types
Why do we use standards? Multiple vendors would result in Inconsistencies at best Incompatibilities at worst Without standards, manufacturers could make any claims about their devices Standards define the minimum acceptable level of performance Still provide room to enhance capabilities Within a particular framework
Standards Organizations ISO – International Organization for Standardization IEEE – Institute for Electrical and Electronics Engineers ANSI – American National Standards Institute TIA/EIA – Telecommunications Industry Association and Electronics Industry Alliance IETF – Internet Engineering Taskforce
IEEE Networking Standards  IEEE Networking Standards IEEE 802.x Standards – family of networking standards that directly apply to computer networking and are divided into subcategories to address different requirements and capabilities o 802.2-developed to address the need for a MAC sub-layer type of addressing in switches and specifies frame rate and transmission speeds 802.3 issued by the IEEE to modify the original Ethernet standard released by XEROX in the 1970s 802.5 issued to address Token Ring architectures 802.11 issued to address Wireless LAN architectures 802.15 - wireless personal area networks 802.16 - WiMAX, a type of wireless MAN
10Base Standards Standard Ethernet 10Base2 – Thinnet 10Base5 – Thicknet 10BaseT Fast Ethernet 100 Base T 100 BaseFX – Fibre Cabling Gigabit Ethernet 1000BaseT 1000BaseFX 10G Ethernet 10GBase-T – requires Cat6a for up to 100 meters over twisted pair 10GBaseSR or SW – Preferred choice for optical cabling within buildings over multi-mode fiber 10GBaseER or EW – use single mode fibre up to 40km
Mac Addresses Media Access Control Unique address permanently embedded by the manufacturer A 48-bit hexadecimal address represented as six pairs of hex numbers separated by hyphens First three pairs are the manufactuerer ID, and the last three pairs are the unique identifier Can be modified due to flash ROM on newer NICs
OSI/RM  Open Systems Interconnection / Reference Model A standard framework used to describe networking communications Used by developers to create protocols and applications that interface with the network Not incredibly practical for day-to-day administration but can be useful as a conceptual model Consists of seven layers that define network communications Numbered in order from bottom (Layer 1) to top (Layer 7) Each layer adds information to the packet Network devices operate at a specific layer
Upper Layers OSI Applications – application to network services HTTP POP/IMAP SMTP DNS TELNET Presentation – translates the application layer data to an intermediate form that provides security, encryption, and compression of data. Session - establishes and controls data communication between applications operating on different computers.
Lower layers  Transport - divides long communications into smaller packages (fragments), handles error correction, and acknowledges the receipt of data Segmentation Sequencing Acknowledgements Checksums Network - addresses data messages and handles message routing Protocol addresses Datagrams Data link layer - packages bits of data from the physical layer into frames and transfers them from one computer to another Physical Addresses CRC Physical - transmits bits from one computer to another and regulates the transmission stream over a medium
Transmission methods Transmission methods refer to the ways in which data is transferred between devices in a network. There are several transmission methods, each with its characteristics and use cases. Guided Transmission Media : Twisted Pair Cable: Consists of pairs of insulated copper wires twisted together. It's commonly used for telephone lines and Ethernet networks. Coaxial Cable: Has a central conductor surrounded by an insulating layer, a metallic shield, and an outer insulating layer. It's often used for cable television and broadband internet. Optical Fiber: Uses light signals transmitted through a glass or plastic fiber. It offers high bandwidth and is widely used for high-speed internet and long-distance communication.
Unguided Transmission Media: Wireless Communication: Involves the transmission of data without a physical medium. Radio Waves: Used in technologies like Wi-Fi and Bluetooth. Microwaves: Common in point-to-point communication over short distances. Infrared: Used in remote controls and short-range communication. Multiplexing: Frequency Division Multiplexing (FDM): Divides the frequency bandwidth into multiple channels, each carrying a different signal simultaneously (e.g., radio broadcasting). Time Division Multiplexing (TDM): Divides the transmission time into multiple time slots, and each device gets its time slot to transmit data (e.g., traditional telephone networks).
Switching: Circuit Switching: Establishes a dedicated communication path between two devices for the duration of their conversation (e.g., traditional telephone networks). Packet Switching: Divides data into packets and sends them independently to their destination, where they are reassembled (e.g., the Internet). Modulation: Amplitude Modulation (AM) and Frequency Modulation (FM): Commonly used in radio broadcasting. Phase Shift Keying (PSK) and Quadrature Amplitude Modulation (QAM): Used in digital communication, including Wi-Fi and cable modems.
Serial and parallel Serial and parallel are two different methods of transmitting data between devices. They refer to the way in which bits of data are sent over communication channels. Serial Transmission: In serial transmission, data is sent one bit at a time over a single communication channel. The bits are sent sequentially, one after the other. Method: A single data line is used for transmission, and the bits are sent in a continuous stream. Advantages: Requires fewer physical wires, making it simpler to implement. Suitable for long-distance communication as it is less prone to signal degradation. Disadvantages: Slower compared to parallel transmission for large amounts of data. May require additional synchronization mechanisms.
Parallel Transmission In parallel transmission, multiple bits are sent simultaneously over multiple communication channels. Each bit has its own dedicated wire or channel. Method: Each bit of the data word is transmitted at the same time but on a separate wire. Advantages: Faster transmission of data compared to serial, especially for large amounts of data. Well-suited for short-distance communication within a single device or between closely located devices. Disadvantages: Requires a larger number of physical wires, which can be complex and costly. Susceptible to timing issues, as bits must arrive at the destination simultaneously.
Comparison Data Rate: Serial transmission is generally slower than parallel transmission for transmitting a large amount of data. Parallel transmission allows for higher data rates since multiple bits are transmitted simultaneously. Distance: Serial transmission is more suitable for long-distance communication, as it requires fewer wires and is less susceptible to signal degradation. Parallel transmission is often used for short-distance communication within a device or between closely located devices. Complexity: Serial transmission is simpler to implement because it requires fewer wires. Parallel transmission is more complex due to the need for multiple wires and the requirement for precise timing. Examples: Serial Transmission: USB, RS-232, Ethernet (although it often uses multiple pairs of wires for parallel communication within each pair). Parallel Transmission: Older printer cables (e.g., Centronics parallel port), parallel ATA (PATA) for connecting hard drives (though it is becoming less common).
Baseband and broadband are terms used to describe different types of signaling and communication technologies. They refer to the way in which signals, particularly in the context of networking and telecommunications, are transmitted over a communication medium . Baseband: Baseband refers to a type of communication in which digital signals are sent over a single, dedicated communication channel. Characteristics: The entire bandwidth of the medium is used for a single digital signal. Typically used in short-distance communication systems, such as within a computer or between devices in close proximity. Ethernet LANs (Local Area Networks) often use baseband communication. Example: In a baseband transmission system, the entire capacity of the cable is dedicated to one channel, and the signal is typically digital (e.g., Ethernet cables transmitting data between computers in a local network ).
Broadband Broadband refers to a type of communication in which multiple signals, often of different frequencies, are transmitted simultaneously over a shared communication medium. Characteristics: The available bandwidth is divided into multiple channels, each carrying a different signal. Suitable for transmitting multiple signals, including voice, video, and data, simultaneously. Commonly used for internet access, cable television, and other wide-area communication systems. Example: Cable modems and Digital Subscriber Line (DSL) are examples of broadband technologies. They allow the simultaneous transmission of data, voice, and video over the same communication medium.
Multiplexing Multiplexing is a technique used in networking to combine multiple signals or data streams into a single transmission medium. This helps optimize the use of network resources and improve efficiency. Time Division Multiplexing (TDM): In TDM, multiple signals are transmitted over the same communication channel in a timed sequence. Each signal is assigned a specific time slot, and they take turns using the channel. TDM is commonly used in technologies like T1 and E1 lines.
Frequency Division Multiplexing (FDM): FDM involves dividing the available bandwidth into multiple frequency bands. Each signal is assigned a specific frequency range, and they can coexist without interfering with each other. FDM is often used in technologies like traditional analog television broadcasting. Wavelength Division Multiplexing (WDM): Similar to FDM but used in optical communication. WDM divides the optical spectrum into different wavelengths (colors of light) and assigns each signal to a specific wavelength. This technique is used in fiber optic communications.
Code Division Multiplexing (CDM): In CDM, each signal is assigned a unique code. All signals can then be transmitted simultaneously over the same frequency band. This is commonly used in CDMA (Code Division Multiple Access) technologies in mobile communications.
Security concepts Firewalls: Firewalls are devices or software that monitor and control incoming and outgoing network traffic based on predetermined security rules. They act as a barrier between a trusted internal network and untrusted external networks, such as the internet.
Intrusion Detection Systems (IDS) and Intrusion Prevention Systems (IPS): IDS monitors network or system activities for malicious activities or security policy violations. IPS goes a step further by actively preventing or blocking identified threats.
Vrtual Private Network (VPN): VPNs provide a secure, encrypted connection over the internet, allowing users to access a private network from a remote location. They are commonly used to ensure secure communication over untrusted networks.
Authentication: Authentication is the process of verifying the identity of a user, device, or system. Common methods include passwords, biometrics, and multi-factor authentication (MFA ). Authorization: Authorization determines what actions a user, device, or system is allowed to perform after successful authentication. It involves granting appropriate permissions and access levels.
Security Protocols: Security protocols are standardized sets of rules for ensuring secure communication. Examples include HTTPS (HTTP Secure), SSL/TLS (Secure Sockets Layer/Transport Layer Security), and IPsec (Internet Protocol Security). Network Access Control (NAC): NAC is a security solution that enforces policies to control which devices can access a network and under what conditions. It helps prevent unauthorized access and ensures compliance with security policies. Security Threats: Understand various security threats, such as malware (viruses, worms, trojans ), phishing, ransomware, and denial-of-service ( DoS ) attacks.
Network troubleshooting Network troubleshooting involves a systematic approach to identify, isolate, and resolve issues affecting the functionality and performance of a network.
Identify the Problem: Start by gathering information from the user or system experiencing issues. Understand the symptoms, when the problem started, and any recent changes to the network. Clearly define the problem to narrow down potential causes.
Establish a Theory of Probable Cause: Based on the information gathered, formulate a hypothesis or theory about the likely cause of the issue. Consider both the symptoms reported and your understanding of the network's architecture.
Test the Theory to Determine the Cause: Perform diagnostic tests to validate or invalidate the theory of probable cause. Use network troubleshooting tools, logs, and monitoring systems to gather data. Start with the simplest and most likely causes before moving on to more complex scenarios.
Establish a Plan of Action to Resolve the Problem: Once the cause is identified, develop a plan of action to address the issue. Consider the potential impact of the proposed solutions on the network and users. Prioritize tasks based on criticality and potential impact.
Implement the Solution: Apply the changes or fixes according to the plan of action. This may involve reconfiguring network devices, applying patches, updating software, or making other adjustments.
Verify Full System Functionality: Test the network to confirm that the implemented solution resolves the issue. Verify that the symptoms reported by users no longer exist. Monitor the network for any unexpected side effects of the changes.
Document the Solution: Document the steps taken to identify and resolve the issue. This documentation serves as a record for future troubleshooting efforts and helps in knowledge transfer.
Implement Preventive Measures: Consider implementing preventive measures to avoid similar issues in the future. This may involve updating policies, improving monitoring, or enhancing network security. Evaluate the overall network architecture for potential improvements.
Communicate with Stakeholders: Communicate with users, management, and other relevant stakeholders to inform them of the resolution. Provide information about the cause of the issue, the steps taken to resolve it, and any preventive measures implemented.
Create a Baseline: Establish a baseline of normal network behavior using monitoring tools. This baseline helps in quickly identifying deviations and potential issues in the future. Regularly update and review the baseline to adapt to changes in the network environment.
Follow Up: After resolving the issue, follow up with users and stakeholders to ensure that the solution meets their expectations. Review the entire troubleshooting process to identify any areas for improvement. Adopting a structured and systematic troubleshooting methodology helps network
TCP/IP Overview TCP/IP (Transmission Control Protocol/Internet Protocol) is a suite of communication protocols that form the backbone of the internet and many private networks. It provides a standardized framework for transmitting data across diverse networks, ensuring reliable and efficient communication between devices.
History Origins : Developed by the U.S. Department of Defense in the 1970s as part of the ARPANET project, TCP/IP became the standard for interconnecting heterogeneous networks. Evolution: As the internet expanded, TCP/IP played a pivotal role in unifying various networks, leading to its widespread adoption as the de facto standard for internet communication. Standardization: The protocol suite was formalized into a set of standards by the Internet Engineering Task Force (IETF) and the International Organization for Standardization (ISO).
Benefits : Interoperability: Description : TCP/IP enables seamless communication between devices, regardless of the underlying hardware and software. Benefit: This interoperability has been instrumental in the global expansion of the internet. Scalability: Description: TCP/IP accommodates networks of various sizes, from small local networks to the vast, interconnected global internet. Benefit: Its scalability has allowed for the growth of the internet and the addition of countless devices. Open Standards: Description: TCP/IP protocols are open and standardized, encouraging collaboration and innovation. Benefit: This openness has fostered a vibrant ecosystem of technologies and applications.
Robustness: Description: TCP/IP includes error-checking mechanisms and built-in redundancy, ensuring the robust and reliable transmission of data. Benefit: This robustness contributes to the stability of internet communications. Flexibility: Description: TCP/IP supports different types of networks, including wired and wireless, making it adaptable to evolving technologies. Benefit: Its flexibility allows for the integration of new devices and technologies. Global Connectivity: Description: TCP/IP facilitates global connectivity by providing a common language for devices to communicate over the internet. Benefit: This global reach has transformed the way information is accessed, shared, and disseminated worldwide. Standardization of Communication: Description: TCP/IP standardizes the format and rules for data transmission, ensuring a consistent method of communication. Benefit: Standardization simplifies development and ensures compatibility between different devices and platforms .
Layers of the TCP/IP Model : Application Layer: Interface between software applications and the network. Protocols include HTTP, HTTPS, FTP, SMTP. Transport Layer: Manages end-to-end communication. Protocols include TCP (reliable, connection-oriented) and UDP (unreliable, connectionless). Internet Layer: Handles logical addressing and routing. Protocols include IP (IPv4 and IPv6) and ICMP. Link Layer: Deals with physical addressing and framing. Protocols include ARP, Ethernet, PPP.
Core protocols Transport TCP (Transmission Control Protocol): Connection-oriented protocol that ensures reliable and ordered delivery of data. Commonly used for applications like HTTP, SMTP, and FTP. UDP (User Datagram Protocol): Connectionless protocol that provides faster, but less reliable, data delivery. Commonly used for real-time applications like VoIP and streaming.
Internet Internet IP (Internet Protocol): Provides logical addressing for devices on the network. IPv4 and IPv6 are the two major versions. ICMP (Internet Control Message Protocol): Used for network diagnostics and error reporting. Includes tools like Ping and Traceroute. ARP (Address Resolution Protocol): Maps IP addresses to MAC addresses in a local network. DHCP (Dynamic Host Configuration Protocol): Assigns IP addresses dynamically to devices on a network. DNS (Domain Name System): Resolves human-readable domain names to IP addresses .
Transport Protocols There are many functions performed at the transport layer in TCP/IP by two specific transport layer protocols Transmission Control Protocol User Datagram Protocol Functions Divide larger packets into smaller sections to ready for transport ( fragmentation) Assign sequence numbers to packets for correct assembly at the destination Identify application layer protocols using port numbers and sockets
Transmission Control Protocol (TCP) Connection-Oriented: TCP is a connection-oriented protocol, meaning it establishes a reliable connection before data exchange. It ensures the ordered and error-checked delivery of data. Reliability: TCP guarantees the delivery of data without loss or duplication. It uses mechanisms such as acknowledgment and retransmission to ensure reliable communication. Flow Control: TCP implements flow control mechanisms to manage the rate of data transmission, preventing congestion and ensuring optimal performance.
Ordered Delivery: TCP ensures that data is delivered in the same order it was sent, crucial for applications that require sequential data delivery. Connection Establishment and Termination: TCP follows a three-way handshake process to establish a connection and uses a four-way handshake for termination. Applications: Ideal for applications where data integrity and accuracy are critical, such as file transfer (FTP), email (SMTP), and web browsing (HTTP).
User Datagram Protocol (UDP ) Connectionless: UDP is a connectionless protocol, offering a simpler, lightweight alternative to TCP. It does not establish a connection before data transmission. Best Effort Delivery: UDP does not guarantee the delivery of data, and it does not implement flow control or error correction. It is considered a "best effort" protocol, suitable for applications where occasional data loss is acceptable. Low Overhead: UDP has lower overhead compared to TCP since it lacks the extensive error-checking and flow control mechanisms. This results in faster data transmission but with less reliability.
Broadcast and Multicast Support: UDP supports broadcast and multicast communication, making it suitable for scenarios where data needs to be sent to multiple recipients. Applications: Commonly used for real-time applications, such as VoIP (Voice over Internet Protocol), video streaming, and online gaming.
Sockets A socket is a software endpoint that establishes communication between processes or applications running on different devices in a network. It provides a standardized interface for programs to send and receive data over a network, allowing communication between applications on the same or different devices
Endpoint of Communication: A socket serves as an endpoint for communication, allowing data to be sent and received between processes or applications. Network Protocol: Sockets are associated with a specific network protocol, such as TCP (Transmission Control Protocol) or UDP (User Datagram Protocol). The choice of protocol determines the characteristics of the communication, such as reliability and ordering. IP Address and Port Number: A socket is identified by a combination of an IP address and a port number. The IP address specifies the device's location in the network, and the port number identifies a specific process or application on that device.
Socket Types: Sockets can be classified into various types, including: Stream Sockets (TCP): Provide a reliable, connection-oriented communication with data streaming in a continuous flow. Datagram Sockets (UDP): Offer connectionless communication with discrete packets of data, suitable for scenarios where occasional loss of data is acceptable. Socket API (Application Programming Interface): Programming languages provide a socket API that allows developers to create, configure, and manage sockets in their applications. Common socket APIs include the Berkeley Sockets API and Windows Sockets (Winsock) API. Server and Client Sockets: In a client-server model, a server socket waits for incoming connection requests, while client sockets initiate connections to servers. Once a connection is established, both server and client sockets can send and receive data.
Connection Lifecycle: The lifecycle of a socket typically involves creating a socket, binding it to a specific IP address and port, listening for incoming connections (server socket), establishing a connection (client socket), and finally, sending and receiving data. Socket Communication Process: Socket communication involves establishing a connection, exchanging data, and eventually closing the connection when the communication is complete . Sockets play a crucial role in various network applications, including web browsers, email clients, and online games. They provide a flexible and efficient means for applications to communicate over a network, enabling the development of a wide range of distributed systems.
Internet Layer The Internet layer, also known as the Network layer, is a crucial component of the TCP/IP protocol suite and is responsible for logical addressing, routing, and facilitating communication between devices across different networks. In the TCP/IP model, the Internet layer operates between the Link layer and the Transport layer.
Key Characteristics of the Internet Layer : Logical Addressing: The Internet layer uses logical addressing to uniquely identify devices on a network. The most common example of Internet layer addressing is the IP (Internet Protocol) address. IP Addressing: Devices on the Internet layer are assigned IP addresses, which can be IPv4 (32-bit) or IPv6 (128-bit). IP addresses play a critical role in routing packets to their intended destinations. Routing: The primary responsibility of the Internet layer is to facilitate the routing of data packets between devices on different networks. Routers at the Internet layer use logical addressing information to forward packets toward their destination.
Packet Encapsulation: Data from the Transport layer is encapsulated into packets at the Internet layer. Each packet contains the source and destination IP addresses, allowing routers to make routing decisions. Internet Control Message Protocol (ICMP): ICMP is a companion protocol to IP and operates at the Internet layer. It is used for network diagnostics, error reporting, and generating error messages, including tools like Ping and Traceroute. Fragmentation and Reassembly: The Internet layer can fragment large packets into smaller fragments for transmission across networks with different Maximum Transmission Unit (MTU) sizes. At the destination, the fragments are reassembled into the original packet. IPv4 and IPv6: IPv4 has been the dominant version of the Internet layer protocol, but due to the exhaustion of IPv4 addresses, IPv6 has been introduced. IPv6 provides a significantly larger address space to accommodate the growing number of devices connected to the internet.
Functions of the Internet Layer : Logical Addressing: Assigning logical addresses (IP addresses) to devices for identification. Routing: Determining the optimal path for data packets to reach their destination across interconnected networks. Packet Forwarding: Forwarding data packets based on logical addressing information. Fragmentation and Reassembly: Breaking down large packets into smaller fragments for transmission and reassembling them at the destination.
Error Handling: Handling errors and generating error messages using ICMP. IPv4 to IPv6 Transition: Facilitating the transition from IPv4 to IPv6 to address the limitations of IPv4 address exhaustion. In summary, the Internet layer is a critical component of the TCP/IP protocol suite, providing logical addressing, routing, and communication across networks. Its protocols, primarily IP, enable the global connectivity that defines the internet.
Core protocols of the Internet layer The core protocols of the Internet layer in the TCP/IP protocol suite include the Internet Protocol (IP) itself, along with supporting protocols that play crucial roles in facilitating communication and addressing. The key protocols at the Internet layer are : Internet Protocol (IP): IPv4 (Internet Protocol version 4): The most widely used version of IP, which uses 32-bit addresses. IPv6 (Internet Protocol version 6): Developed to address the limitations of IPv4, IPv6 uses 128-bit addresses, providing a significantly larger address space. Internet Control Message Protocol (ICMP): Function: ICMP operates alongside IP and is used for diagnostic and error-reporting purposes. Common Tools: ICMP is utilized by tools such as Ping (Packet Internet Groper) and Traceroute for network troubleshooting.
Internet Group Management Protocol (IGMP): Function: Facilitates the management of multicast group memberships on a network. Use Case: Particularly important for supporting multicast communication, where a single packet is sent to multiple recipients. Address Resolution Protocol (ARP): Function: Maps an IP address to its corresponding physical (MAC) address on a local network. Use Case: Essential for local communication within a subnet. Reverse Address Resolution Protocol (RARP): Function: Performs the reverse of ARP, mapping a MAC address to its corresponding IP address. Use Case: Used in some legacy scenarios for diskless workstations to obtain an IP address. Internet Protocol Security (IPsec): Function: Provides security services at the Internet layer, including authentication and encryption. Use Case: Ensures secure communication between devices on an IP network.
These protocols collectively form the core set of Internet layer protocols, allowing for logical addressing, routing, error reporting, multicast support, and security. The Internet layer is responsible for the end-to-end communication across interconnected networks, making these protocols foundational for global connectivity. It's important to note that while IP is a required component of the Internet layer, other protocols like ICMP, IGMP, and ARP enhance its functionality and support specific networking requirements.
Well known networking ports Networking ports are specific endpoints through which data is transmitted and received on a computer network. FTP (File Transfer Protocol): Port 21 (Control) Port 20 (Data) SSH (Secure Shell): Port 22 Telnet: Port 23 SMTP (Simple Mail Transfer Protocol): Port 25 DNS (Domain Name System): Port 53 (TCP and UDP) HTTP (Hypertext Transfer Protocol): Port 80
SNMP (Simple Network Management Protocol): Port 161 (UDP) LDAP (Lightweight Directory Access Protocol): Port 389 HTTPS (LDAP over TLS/SSL): Port 636 SMB (Server Message Block): Port 445 RDP (Remote Desktop Protocol): Port 3389 MySQL Database: Port 3306
HTTP Proxy: Port 8080 NTP (Network Time Protocol): Port 123 (UDP) DHCP (Dynamic Host Configuration Protocol): Port 67 (UDP) - DHCP Server Port 68 (UDP) - DHCP Client RADIUS (Remote Authentication Dial-In User Service): Port 1812 (UDP) VPN (Virtual Private Network): PPTP: Port 1723 L2TP: Port 1701 IPsec: Port 500
HTTPS (Hypertext Transfer Protocol Secure): Port 443 POP3 (Post Office Protocol version 3): Port 110 IMAP (Internet Message Access Protocol): Port 143
IP addresses The current version of TCP/IP is known as IPv4 and specifies a particular address structure using 32-bit binary addresses IP addresses are required for every node on a TCP/IP network in order for network communication to occur IP addresses are 32-bit binary numbers written in decimal form and grouped into octets (8 bits) in the format w.x.y.z where part of the address belongs to the network segment and the other belongs to the host. NETWORK ID HOST ID
Subnet Mask  Subnet Masks The subnet mask is another 32-bit binary number that is used by routers and hosts to determine the network and host portions of the address The mask is continuous binary 1's which mark the network portion of the IPv4 address - when the 1's stop the host portion begins. 192.168.1.200 172.16.18.128 255.255.255.0 255.255.0.0 192.168.1.0 172.16.0.0
IPv4 Address Rules Certain Rules apply to IP Addresses and Subnet Masks o Acceptable values in IP addresses range from 0-255 in each octet 172.16.0.254 VALID 172.256.244.100 INVALID Host portion of the address cannot be all 1's or all O's 172.16.255.255 - INVALID 10.0.0.1 VALID 10.0.0.0 - INVALID Host and Network combination must be unique
Default Gateway  Each node will require three components in order to access local and remote networks and computers IP address Subnet Mask Default Gateway The default gateway is typically the address of the router interface and allows access to remote network segments
Address Catergories Public IP Addresses: Definition: Public IP addresses are assigned by the Internet Assigned Numbers Authority (IANA) and are globally unique. These addresses are routable on the public Internet . Use: Public IP addresses are used for communication between devices over the Internet. Web servers, email servers, and other devices accessible from the Internet have public IP addresses. Examples: 8.8.8.8 (Google's public DNS), 208.67.222.222 ( OpenDNS ), etc.
Private IP Addresses: Definition: Private IP addresses are reserved for use within private networks and are not routable on the global Internet. These addresses are defined in RFC 1918. Use: Private IP addresses are used for internal communication within a private network, such as within a home or business network. Devices within the same private network can communicate with each other using these addresses. Examples: Class A: 10.0.0.0 to 10.255.255.255 (e.g., 10.0.0.1) Class B: 172.16.0.0 to 172.31.255.255 (e.g., 172.16.0.1) Class C: 192.168.0.0 to 192.168.255.255 (e.g., 192.168.0.1) Note: Network Address Translation (NAT) is often used to map private IP addresses to a single public IP address when these devices need to communicate with the Internet.
Introduction to IPv6 Addresses: IPv6, or Internet Protocol version 6, is the most recent version of the Internet Protocol, designed to succeed IPv4. The transition to IPv6 became necessary due to the exhaustion of available IPv4 addresses. IPv6 offers a significantly larger address space, improved security features, and more efficient routing. Here's an introduction to IPv6 addresses:
IPv6 Address Format: Length: IPv6 addresses are 128 bits long, compared to the 32 bits of IPv4 addresses. Hexadecimal Representation: IPv6 addresses are expressed in hexadecimal notation, providing a larger pool of available characters. An example IPv6 address looks like: 2001:0db8:85a3:0000:0000:8a2e:0370:7334. Colon-Hex Notation: To simplify IPv6 addresses, groups of consecutive zeros within an address can be omitted, and a double colon (::) is used to represent them. For instance, 2001:0db8::0370:7334.
Address Types : Global Unicast Addresses: Equivalent to public IPv4 addresses, used for communication over the Internet . Link-Local Addresses: Used for communication within a single subnet and are not routable outside that subnet . Unique Local Addresses (ULA): Similar to IPv4 private addresses, intended for local communication within an organization.
Multicast Addresses: Used for one-to-many communication, similar to IPv4 multicast addresses. Anycast Addresses: Assigned to multiple devices, but the data is sent to the nearest one in terms of routing topology.
Classful IP Addressing : Fixed Classes: In the original design of IPv4, addresses were divided into fixed classes—Class A, Class B, and Class C. Each class had a predefined range of network and host bits. For example, Class A had a default of 8 network bits and 24 host bits. Limited Flexibility: Classful addressing offered limited flexibility in terms of addressing. Each class came with a fixed number of available host addresses, regardless of the actual number of hosts on a network. Wasteful Allocation: It often led to inefficient use of IP address space because, for example, a Class C address block (256 addresses) was allocated even if a network needed only a few addresses.
Classless IP Addressing (CIDR ): Variable-Length Subnet Mask (VLSM): Classless Inter-Domain Routing (CIDR) introduced the concept of Variable-Length Subnet Masking (VLSM). This allows subnetting at any bit boundary, providing more flexibility in allocating addresses. Efficient Use of Address Space: CIDR allows network administrators to allocate address space based on the actual needs of their networks, reducing address space wastage. Prefix Notation: CIDR uses prefix notation, where the number after the slash (/) indicates the length of the network prefix. For example, 192.168.1.0/24 signifies a network with a 24-bit prefix (leaving 8 bits for host addresses ). Classless Routing: With CIDR, routers do not rely on the fixed class boundaries. Instead, routing tables can contain entries with varying prefix lengths, making routing more efficient.
Flexibility Comparison : Classful : Limited flexibility due to fixed class boundaries. Wasteful allocation of address space. No support for subnetting within a class. Classless (CIDR): Offers greater flexibility with variable-length subnetting . Enables efficient use of address space. Supports hierarchical addressing and aggregation for more efficient routing.
Classful IP Addressing Classful IP addressing was the original method for allocating IP addresses on the Internet. It divided the available IPv4 address space into fixed classes, each serving a specific purpose based on the size of the network it was intended for. Classful addressing, however, has been largely replaced by Classless Inter-Domain Routing (CIDR), which allows for more flexible allocation of IP addresses. Here's an overview of classful IP addressing:
Classes of IP Addresses : Class A: Range : 1.0.0.0 to 126.255.255.255 Leading Bits: 0 Network/Host Bits: N.H.H.H Default Subnet Mask: 255.0.0.0 Originally designed for large networks.
Class B : Range : 128.0.0.0 to 191.255.255.255 Leading Bits: 10 Network/Host Bits: N.N.H.H Default Subnet Mask: 255.255.0.0 Intended for medium-sized networks.
Class C : Range : 192.0.0.0 to 223.255.255.255 Leading Bits: 110 Network/Host Bits: N.N.N.H Default Subnet Mask: 255.255.255.0 Designed for small networks.
Class D (Multicast ): Range : 224.0.0.0 to 239.255.255.255 Leading Bits: 1110 Reserved for multicast groups.
Class E (Experimental ): Range : 240.0.0.0 to 255.255.255.255 Leading Bits: 1111 Reserved for experimental purposes.
Characteristics of Classful Addressing Fixed Class Boundaries: IP addresses were divided into fixed classes, and each class had a predefined range of network and host bits. Inefficient Address Allocation: Often led to inefficient use of IP address space, especially when a network didn't need the full range of addresses provided by a class. No Support for Subnetting : Classful addressing did not originally support subnetting , which caused challenges in managing address space . Address Space Wastage: Allocated large blocks of addresses to organizations, even if they didn't require that many, resulting in significant wastage of address space.
IPv6 Advantages : Larger Address Space: IPv6 provides an enormous address space, allowing for the accommodation of the growing number of devices connected to the Internet. Efficient Routing: Simplifies routing tables and improves the efficiency of Internet routing. Enhanced Security: Includes features such as IPsec (Internet Protocol Security) as a fundamental part of the protocol, enhancing end-to-end security.
Simplified Configuration: Simplifies network configuration through Stateless Address Autoconfiguration (SLAAC) and DHCPv6. Elimination of NAT (Network Address Translation): With the vast address space, the need for NAT is reduced, simplifying end-to-end communication.
Virtual IP When a public IP address is substituted for the actual private IP address that has been assigned to the network interface of the device, the public IP address becomes an example of what is called a virtual IP address. This means it doesn’t correspond to an actual physical network interface.
NETWORK INFRASTRUCTURE
Network devices Network devices are hardware components that play specific roles in the communication and connectivity of devices within a network. These devices work together to facilitate the transmission of data across networks.
1. Router: Function: Connects different networks and directs data between them based on IP addresses. Key Features: Manages traffic between devices on different networks. Assigns local IP addresses to devices within a network.
2. Switch: Function: Connects devices within a local network, using MAC addresses to forward data to the appropriate device. Key Features: Operates at the data link layer (Layer 2) of the OSI model. Efficiently manages network traffic.
3. Hub: Function: Connects multiple devices within a local network, but it operates at the physical layer and lacks the intelligence of a switch. Key Features: Broadcasts data to all connected devices. Not commonly used in modern networks due to limitations.
4. Firewall: Function: Monitors and controls incoming and outgoing network traffic based on predetermined security rules. Key Features: Acts as a barrier between a secure internal network and external untrusted networks. Prevents unauthorized access and protects against cyber threats.
5. Access Point (AP): Function: Enables wireless connectivity for devices, forming the basis of Wi-Fi networks. Key Features: Allows devices to connect to a wired network wirelessly. Manages the communication between wireless devices.
6. Bridge: Function: Connects and filters traffic between two network segments at the data link layer. Key Features: Reduces collision domains in Ethernet networks. Segments a larger network into smaller, more manageable parts.
7. Modem: Function: Converts digital signals from a computer or network into analog signals suitable for transmission over telephone or cable lines. Key Features: Commonly used for broadband Internet access.
8. Gateway: Function: Connects networks with different communication protocols. Key Features: Translates data between different network architectures. Enables communication between networks with different protocols.
9. Load Balancer: Function: Distributes incoming network traffic across multiple servers to ensure no single server is overwhelmed. Key Features: Improves the performance, availability, and reliability of applications.
10. Proxy Server: Function: Acts as an intermediary between a user's device and the internet to provide security, administrative control, and caching services. Key Features: Enhances security by filtering content and preventing direct access to internal network resources.
Device Capabilities  The OSI/RM is far more than just a conceptual model and can assist us in understanding network communications as well as the functionality of particular network devices Network devices will be associated with a particular layer, and this will assume certain capabilities Layer 1 devices - lack forwarding intelligence, simply deal with physical signals Layer 2 devices - capable of selective forwarding based on MAC addresses Layer 3 devices - capable of more advanced forwarding based on protocol addresses
OSI/RM Layers and Devices Application Presentation Session Transport Network Router/Layer 3 Switch Data Link Layer 2 Switch/Bridges/Switching Hubs Physical Hubs / Repeaters
Physical Devices  Devices that operate at the physical layer are simple devices that lack the ability to intelligently forward data Layer 1 Devices Do not provide network segmentation of any kind Used to connect systems together in simple networks Used to extend the range of a signal past the limits of the particular architecture Most common layer 1 devices are repeaters, hubs, and network interface cards (NIC)
Network Interface Cards  The NIC is used by clients in both wired and wireless networks to connect to network devices Integrated in motherboard or installed via adapter card Embedded with a MAC address for communication purposes Must be matched to media type and network architecture May transmit in half or full duplex
Repeaters One of the most basic internetworking devices that boosts the electronic signal from one network cable segment or wireless LAN and passes it to another Commonly used to extend the maximum cable length of devices based on the specific media being used Always use to connect similar media
Types of Repeaters  Amplifier repeaters amplify all incoming signals Signal-regenerating repeaters (intelligent) read and create an exact duplicate of the original signal eliminating noise Wireless Ethernet Fiber
Hubs  The original device used to connect multiple computers in the Ethernet star topology Can connect devices that use a BNC or RJ-45 connector Very inexpensive and useful for small networks Easy to configure because they do not intelligently forward packets, instead broadcasting packets out to all interfaces. Passive hubs do not extend the range of the signal, whereas active hubs repair weak signals by regenerating the original signal The latest hubs can provide additional capabilities
Data Link Filtering  Based on the functionality of the Data Link layer in the OSI/RM, the devices that operate at layer 2 will provide filtering based on hardware addresses (MAC) Layer 2 Devices create separate collision domains Ethernet uses a contention-based access method All nodes are fighting for use of the same bandwidth Large collision domains are not efficient due to increased collisions Bridges and switches create separate collision domains on each interface Packets are only forwarded across an interface if the destination node resides on that network segment DO NOT provide segmentation to create additional broadcast domains!
Network Bridges  Bridges are internetworking devices that connect to different LANS and make them appear to be one, or segments a larger LAN into two smaller pieces Bridges are able to filter messages and only forward messages from one segment to another when required, using hardware addresses Transparent to higher-level protocols Can filter traffic based on addresses Uncommon in modern networks
Switches  Switches sometimes referred to as a data switch or layer-2 switch, is generally a more modern term for a multi-port bridge that operates at the data link layer Basically function as a bridge does, forwarding traffic based on the MAC address at the data link layer Isolates conversations to create multiple collision domains Network broadcasts are sent out to all ports Provide additional filtering techniques to optimize performance Virtual Switches - software switches providing similar functionality, but used with virtualized systems communicating over virtual network connections
Switch Category  Unmanaged Does not support any configuration interfaces or options Plug and play computers to the switch Found in home, SOHO, or small business networks Managed Support configuration management using various interfaces Console port, HTTPS, Telnet, SNMP, etc. Increased functionality using switch protocols Increased security through authentication Support for VLAN Web smart Hybrid between the two, usually implemented in order to increase capabilities but minimize costs
Switch Characteristics  Port mirroring - duplicates all traffic on a single port to another port and is useful for diagnostics and traffic monitoring Channel bonding – increasing throughput by using multiple NICS bound to a single MAC address Link Aggregation Control Protocol (LACP) A.K.A "port bonding"
Power over Ethernet  Power over Ethernet ( PoE and PoE +) 802.3af (15.4 W DC per system) 802.3at (25.5 W DC per system) Standardized systems that pass power along with data using Ethernet cabling which provides long cable lengths, unlike other standards
Virtual Capabilities  Trunking combining multiple network connections to increase bandwidth and reliability Link aggregation Port teaming NIC bonding Virtual LAN (VLAN) - the advanced filtering techniques used by most modern switches that allow computers connected to separate segments to appear and behave as if they are on the same segment
Virtual LAN  Modifying the network does not require physical changes VLANs use configurable managed switches to perform routing and switching, and configuration is done logically using software Port-based groupings identify VLAN based on the physical port a machine is connected to Address-based groupings allow addressing to define the VLAN so that packets are forwarded only to the appropriate VLAN Protocol-based groupings allow the switch to examine the access protocol (layer 3 switching) Subnet-based groupings - allow for switches to identify the appropriate subnet and forward the packet accordingly on TCP/IP networks (layer 3 switching)
Initial Switch Configuration  There are many configuration options for managed switches, all of which will not be the same for every switch model I nitial Configuration Define a default gateway and management IP address Set the time Enable neighbor discovery LLDP CDP Configure Logging Configure SNMP communities
Interface Configuration  Configuring interfaces requires various settings dependent on the scenario Speed and duplexing settings to ensure efficiency VLAN settings VLAN ID VLAN tags Port bonding Port mirroring (local or remote)
Introduction to STP  In larger complex network infrastructures, switching protocols will be used to ensure the efficient handling of network traffic as well as to provide isolation on the network Spanning Tree Protocol (STP) A network protocol that is used to ensure a loop-free topology on switched Ethernet networks Prevents loops and the broadcast radiation that results from them Standardized as 802.1D with another variation known as Rapid STP (RSTP) 802.1w Creates a spanning tree of links to a root switch to ensure that links that are not part of the spanning tree are disabled, ensuring there is only one active connection between any two network nodes
STP Port States  Based on STP ports, can have any of the following states: Blocking Listening Learning Forwarding Disabled The state of the port is determined initially when a device is connected to the port, using information gathering frames known as Bridge Protocol Data Units (BPDUs)
RSTP Differences  Based on RSTP, switch ports can have the following states Discarding Learning Forwarding RSTP also adds additional bridge port roles in order to speed up convergence in the case of network failures Root Designated Alternate Backup Disabled
Trunking Trunking typically refers to the process of carrying multiple VLANs over a single network link between switches or routers. This allows for efficient use of network resources and simplifies network management . Trunking provides the ability for multiple VLANS to utilize a single connection and is made simpler with trunking protocols. Without VTP, you would be required to configure trunking on each switch With VTP the configuration is greatly simplified
 Trunking Protocols Trunking protocols are also used with network switches in conjunction with the use of VLANs Standardized as the VLAN Trunking Protocol (VTP) and IEEE 802.1Q Carries multiple VLANs through a single link referred to as a trunk line and trunk port Adds VLAN tags to the Ethernet frames in order to identify VLANs across multiple switches ISL is the Cisco proprietary tagging protocol IEEE 802.1q is the non-proprietary tagging protocol When only a single VLAN exists there is no need for a trunking protocol, which is referred to as Native VLAN or Default VLAN, and frames would be untagged
Additional Management for Switches  Management of switches varies in complexity and necessity Creation of additional VLANs Larger environments Controlled environments Changing usernames and passwords ALWAYS Enable AAA Higher security Enable/Disable console port access Configure virtual terminal (VTY) access and passwords
Network Routing
Layer 3 Functionality  A layer 3 device is primarily dealing with addressing and routing of packets Routing is the process of selectively forwarding traffic from one network Hardware or software routing Use Layer 3 addressing to determine the route a packet should take Routing tables are able to be updated manually (static routing) or dynamically using routing protocols The type of router used will vary based on the organization's requirements, connection types, and size
Routing Tables A routing table is a key component in networking that is used by routers to determine where to forward data packets. It contains information about the available routes in a network, along with metrics and next-hop addresses.  Routing tables are used by clients, servers, and routers in the same way to determine where to forward network packets Determine whether a host route exists in the routing table Determine whether the destination is local or remote Consult the routing table for a Network ID entry matching that of the destination host Forward directly to the host or route to the default gateway Routers work the same but are attached to multiple network segments
Network Segmentation Benefits o There are various benefits to network segmentation that is provided by Layer 3 devices in the form of subnetworks o Benefits o Separate public and private networks o Optimize performance o Minimize broadcast domains o Control traffic to/from particular subnetworks o Implement security controls o Load balancing and high availability o Create test networks and honeypots for security checks o Compliance regulations
Hardware vs. Software Routers Hardware routers are dedicated devices o Inclusion of processor/memory/storage in which hardware routers are actually specialized minicomputers with highly tailored I/O capabilities o Multiple physical interfaces (ports) Ethernet Token Ring RS-232 V.35 Broadband FDDI » Software routing is handled by a NOS and used in much smaller situations
Static vs Dynamic Routing  Routing categories are based on how routing decisions and updates occur o Static routers o Dynamic routers
Routing Protocols  Routing protocols are not used to route packets but instead to distribute route information among routers so that they can route the packets correctly and efficiently The routing protocol that is chosen will be based on o Physical router type o Size of organization o Location of router (AS) o Internal o External o High availability o Performance requirements o Latency o Convergence
Dynamic Routing  Dynamic routing means that routers are capable of communicating route information and changes with one another in a timely fashion using routing protocols Routing protocols fall into three distinct categories o Distance-Vector o Link-State o Path-Vector
Metric In networking, a metric is a value assigned to a route by a routing algorithm. The metric is used to determine the best path among multiple routes to a particular destination. Routers use metrics to make decisions about the most efficient and reliable routes in order to forward data packets . Different routing protocols use different metrics, and the specific metric used depends on the routing algorithm in use. Here are some common routing protocols and their associated metrics:
Routing Information Protocol (RIP): RIP uses a simple hop count as its metric. The hop count is the number of routers that a packet must traverse to reach the destination. The route with the fewest hops is considered the best. Open Shortest Path First (OSPF): OSPF uses cost as its metric. The cost is calculated based on the bandwidth of the link. Routes with lower costs are preferred. Enhanced Interior Gateway Routing Protocol (EIGRP): EIGRP uses a composite metric that includes bandwidth, delay, reliability, and load. It is a more sophisticated metric compared to RIP and OSPF, taking multiple factors into account. Border Gateway Protocol (BGP): BGP uses various attributes, and the decision-making process is more complex. BGP considers factors such as the Autonomous System Path, next-hop information, and policy rules.
In the context of router metrics, administrators can sometimes manually configure static routes with specific metrics to influence the routing decisions. This is particularly useful when multiple routes to a destination exist, and the administrator wants to control which route is preferred. It's essential to understand the metrics used by the routing protocols in your network, as they influence the path selection and overall efficiency of data transmission. Different metrics may be more suitable for specific network scenarios, and network administrators should consider the requirements of their network when selecting or configuring routing metrics.
Path Vector A Path Vector refers to a type of routing algorithm used to determine the best path for data to travel from a source to a destination in a network. Two well-known examples of path vector routing protocols are BGP (Border Gateway Protocol) and EIGRP (Enhanced Interior Gateway Routing Protocol ). In a path vector routing algorithm, each router maintains a table that contains information about the paths to various destinations. The routers exchange these path vectors with their neighboring routers. The decision-making process involves selecting the best path based on the accumulated path vector information. The use of path vector routing helps prevent routing loops and allows routers to make more informed decisions about the optimal paths for data transmission within a network. It also provides a level of flexibility in route selection based on various attributes, contributing to efficient and adaptable routing in complex network environments.
Interior Routing Protocols Interior Routing Protocols, also known as Interior Gateway Protocols (IGPs), are used for routing within an autonomous system (AS). An autonomous system is a collection of routers and networks under the control of a single organization, typically sharing a common routing policy . Routing Information Protocol (RIP): Type: Distance Vector Protocol Version: RIP version 1 (RIPv1) and RIP version 2 (RIPv2) Metrics: Hop count (number of routers between source and destination) Limitations: Convergence can be slow in large networks. Limited to 15 hops. Open Shortest Path First (OSPF): Type: Link-State Protocol Features: Hierarchical structure, support for variable-length subnet masking (VLSM), and classless routing. Metrics: Cost based on link bandwidth. Use Case: Suited for larger networks and provides faster convergence than RIP.
Intermediate System to Intermediate System (IS-IS): Type: Link-State Protocol Features: Developed for ISO's OSI protocol suite. Commonly used in Service Provider networks. Metrics: Variable (based on configurable metric). Use Case: Suitable for large and complex networks. Enhanced Interior Gateway Routing Protocol (EIGRP): Type: Advanced Distance Vector Protocol with Link-State elements Features: Cisco proprietary. Hybrid protocol that combines aspects of both distance vector and link-state protocols. Metrics: Bandwidth, delay, reliability, and load. Use Case: Suited for Cisco environments, providing rapid convergence and low resource usage.
Exterior Routing Protocols Exterior Routing Protocols, also known as Exterior Gateway Protocols (EGPs), are used for routing between different autonomous systems ( ASes ). Unlike Interior Gateway Protocols (IGPs), which operate within a single autonomous system, EGPs are designed to exchange routing information between autonomous systems . Border Gateway Protocol (BGP): Type: Path Vector Protocol Use Case: Used for routing between different autonomous systems on the internet. Attributes: BGP uses a path vector algorithm to make routing decisions based on a variety of attributes, including AS path length, origin, and various optional attributes. Features: BGP is a policy-based routing protocol, allowing network administrators to define routing policies based on factors such as AS path, route preference, and community attributes. Reliability: BGP is designed to be highly scalable and reliable, making it suitable for the global internet. Exterior Gateway Protocol (EGP): Type: Historic Protocol Use Case: Obsolete; replaced by BGP. Background: EGP was the first standardized EGP used on the early internet. It is now considered obsolete, and Border Gateway Protocol (BGP) has replaced it. Limitations: EGP had limitations in terms of scalability and flexibility, which led to its replacement by BGP.
Key Differences: BGP is the Dominant Exterior Routing Protocol: BGP is the primary exterior routing protocol used on the modern internet. It is highly scalable and supports complex policy-based routing. EGP is Obsolete: EGP was the original exterior routing protocol but is now considered obsolete. It has been replaced by BGP due to its limitations. In summary, BGP is the primary exterior routing protocol in use today, handling the complexities of routing between different autonomous systems on the global internet. It plays a crucial role in determining how traffic is routed between different networks, and its policy-based approach allows for fine-grained control over routing decisions.
Routing Problems Routing Loops: Problem: Packets get stuck in a loop, unable to reach their destination. Causes: Incorrect implementation of a routing algorithm. Slow convergence in distance vector protocols (e.g., RIP) leading to temporary loops. Misconfiguration of route summarization. Load Balancing Problems: Problem: Uneven distribution of traffic among multiple paths. Causes: Incorrect configuration of load balancing mechanisms. Path selection based on suboptimal metrics.
Link Failures: Problem: Loss of connectivity due to a physical link failure. Causes: Hardware failures, cable issues, or other physical layer problems. Misconfiguration of interfaces. Count to infinity This problem arises when routers in a network are trying to converge after a link failure, and the information about the failure takes time to propagate through the network. During this time, routers may continue to advertise outdated or incorrect information, leading to an infinite loop of updates.
Additional Network Devices Gateways Device , software, or system that provides translation mechanisms between incompatible systems Translate between operating systems, network architectures, or e-mail formats Switches MultiLayer Performs both routing and switching Can go by many other names such as layer 2 router, layer 3 switch, or IP switch Can be used for QoS using DSCP (Differentiated Services Code Point) Content Used for load balancing for server groups or firewalls Performs high-level switching based on groups, applications, or URLs o Complex to implement but provides great load-balancing capabilities
VoIP Phones Popular phone systems that use IP technology to transmit calls along with specialized protocols VoIP phones Soft phones SIP and RTP protocols
Load Balancers  Hardware devices that are designed to split a particular network load across multiple servers Benefits Increase the capacity of the system Improve performance Provide fault tolerance
Modem Modem: Modems (modulator-demodulator) convert digital data from a computer into analog signals for transmission over analog communication lines (e.g., telephone lines) and vice versa.
Bridge Network Bridge: Bridges operate at the data link layer and connect different network segments. They filter traffic based on MAC addresses, helping to reduce collision domains.
Traffic Shaper Traffic shapers, also known as bandwidth shapers or bandwidth managers, are network devices or software applications designed to control and manage the flow of network traffic to ensure efficient and fair use of available bandwidth. Traffic shaping helps prevent network congestion, prioritize critical applications, and optimize the overall performance of the network. Bandwidth Control: Traffic shapers control the rate of data transmission, limiting the amount of bandwidth that specific users, applications, or types of traffic can consume. This prevents certain users or applications from monopolizing the available bandwidth
Intrusion Prevention System (IPS) An Intrusion Prevention System (IPS) is a security technology that monitors and analyzes network and/or system activities for malicious or unwanted behavior. The primary goal of an IPS is to identify and respond to security threats in real-time, preventing unauthorized access, attacks, and the exploitation of vulnerabilities. IPS is a crucial component of a comprehensive cybersecurity strategy.
Firewall A firewall is a network security device or software that monitors and controls incoming and outgoing network traffic based on predetermined security rules
Monitoring devices Monitoring devices are tools and systems used to observe, measure, and analyze various aspects of a network, system, or environment. These devices play a crucial role in maintaining the health, performance, and security of IT infrastructures. Network Monitors: Devices that analyze and report on the performance and status of network infrastructure, including routers, switches, and servers. They provide insights into bandwidth usage, latency, and overall network health. Packet Sniffers: Tools that capture and analyze network traffic at the packet level. Packet sniffers help identify network issues, troubleshoot problems, and analyze security threats. Flow Analyzers: Devices that monitor network flows, providing visibility into the communication patterns between devices. Flow analyzers assist in identifying anomalies and optimizing network performance.
System Monitoring Devices: Server Monitoring Tools: These tools monitor the performance, resource utilization, and health of servers. They can track metrics such as CPU usage, memory usage, disk space, and server uptime. Application Performance Monitoring (APM) Tools: APM tools focus on monitoring the performance of applications. They provide insights into application response times, transaction errors, and user experiences. Endpoint Security Solutions: Security monitoring tools on endpoints (computers, laptops, mobile devices) that detect and respond to security threats, including antivirus software and endpoint detection and response (EDR) solutions.
Internet of Things ( IoT ) The Internet of Things ( IoT ) refers to the network of interconnected physical devices, vehicles, appliances, and other objects embedded with sensors, software, and network connectivity, allowing them to collect and exchange data. The concept of IoT revolves around the idea of enabling everyday objects to communicate with each other and with central systems over the internet . Connectivity: IoT devices are equipped with various communication technologies such as Wi-Fi, Bluetooth , RFID, or cellular networks. This connectivity enables them to share data and communicate with other devices or centralized systems . Sensors: IoT devices are equipped with sensors to collect data from their environment. Common sensors include temperature sensors, motion sensors, accelerometers, humidity sensors, and more. Actuators allow devices to perform actions based on the data received.
SCADA Supervisory Control and Data Acquisition (SCADA) is a control system architecture that is used in various industries to monitor and control processes, infrastructure, and facilities in real-time. SCADA systems are typically employed in critical infrastructure sectors such as energy, water and wastewater, manufacturing, transportation, and telecommunications.
DHCP Dynamic Host Configuration Protocol (DHCP) is a network management protocol used to automate the process of configuring devices on a network. It allows devices (such as computers, printers, and other networked devices) to obtain necessary network configuration information, including IP addresses, subnet masks, default gateways, and DNS server addresses, dynamically from a central server.
Key aspects and functions of DHCP IP Address Assignment: DHCP automatically assigns IP addresses to devices on a network. When a device joins a network, it sends a DHCP request to the DHCP server, which then responds with an available IP address from a predefined pool . Dynamic Configuration: DHCP provides dynamic configuration, allowing devices to receive different IP addresses each time they connect to the network. This is in contrast to static IP addressing, where each device is manually assigned a fixed IP address . Centralized Management: DHCP is typically managed by a central DHCP server. This centralization makes it easier to control and monitor IP address assignments, configurations, and troubleshooting.
Subnet Configuration: DHCP can also provide subnet masks, default gateway addresses, and other network configuration parameters along with the IP address. This helps devices on the network to correctly communicate with devices on different subnets . DNS Configuration: DHCP can distribute DNS server addresses to devices, ensuring that they can resolve domain names to IP addresses for network communication . Reduced Administrative Overhead: Using DHCP reduces the administrative burden of manually assigning and managing IP addresses for each device on a network. It simplifies the process of adding or removing devices from the network.
Lease Duration: IP addresses assigned by DHCP are not permanent. Each address is leased to a device for a specific duration. Before the lease expires, the device can request a lease renewal. If a device disconnects from the network, its IP address can be reclaimed by the DHCP server for use by another device. DHCP Discover, Offer, Request, Acknowledge (DORA) Process: The process of a device obtaining an IP address from a DHCP server follows the DORA sequence: Discover: The client broadcasts a DHCP discover message to find available DHCP servers. Offer: DHCP servers respond with a DHCP offer message, providing an available IP address. Request: The client selects an offered IP address and sends a DHCP request message. Acknowledge: The DHCP server acknowledges the request and allocates the IP address to the client.
Name Resolution Name resolution is the process of mapping human-readable hostnames or domain names to IP addresses on a computer network. It is a crucial aspect of networking, as it allows users to refer to remote hosts using memorable names instead of numeric IP addresses. There are different methods of name resolution, with the Domain Name System (DNS) being the most common one.
DNS The Domain Name System (DNS) is a hierarchical and distributed naming system that is fundamental to the functioning of the internet. It translates human-readable domain names into IP addresses, allowing users to access websites, send emails, and connect to various services using easily memorable names rather than numeric IP addresses. Here are key aspects of DNS:
DNS Hierarchy: DNS operates in a hierarchical manner with different levels of servers responsible for different parts of the domain name space. Root DNS servers are at the top, followed by TLD servers, authoritative DNS servers for specific domains, and local DNS resolvers. DNS Resolution Process: When a user types a domain name into a web browser or application, the local DNS resolver is queried. If the resolver has the IP address in its cache, it provides the answer. Otherwise, it queries the root DNS servers, then TLD servers, and finally the authoritative DNS server for the specific domain to obtain the IP address.
DNS Records: DNS records contain information associated with domain names. Common types include: A (Address) Record: Maps a domain to an IPv4 address. AAAA (IPv6 Address) Record: Maps a domain to an IPv6 address. MX (Mail Exchange) Record: Specifies mail servers for the domain. CNAME (Canonical Name) Record: Alias of one domain to another. PTR (Pointer) Record: Used for reverse DNS lookup. NS (Name Server) Record: Specifies authoritative DNS servers for the domain.
Public and Private DNS: Public DNS servers are operated by ISPs or third-party providers (e.g., Google's 8.8.8.8). They resolve domain names for internet users. Private DNS servers are often used within organizational networks to handle internal domain resolutions. DNS is a critical component of the internet infrastructure, enabling the seamless and user-friendly interaction between users and online resources. It plays a crucial role in ensuring the reliability and accessibility of internet services.
DNS Zones & Domains Forward Lookup: Definition: In a forward lookup, a domain name is used to find the corresponding IP address. Process: When a user or application wants to access a website or connect to a server using its domain name (e.g., www.example.com ), a forward lookup is performed to obtain the associated IP address. Example: If you enter " www.google.com " into a web browser, the browser performs a forward lookup to find the IP address (e.g., 172.217.9.164) associated with that domain. Reverse Lookup: Definition: In a reverse lookup (also known as reverse DNS lookup), an IP address is used to find the corresponding domain name. Process: When a system needs to determine the domain name associated with a specific IP address, a reverse lookup is performed. This is often used in logging, security, and mail server configurations. Example: If you have an IP address like 8.8.8.8, a reverse lookup might reveal that it corresponds to the domain name " dns.google ."
Forward Lookup Example: User types " www.example.com " into a web browser. The local DNS resolver is queried for the IP address associated with " www.example.com ." The DNS resolver checks its cache; if the information is not there, it queries the authoritative DNS server for the "example.com" domain. The authoritative DNS server responds with the IP address (e.g., 203.0.113.10). The web browser uses the obtained IP address to establish a connection to the server hosting " www.example.com ."
Reverse Lookup Example: A system administrator notices an IP address (e.g., 203.0.113.10) in server logs. The administrator performs a reverse lookup to find the corresponding domain name. The DNS resolver is queried for the domain name associated with the IP address. The DNS resolver checks its cache; if the information is not there, it queries the appropriate reverse DNS zone. The reverse DNS zone responds with the domain name (e.g., server.example.com).
VPN A VPN, or Virtual Private Network, is a technology that allows you to create a secure and encrypted connection to another network over the Internet. It provides a secure way for individuals and organizations to access resources, share data, and communicate over a public network like the internet.
Security: VPNs use encryption to ensure that data transmitted between your device and the VPN server is secure and protected from eavesdropping or unauthorized access. This is particularly important when using public Wi-Fi networks. Privacy: VPNs can help protect your online privacy by masking your IP address. This makes it more difficult for websites and online services to track your online activities.
Anonymity: While VPNs provide some level of anonymity by hiding your IP address, it's essential to note that they don't make you completely anonymous online. Other factors, such as your online behavior and the websites you visit, can still be tracked. Access Control: VPNs allow users to access resources on a private network from anywhere with an internet connection. This is especially useful for remote workers or individuals who need to access resources that are restricted to a specific location or network. Bypassing Geo-restrictions: VPNs can be used to bypass geographic restrictions imposed by certain websites or streaming services. By connecting to a server in a different location, you can appear as if you're accessing the internet from that location.
Types of VPNs: There are different types of VPNs, including remote access VPNs, site-to-site VPNs, and peer-to-peer VPNs. Remote access VPNs are commonly used by individuals to connect to a private network over the internet. Site-to-site VPNs connect entire networks together, often used by businesses with multiple locations.