coordination & balance test (diag M).pptx

PoojaRana32 2,187 views 28 slides Mar 19, 2023
Slide 1
Slide 1 of 28
Slide 1
1
Slide 2
2
Slide 3
3
Slide 4
4
Slide 5
5
Slide 6
6
Slide 7
7
Slide 8
8
Slide 9
9
Slide 10
10
Slide 11
11
Slide 12
12
Slide 13
13
Slide 14
14
Slide 15
15
Slide 16
16
Slide 17
17
Slide 18
18
Slide 19
19
Slide 20
20
Slide 21
21
Slide 22
22
Slide 23
23
Slide 24
24
Slide 25
25
Slide 26
26
Slide 27
27
Slide 28
28

About This Presentation

physical fitness test use to assess the athlete's fitness level.


Slide Content

Balance & coordination Presented by Pooja rana MPT-musculoskeletal

Physical fitness

Skill related fitness

BALANCE TEST

STANDING BALANCE

Walking balance

DYNAMIC BALANCE

Standing balance

Procedure:  Stand on the beam with shoes removed. Keep balance by holding the instructor's hand. While balancing on the preferred leg, the free leg is flexed at the knee and the foot of this leg held close to the buttocks. Start the watch as the instructor lets go. Stop the stopwatch each time the person loses balance (either by falling off the beam or letting go of the foot being held). Start over, again timing until they lose balance. Count the number of falls in 60 seconds of balancing. If there are more than 15 falls in the first 30 seconds, the test is terminated and a score of zero is given.

Walking balance

P rocedure :  The aim of this test is to walk the entire length of a standard gymnastics balance beam steadily, without falling off, and within a six second time span. The participant will start at one end, step up onto the beam, walk the length to the other end. The test is repeated three times.

Scoring : Participants are to be given three trials to complete the beam walk. The table below lists scores based on subjective observations of the beam walker. For more accuracy, use a team of three or more judges to observe a given individual perform. The score for each trial is the average of all the judge's scores. The overall score for the individual is the average of the three trial scores Score Description 5 Walks the balance beam flawlessly. Does not need to check balance, does not pause. Completes the walk within six seconds. 4 Walks the beam, but is somewhat unsteady. Completes the walk within six seconds. 3 Walks the beam, but is somewhat unsteady. May pause one or more times. Takes more than six seconds to complete the walk. 2 Walks the beam, but is very unsteady, almost falling off, may pause one or more times, and/or takes more than six seconds. 1 Falls off the beam before completing the walk. Falls off the beam immediately.

Dynamic balance

p rotocol :  The goal of this test is to maintain single-leg balance on one leg while reaching as far as possible with the contralateral leg in three different directions. The three movement directions are anterior, posteromedial and posterolateral, performed on each leg. Therefore there are six tests to be performed, in the following order : Right Anterior Reach Left Anterior Reach Right Posteromedial Reach Left Posteromedial Reach Right Posterolateral Reach Left Posterolateral Reach

procedure:  The starting position is standing on one leg at the stance plate with the toes of the foot at the red line, and the other leg touching down lightly just behind the plate. The non-stance foot is reached out in the desired direction, pushing the reach indicator as far as they can while maintaining balance. The free foot must be returned to the starting position under control. The subject may not touch down the free leg during the movement to keep balance, or put their foot on top of the reach indicator to gain support, and cannot kick out the indicator . Scoring : All measurements are taken from the red line on the stance plate, to the nearest 0.5 cm. The distance can be read from the test device. Each test is repeated three times, and the maximum reach in each direction is recorded. The results are calculated taking limb length into consideration, to determine a "composite reach distance". Asymmetry can also be assessed by comparing the results from each leg.

Composite reach distance is calculated using the formula : the sum of the three reach directions / three times the limb length *100 Alfonso Calvo Gonell José Aurelio Pina Romero (2015dec)

COORDINATION TEST

Coordination test

P rocedure :  A line is placed on the ground a certain distance from the wall (e.g. 2 meters, 3 feet). The person stands behind the line and facing the wall. The ball is thrown from one hand in an underarm action against the wall, and attempted to be caught with the opposite hand. The ball is then thrown back against the wall and caught with the initial hand. The test can continue for a nominated number of attempts or for a set time period (e.g. 30 seconds). By adding the constraint of a set time period, you also add the factor of working under pressure.

scoring:  This table lists general ratings (source unknown) for the wall toss test, based on the score of the number of successful catches in a 30 second period. Rating Score (in 30 seconds) Excellent > 35 Good 30 - 35 Average 20- 29 Fair 15 - 19 Poor < 15

Coordination test

P rocedure :  The light board is constructed so that when active, the board displays a target light that moves to different cells across the board. The lights are located a different distances on lines radiating out from the center of the board. The athlete stands upon a Bosu ball and facesg the light board. The light board is positioned so that the center is directly in front of the face. The athlete tries to press as many active lights as possible.

S coring :  The score is the number of lights that are pressed during the test, out of a total possible of 90 .

ranking sport rating (out of 10) 1 Baseball/Softball 9.25 2 Table Tennis 8.88 3 Tennis 8.38 4 Racquetball/Squash 8.38 5 Auto Racing 8.00 6 Team Handball 7.88 7 Ice Hockey 7.5 8 Basketball 7.5 9 Volleyball 7.25 10 Fencing 7.25 11 Badminton 7.25 12 Lacrosse 7.13 13 Boxing 7.00 14 Shooting 6.75 15 Field Hockey 6.63 16 Archery 6.63 17 Soccer 6.5 18 Rodeo: Calf Roping 6.38 19 Water Polo 6.25 20 Martial Arts 6.00