How to draw manga. vol. vii. giant robots

3,395 views 129 slides Sep 06, 2013
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About This Presentation

Tutorial Manga

Visitanos en www.literaturaycomic.wix.com/literaturaycomic


Slide Content

TO DRAW SE
MANGA

‘GIANT ROBOTS.

Table of Contents

‘Section 1: Basic Robot Design 5

Full Body: Start with a Human Shaped Figure 0
Draw Robotik Figures Using Only Basic Parts

Full Body: Robots Comprised of Parts with Straight Lines 8

Head: Base the Design on a Face with Beveled Edges a 40

Head: Replacement and Omission 12

‘Omission of Face Parts
Replacement ofthe Head sel

Head: Eye Shape and Size 14
Mechanical Eyes
Pobgonal Type, Round Type, Rectangular Type
Head: Mouth , 16
Design Based on Shape
Design Based on Structure
Head: Nose and Ears 18
Head: Neck, 20

Shaft- and Hinge- pe Necks
Cable and Hose-ype Necks

Trunk: Body Basis, 2
Chest Patterns
The Ar of Design

Trunk: Type: Cylindrical Boy. 24
Ofindrical Body Variations.

Trunk: Type 2: Box-shaped Body, 28
Box shaped Body Variations

‘Trunk: Type 3: Board-shaped Body. 2
‘Board shaped Body Variations

‘Trunk: Back 2 3
Basic Components of Transformable Robots
‘Ntachable Units

‘Chest: Part 1: Inverte-triangle Type 38

Chest: Part 2: Stand Type 40

(Chest: Part 3: Spherical type, 42

Chest: Part 4: Square Type. 44

Hips: Part 1: Briefs Type. ed

Staight-ine Compostion/Anguiar Type
Curved-surface Composition Spherical ype
Hips: Part 2:T Type. 48
T Hp doit Variations
‘Trunk: Special Body/Centipede Type 52
Shoulder and Elbow Joints: 54
‚Am Forms,
‘Arms wth Exposed Elbow Joints
Shoulders.
‘Shoulder Joint Covers
Shoulder Pads/Armor

Hands. — 58
Basi Finger Design

‘Arms: Overall Design = = so
Optional Parts Variations

Shor. Fat Legs

Long, Slender Legs

Leg Form

Leg Design
Representation of Metalic Surtaces.…

Glossy Meal, Matted Metal

Piast, Rough Surfaces, Smooth Surfaces, Metalic Surfaces, Rusted/ Warn Metal
{sing Tones to Create Curve Effects

‘Section 2: Combat Robots.
Design Based on Medieval Armor.
Arrangement of Swords, Aves and Spears fr Use with Robots
Robots Based on Combat Uniforms.
Design of Head
Weapons
Am Cannons
Hand Misses Handguns
Magazine Arrangements
Energy Guns
Bares and Muzzes
Mess
“Transportation Units
Using Ski Bots and Bindings as Catapults
Changing Lower Body Pats
fying Parts and Wings
Translormers
Color Expression and Special Effects
Flames and Backfire
Expiosions and Smoke
Designing Original Robots
‘tach Shin Parts
ying Robots
‘Add Joint o Connect Machines
Robots wit Tres

Section 3: Female Robots,
Designing Body Line.
Designing Breasts

Bust Varatons

Designing Bottoms.

Designing Faces and Hair

Designing Body Parts.

Design Based on Fashion
Underwear and Body Sut Lines
Bunny Git Mott
Sits and Buses
A Character Done in Metalic wil Become a Robot

62

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12
114

116
18
120
122

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4

Section 1

Basic Robot Design

parts of the body wh

Thi

Full Body] start with a Human-shaped Figure Jana e

Draw Robot-like Figures Using Only Basic Parts. + Draw big, bold joints.
+ Give the surface a strong metallic contrast.

Full Body [Robots © ‘with Straight Lines Swe par
looking cube

‘hen raw dual contour ines. They should
present the

os
shine ofa smooth metalic

jon Replace the eyes, ears, nose and
Replacement and Omission "elec De eses va, ss

Omission of one eye andthe nase

You ae tee to choose the shape othe head.
The eas, nose and mouth are often omitted, Omission ofthe nase and mouth

12

Replacement of the Head Itself Us everyday object to gue your robot an unexpected fair ace

se based on three basic shapes:
je Shape and Size aros ems a crc

Mechanical Eyes

a

— 4

Pate glass type

For the rounders ype, you
‘shoul raw an entre
eyebal

mOn
we |
| CE

design Based on Structure

Use the shape of a human
shal as a pit of reference

Me robots mouth is ope, the botom show
e shaded to creat a sense of depth

Door pe eur stutter ype
(moves eft and ght) opens and coses tke a camera ers) |

17

‘end ears based on basic beveled shapes. Or!
‘tak professional manga artists often omit

anges.
<< CD) ous
nose ‘triangular

Side view

om r (1

Upward view

er

1 AS ) i

8 OO

of aor

Trunk ] 2 Lean be a single part combining the chest, stomach
fe more separate parts
Single-part:

verted range
Kips part
FU 20
Bis pe
Chest Patterns Side view
Ine one
overt ange pe
Vien desing te boy ofa Mol

robo, nk about the shape as
‘seen rom te Side as wel as
the font À robot can have a,
totaly dierent ok depending
‘onthe thickness even if the
‘design and shape look the same
rom the ton.

22

The Art of Design

Head and body balance
The robot wi ok more imite
bread rea anal oe
body

+ Ciné À msi re classic "poe" robot.
Trunk [type 1: Cylindrical a as fo craw toc, sold robots using

Draw thee views of your rbot Se ay tn,
Grau rom a variety of ange.

the ams and legs so they wil lok

natural yet strong when he rbot
is viewed rom the ground up

24

Trunk Te Doc ype tends to be simp

Type 2 Boshaped Boy [| M ne
heavy.

Trunk |1ype 3: Board-shaped Body [| Aena! mete tte ost of ie

about adding unevenness.

Nas À

Looking up from
behind

Board-shaped Body Variations

Trunk |Back Equip your robot wth an array of mechanical devices.

ying device such asa et pack

Basic Components of Transformable Robots

4

Asimol back tat boksike Part with the same
rating is there surface a he back

Part 1: Inverted-triangle Type \ /

N Tis shape is suited to tank-type robots and
[N otter special robot designs.

Type

Chest | Part 2: Stand Ty

This shape is suitable for drawing all types
of robots.

Chest | Part 3: Spherical Type (—
( _ A

tis any ata vary of prs and opt
Chest | art 4: Square Type equipment to a square shaped Gres
lia os.

id

il ja

de

ESS a

; i Tends tobe comical Suited to mange
Hips _|Part 1: Briets Type £ 2 bots rater than reals obs

Straight-line Composition/Angular Type

Hips |part 2:T Type ae This type is ideal for drawing combat robots,

The tk o

this body type to design original,
robots.

que

Trunk | special Body/Centipede Type “3

You are fre to choose the number

of jit, shape, icknes and

form

DO

=

je

|

‘stomach I

es

Ex

[Shoulder and bow NTE] ulder [Shoulder and Elbow Joints] [Shoulder and Elbow Joints] 1322» °= eier

Shoulders

¡ade

L on ts sie, the arm can

‘move in al directos,
Pe arms merely atached tothe abet antral
scoot and can only move up

the impression of
sm

‘movement in all
restons.

SEE" hh

Short, Fat Legs Stocky legs create a sense of stably

Good Bad

A me Drawing the bottom of support
A combination of mesh and mating creates legs sli lack makes them
the dul shine of metal look heavy and har

ong, Slender Legs Draw the legs and feet large so that they ae shaped lke those in the istration below.

eg Form

i best star by choosing the shape ol the

4 LA
==
ot (sl) and drawing the etre log

necting the foot the knee and ip ot, 65

Leg Design ‘Skeleton frame

{ Balance

Ah

“The os wil ok otr you make he knees
higher:

__— The lg wil ok tke a high-tech
7 seite rans tick a a
hydraulic shat is exposed.

Hi 7 Increasing the contrast between black and white.
Representation of Metallic Surfaces (light) represents shining metal, while lowering
Contrast creates the sense of metal or plastic with
dul Sine.

( J Glossy Metal ‘Matted Metal

Plastic Rough surfaces Smooth surfaces Rusted/Worn metal
ns ATEN

Te fal of a slid is sometimes
expressed by shaving or ppg tones.

Metallic Surfaces

Use spotin o express
time anda wor ok You
can apply gradation andor
normal mesh tones over
this

it Express curve Ines by using a combination of
Using Tones to Create Curve Effects he cones and ind ae |

Section 2
Combat Robots

Arrangement of Swords, Axes and Classic weapons should retain their original overall
‘Spears for Use with Robots form but feature minor modifications to make them

look futuristic.
Mg PS

‘opting ones oa blade Making the hand ook
andplningwilmaket à mel shaft wil gv it
Took ike a aer bade ‘mechanical fe.

‘Small tools used to make a robot
look more mechanical
Shafts =)
‘Combination of y
stand-shaped
parts
/
|
win
Panne nats
Cords
I \

‘Skeletal am using hats and cords

it Specia-frces style, Refer to space suis and
Robots Based on Combat Uniforms a

Gloves are ick and sturdy and have
protective cushions onthe back.

Machine guns and
pistols

Y

3
H
5
3
a
i
a

y p

Weapons Base stance and grip on actual pose.

Apply magazines and loading systems to robot arm |

AR:
Eb

Magazine Arrangements

==
PA fr

Le it, Common items such as skates can be transformed
Transportation Uni Eng commen -

noes with tres have the same form as inline skates.

Using Ski Boots and Bindings as Catapults

‘They usualy come in a sto wo placed id y sid

Changing Lower Body Parts Transportation devices can be attached in place ofthe
lower body.

‘Tre are wo yes of wings Those at ar veal io
Flying Parts and Wings yan he attra 0)

‘Transformers (rate a rbot by combining arts from jt fighter, crs and other
objects, Make use ofthe orginal objet’ characteristics,

i j Colors expressed in terms of iferences in gray
Color Expression and Special Effects jones (dark or ight) When you make a black and

white copy of a color picture, the colors will be gray.

In this istration, te robot's
entre bad radiates ht

Presentation of eyes

Explosions and Smoke

À p

3. Appl finishing touches, including
tones and whe atthe conte,

Mak the smoke lok ke emanates
rom te center ofthe explosion

3. nthe center use toe etching pus white

102

original robot if you design each individual part and combine

Designing Original Robots Tink bout the body parts as you daw. You can create an
them using the three basic views.

Attach Shin Parts

Reinforce legs with

ycraulcs, amar, fying

as, et

Flying Robots Swap flying devices with the head to emphasize the primary function of the robot.

i

Use basic parts forthe
chest and ams,

3
E
a
2
3

Connecting a hovercraft |

Legs connected to a foundation

‘Tractor wheels connected to a

foundation

109

obo with Tres Ls eal tnd an ue e tt ik ha op int mac
put amor on the body and make the lower body a tire mechanism.

Heavy-duty fund
ties based on dump
truck or tractor tires.

Section 3
Female Robots

Designit Lines There are two ways to approach deformation of
esting Boy INES ssl rer,

Removing roundness
Stig ine type. Draw asf he entr boy vas.
‘covered wth a combination of on plates. This
cats the look of a dass robot

‘The back and bottom of robots drawn wit straight
ines also have no roundness. Make the shoulders
‘square and the hand and feet ke prisms.

‘The curved type resembles an aris’
keching mannequin. Fora basic
‘design, make the ons and movable
part simple spheres

113

Designing Faces and Hair

ENE
ba
‘Three-dimensional cast type Wire/cord type

Designing Body Parts
—$—$<$<—

Mannequin block type Robot-ke prism type Metalic muscle type

Tones gv the fished
istration a metalic

$
Ef
2
3

A Character Done in Metalic WI Become a Robot. Drawing refetons an skin (old stain)
applying gradation tone will create the
Pi

Official books
Starter kits

Pens and nibs
Copic markers

Tones and tools

Instructional videos
Japanese manga paper

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