Incorporating technology into schools - part 2.pdf
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Jul 05, 2024
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About This Presentation
Welcome back! In part 1 that is already uploaded here under "Incorporating Technology In Schools - part 1.pdf", we explored the broader landscape of incorporating technology in schools.
Now, let's delve deeper and see how the Rwandan Ministry of Education has tackled this challenge. W...
Welcome back! In part 1 that is already uploaded here under "Incorporating Technology In Schools - part 1.pdf", we explored the broader landscape of incorporating technology in schools.
Now, let's delve deeper and see how the Rwandan Ministry of Education has tackled this challenge. We'll examine their strategic approach, specific technology implementations, new programs they've introduced, and their vision for the future.
Our focus areas today are: Innovative Technology in Schools, Blended Learning Techniques, IT Instruction Tools Used and the Desired Future Achievements
By exploring these areas, we can gain valuable insights and see how Rwanda is leading the way in integrating technology for educational advancement.
Size: 639.23 KB
Language: en
Added: Jul 05, 2024
Slides: 14 pages
Slide Content
General –No control
Incorporating Technology Into
Schools
Eng. Emmanuel Nsengiyumva
School Construction Specialist –Min. Of Education, Rwanda
July 2024
General –No control
Covid-19
challenge!
National
Digital Talent
Policy
Vision 2050
Education
Policy/Strategy
EdTechPolicy
Blended
Learning
Policy
Digitalization
Strategy
(under development)
Rwanda’s Digitalization Experience in Education
1. INNOVATIVE TECHNOLOGIES IN IT
General – No control
Innovative technologies in schools (cont’d)
Drone(UAV)
Technology
Embedded System
and IoT Technology
Robot Control
Technology
AI, Big Data
Analytics
Technology
Agriculture
AnimalHealth
FoodProcessing
Wood Technology
SW Development
Computer System
And Architecture
Public Works
Land Surveying
3D Printing
Technology
Manufacturing
Technology
Electrical
Technology
⚫Solar Power generation(L4/L5)
⚫IoT-based water resource
managment
⚫Drone-based architectural
and construction surveying
⚫Urban modeling and
planning with drones
⚫3D printing prototype
development
⚫Customized production
with 3D priting
⚫Automated food
processing system
⚫Smart process
control system
⚫Wooden product design
& prototype development
⚫Eco-friendly wooden product
development
⚫Drone aerial survey
⚫Urban planning
⚫Naturalresourcesmanagement
⚫Agricultural production &
soil/climate data analysis
⚫Integrated analysis system
for Agri-food products
⚫Smart livestock
data collection &
utilization
⚫Livestock disease
monitoring system
⚫Smart Farming application
SW developmnt
⚫3D printer control
Introduction of Modern Technology in TVET CoEs
General – No control
Innovative technologies in schools (Cont’d)
Enhancing
curricula with
robotics
HVAC and IoT
modules delivery
Teachers' manual
and training
Monitoring Pilot
schools
Robotics as teaching aids
General – No control
Innovative technologies in schools (Cont’d)
Teaching staff Capacity building – 70 % of all teachers have been taken through an intensive digital literacy
training whereby close to a half of them have been already certified.
Connectivity – nearly 81.3% of all TVET schools, 75.3% General &Professional schools, 56.5% Primary schools
and 54.9% pre-primary schools have been connected to Internet
Devices for teachers: One Laptop per teacher initiative: 90% of teachers from TVET public schools and 22% for
General Education primary and secondary teachers have been equipped with laptops
Curriculum – ICT modules are cross-cutting in all trades and programs to allow the acquisition of basic digital
skills among all trainees at all qualification levels.
New ICT-related programs and trades – at basic and higher TVET level (Coding, Software development,
Multimedia production, Robotics, XR, Metaverse and games development)
Rwanda's experience in integrating digital skills training into the education system and its impact on
preparing students for the future of work
General – No control
Innovative technologies in schools (Cont’d)
E-learning –e-learning platform established and functioning (to be zero-rated and linked to a digital library offering
free access to additional international technical literature)
Digital Content – The whole training content in schools is being digitized
National Robotics program – aimed at introducing robotics in schools as teaching and learning aid.
Devices for schools--Schools are being equipped with Computer labs and smart classrooms to enable blended
learning (Current status for smart classrooms: Primary:20,3%, General second & professional: 45.3%, TVET : 36%
Special Academy – RCA: Rwanda Coding Academy
Rwanda's experience in integrating digital skills training into the education system and its impact on
preparing students for the future of work
General – No control
2.
BLENDED
LEARNING
The blended learning policy is intended to promote
the use of ICTs to enhance teaching, learning and
student engagement, achieve competitive advantage,
increase opportunities for flexible access, and
increase productivity and efficiency through
optimum use of human, fiscal and physical
resources.
The blended learning initiative will have the
following major goals:
❑ Enriches the student experience and learning
outcomes
❑ Strategic and systematic use of technology in a
quality face-to-face environment to provide a more
diverse and flexible learning experience, offering
students flexibility with respect to time, place,
pace and devices for learning
General – No control
The blended learning initiative will have the following major goals:
❑ Supporting innovative teaching strategies;
❑ Building the digital capacity of schools.
❑ Meets the expectations of students for utilizing technology and fosters the development
of important new skills for work in the global networked environment
❑ Caters to individual needs, learning styles and schedules
❑ Helps reduce the costs of delivering instruction and facilitates more efficient use of
resources
2. Blended Learning
General – No control
The blended learning initiative will have the following major goals:
❑ Encourages the development of independent learning skills
❑ Fosters the development of new skills and knowledge to transform teaching
❑ Fosters connections between the classroom and the “real world”
❑ Supports flexibility and convenience of access to course resources and activities
❑ Helps reduce educational costs for students by reducing travel and accommodation costs
2. Blended Learning
General – No control
The blended learning initiative will have the following major goals:
❑ Makes optimal use of physical and virtual resources
❑ Increases competitiveness in building new student markets enabled by innovative
program delivery
❑ Reducing costs through maximizing the use of human and physical resources
❑ Fostering of collaboration, reflection, problem solving and critical thinking in students
2. Blended Learning
General – No control
❑ Virtual Labs
❑ Online Platforms
❑ Use TV, Radio and Social Media
❑ Traditional face to face approach
❑ Competence Based Curriculum (CBC)
2. Blended Learning
Rwanda's experience in integrating Blended learning into schools
General – No control
3.
IT INSTRUCTION
TOOLS
Rwanda Equip
eLearning platform
IT devices
Software
Data Management System tools
Curricula Portal
General – No control
4. Desired Future Achievements
SUCCESSFUL
INSERJEUNE to
connect TVET
graduates to
employment
opportunities.
Scaling up the
computer Labs of
Excellence to all
schools
Multimedia production
studio for Digital
Content Development.
Maintenance
Framework FOR IT
infrastructure and
devices maintenance.
Mobile workshop to
serve as shard
resources for all TVET
schools to train on
decent equipment.
Blended Learning
Expanded
XR TECHNOLOGIES
FOR simulation IN
TECHNICAL
TRAINING
Robotics as teaching
aids to enhance
curricula delivery
General – No control
Thank You!
Murakoze
Eng. Emmanuel Nsengiyumva
School Construction Specialist – Min. Of Education, Rwanda