Alternatively, if the teacher knows a language the
children do not, the teacher can be the expert and speak
in that language.
·Early in the morning:
Chn sit in a circle. Teacher is postman (initially) – postman
stands in middle and walks around as he sings “Early in the
morning at 8.00, You can hear the postman knock” – walk
steadily to rhythm, chn can clap. Stop at child you reach
when you sing “knock”. Then sing “Up jumps X to open the
door” – child X jumps up – “One letter, two letter, three
letter, four.” (pretend to hand them letters). Works to
get them to recognise rhythm. When they are familiar,
you can get them to be “lively” postman, etc. Once they
know the game, child X can take your place as the
postman.
·Match-up Turnover cards: Have two sets of cards,
different colours – say, red and blue. On one side, the red
cards have questions and the blue answers (or synonyms,
or two things that fit together, or whatever you’re
practicing). On the other side, the red cards are
numbered 1, 2, 3… and the blue cards a, b, c… The game is
to turn all of the cards over 1, 2, 3 a, b, c facing up). Turn
over a red card, showing the question. Children guess
which blue card is the answer by saying its letter, and
turning it over to guess. This game works very well when
the children compete to guess the right card – say, with
cards magnetized on a board and children putting up
hands to guess.
·Snap! The traditional game is for two or more players to
lay down cards in turn, and shout “Snap!” and slap your
hand down on them when one card matches the one it has
just been put down on – ie, a five of hearts follows a five
of spades. Here is a version even more fun: Play as
described, but each player counts as they put the card
down – the first player says “one,” as he puts down the
first card, the second “two,” and so on. When the number
spoken matches the value of the card, say “Snap!” To
make the game even more challenging, count silently.
SNAP! VARIATIONS:
-Ordinals. Instead of saying “One…two…” say “First…
second…”